Exiuge.HelixToolkit.Wpf 3.0.0

dotnet add package Exiuge.HelixToolkit.Wpf --version 3.0.0
                    
NuGet\Install-Package Exiuge.HelixToolkit.Wpf -Version 3.0.0
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Exiuge.HelixToolkit.Wpf" Version="3.0.0" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Exiuge.HelixToolkit.Wpf" Version="3.0.0" />
                    
Directory.Packages.props
<PackageReference Include="Exiuge.HelixToolkit.Wpf" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Exiuge.HelixToolkit.Wpf --version 3.0.0
                    
#r "nuget: Exiuge.HelixToolkit.Wpf, 3.0.0"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Exiuge.HelixToolkit.Wpf@3.0.0
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Exiuge.HelixToolkit.Wpf&version=3.0.0
                    
Install as a Cake Addin
#tool nuget:?package=Exiuge.HelixToolkit.Wpf&version=3.0.0
                    
Install as a Cake Tool

HelixToolkit

<img src='https://avatars3.githubusercontent.com/u/8432523?s=200&v=4' width='64' />

Helix Toolkit

Helix Toolkit is a collection of 3D components for .NET Framework.

HelixToolkit.WPF: Adds variety of functionalities/models on the top of internal WPF 3D models (Media3D namespace).

HelixToolkit.SharpDX.WPF: Custom 3D Engine and XAML/MVVM compatible Scene Graphs based on SharpDX(DirectX 11) for WPF.

HelixToolkit.SharpDX.WinUI: Custom 3D Engine and XAML/MVVM compatible Scene Graphs based on SharpDX(DirectX 11) for WinUI.

HelixToolkit.SharpDX.Assimp: Assimp.Net 3D model importer/expoter support for HelixToolkit.SharpDX Components.

Examples: Please download full source code to run examples.

License: MIT Github Action Release Chat

Description Value
Web page http://helix-toolkit.github.io/
Wiki https://github.com/helix-toolkit/helix-toolkit/wiki
Documentation http://helix-toolkit.readthedocs.io/
Chat https://gitter.im/helix-toolkit/helix-toolkit
Source repository http://github.com/helix-toolkit/helix-toolkit
Latest build http://ci.appveyor.com/project/holance/helix-toolkit
Issue tracker http://github.com/helix-toolkit/helix-toolkit/issues
NuGet packages http://www.nuget.org/packages?q=HelixToolkit
Nightly build https://www.myget.org/F/helixtoolkit-nightly
StackOverflow http://stackoverflow.com/questions/tagged/helix-3d-toolkit
Twitter https://twitter.com/hashtag/Helix3DToolkit

Project Build

Visual Studio 2022.

Notes

1. Right-handed Cartesian coordinate system and row major matrix by default

HelixToolkit default is using right-handed Cartesian coordinate system, including Meshbuilder etc. To use left-handed Cartesian coordinate system (Camera.CreateLeftHandedSystem = true), user must manually correct the triangle winding order or IsFrontCounterClockwise in raster state description if using SharpDX. Matrices are row major by default.

2. Performance Topics for WPF.SharpDX and UWP.
3. Following features are not supported currently on FeatureLevel 10 graphics card:

FXAA, Order Independant Transparent Rendering, Particle system, Tessellation.

4. Wiki and useful External Resources on Computer Graphics.

HelixToolkit Package Dependencies

flowchart TD
 subgraph s1["DirectX 11 Engine"]
        n6["HelixToolkit.SharpDX"]
        n7["HelixToolkit.SharpDX.Assimp"]
        n8["HelixToolkit.Wpf.SharpDX"]
        n9["HelixToolkit.WinUI.SharpDX"]
  end
 subgraph s2["WPF 3D Engine"]
        n10["HelixToolkit.Wpf"]
        n11["HelixToolkit.Wpf.TDxInput"]
  end
    hx["HelixToolkit"] --> n1["HelixToolkit.Maths"]
    n1 --> n2["HelixToolkit.Geometry"]
    n6 --> n7 & n8 & n9
    n10 --> n11
    n2 --> s2
    n2 --> s1

    n2@{ shape: rect}

Bug Report

Please use the following template to report bugs.

  • Version: [Example: 2.20]
  • Package: [Example: Helixtoolkit.Wpf]
  • Issue:
  • Reproduce Steps:
  • Sample Code:

News

2025-03-30

v2.27.0 releases are available on nuget. Release Note

‼️ This is the final release of HelixToolkit v2. Moving forward, our focus will shift to the development of v3.

Changes (Please refer to Release Note for details)
2023-03-17

Nightly build myget feed link has been updated to: https://www.myget.org/F/helixtoolkit-nightly

Product Compatible and additional computed target framework versions.
.NET net6.0-windows7.0 is compatible.  net7.0-windows was computed.  net8.0-windows was computed.  net8.0-windows7.0 is compatible.  net9.0-windows was computed.  net10.0-windows was computed. 
.NET Framework net48 is compatible.  net481 was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
3.0.0 140 8/13/2025