EugeneLepekhin.StrongTypeResource
1.0.3
See the version list below for details.
dotnet add package EugeneLepekhin.StrongTypeResource --version 1.0.3
NuGet\Install-Package EugeneLepekhin.StrongTypeResource -Version 1.0.3
<PackageReference Include="EugeneLepekhin.StrongTypeResource" Version="1.0.3" />
<PackageVersion Include="EugeneLepekhin.StrongTypeResource" Version="1.0.3" />
<PackageReference Include="EugeneLepekhin.StrongTypeResource" />
paket add EugeneLepekhin.StrongTypeResource --version 1.0.3
#r "nuget: EugeneLepekhin.StrongTypeResource, 1.0.3"
#:package EugeneLepekhin.StrongTypeResource@1.0.3
#addin nuget:?package=EugeneLepekhin.StrongTypeResource&version=1.0.3
#tool nuget:?package=EugeneLepekhin.StrongTypeResource&version=1.0.3
StrongTypeResource
StrongTypeResource is a NuGet package that provides strongly typed access to .NET resources with additional verification of satellite .resx files.
What It Does
- Strongly Typed Access: Generate strongly typed classes that provide safe access to your .resx resources
- Parameter Validation: Automatically verify that format parameters match across different culture files
- Build-Time Safety: Catch resource-related errors during compilation instead of runtime
Example
Given these resources in your .resx file:
WelcomeMessage = Welcome to our application
ItemsFound = Found {0} items in {1} seconds
Traditional .NET resource generation creates properties for both:
// Both are properties - no compile-time parameter validation
string message = Resources.WelcomeMessage;
string formatted = string.Format(Resources.ItemsFound, count, time); // Easy to mess up parameters
With StrongTypeResource (using comment {int count, double time}
for ItemsFound):
// Simple strings remain properties, formatted strings become type-safe methods
string message = Resources.WelcomeMessage;
string formatted = Resources.ItemsFound(count, time); // Compile-time parameter validation
Getting Started
1. Install the Package
Add the StrongTypeResource NuGet package to your project.
2. Configure Your Resource Files
Replace the default Custom Tool for your .resx files with one of these generators:
StrongTypeResource.internal
- Creates internal classStrongTypeResource.public
- Creates public class (useful for cross-project access and WPF binding)
Option A: Using Visual Studio
- Right-click your .resx file
- Select Properties
- Change Custom Tool to
StrongTypeResource.internal
orStrongTypeResource.public
Option B: Edit .csproj Directly
<ItemGroup>
<EmbeddedResource Update="Resources\Text.resx">
<Generator>StrongTypeResource.internal</Generator>
</EmbeddedResource>
</ItemGroup>
For public access (recommended for WPF projects):
<ItemGroup>
<EmbeddedResource Update="Resources\Text.resx">
<Generator>StrongTypeResource.public</Generator>
</EmbeddedResource>
</ItemGroup>
How Resources Are Generated
Simple Strings → Properties
Plain strings without formatting become string
properties:
Welcome=Welcome to our application
Generates: string Welcome { get; }
Formatted Strings → Methods
Strings with placeholders become methods with parameters. You must specify parameter types in the comment field:
Resource Value:
Found {0} items in {1} seconds.
Comment:
{int itemCount, double seconds}
Generated Method:
string FoundItems(int itemCount, double seconds)
Skip Method Generation
To generate a formatted string as a property instead of a method, add a minus (-
) at the beginning of the comment:
-This will be a property, not a method
Special Features
WPF Support
In WPF projects, the tool automatically generates a FlowDirection
helper property for XAML binding.
Pseudo Resources (Testing)
Generate longer, non-Latin character strings for UI testing while keeping them readable. This helps you test how your UI handles:
- Longer text: Pseudo strings are typically 30-50% longer than original text
- Different character sets: Uses accented and non-Latin characters to simulate international content
- Layout issues: Helps identify truncation, wrapping, and spacing problems before deploying to different cultures
For example, "Save"
might become "[Šàvë!!!!]"
- longer and using accented characters, but still readable for testing.
Enable pseudo resources:
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<DefineConstants>$(DefineConstants);Pseudo</DefineConstants>
</PropertyGroup>
Legacy Compatibility
For transitioning from old resource systems to StrongTypeResource, enable optional parameters to generate warnings instead of errors for formatted strings without proper parameter comments:
<PropertyGroup>
<StrongTypeResourceOptionalParameters>true</StrongTypeResourceOptionalParameters>
</PropertyGroup>
This allows you to gradually migrate your resources - formatted strings without parameter comments will still generate properties (like traditional resources) but with build warnings reminding you to add parameter definitions to get full strongly typed benefits.
Automatic Verification
StrongTypeResource automatically verifies that:
- Format parameters match between main and satellite .resx files
- All cultures have consistent parameter types and counts
- Potential runtime errors are caught at build time
Verification results appear in Visual Studio's Output window during build.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- Microsoft.Build.Framework (>= 17.14.8)
- Microsoft.Build.Utilities.Core (>= 17.14.8)
NuGet packages
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GitHub repositories
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