DotnetTimecode 3.0.1
See the version list below for details.
dotnet add package DotnetTimecode --version 3.0.1
NuGet\Install-Package DotnetTimecode -Version 3.0.1
<PackageReference Include="DotnetTimecode" Version="3.0.1" />
paket add DotnetTimecode --version 3.0.1
#r "nuget: DotnetTimecode, 3.0.1"
// Install DotnetTimecode as a Cake Addin #addin nuget:?package=DotnetTimecode&version=3.0.1 // Install DotnetTimecode as a Cake Tool #tool nuget:?package=DotnetTimecode&version=3.0.1
What is Dotnet Timecode?
Dotnet Timecode is a C# class library for working with SMPTE Timecodes defined by the Society of Motion Picture and Television Engineers in the SMPTE 12M specification.
The library allows the user to construct timecode objects, manipulate timecode values, and convert between the most common framerates, including drop frame framerates such as 29.97DF and 59.95DF.
How do I get started?
Get the latest nuget package using the dotnet CLI
dotnet add package DotnetTimecode
or using the Nuget Package Manager
Install-Package DotnetTimecode
Add a reference to the library, then simply construct your objects.
Examples:
using DotnetTimecode;
using DotnetTimecode.Enums;
var foo = new Timecode(Framerate.fps30);
var bar = new Timecode(10, 00, 00, 00, Framerate.fps59_94_DF);
var baz = new Timecode("10:00:00:00", Framerate.fps24);
foo.ToString() // "00:00:00:00"
bar.AddMinutes(-61).ToString(); // "08:59:00;00"
baz.ConvertFramerate(Framerate.fps25).ToString(); // "09:36:00:00"
Public endpoints
Constructors
Timecode(Enums.Framerate framerate);
Timecode(int hour, int minute, int second, int frame, Enums.Framerate framerate);
Timecode(string timecode, Enums.Framerate framerate);
Object methods
timecodeObj.AddHours(int hours);
timecodeObj.AddMinutes(int minutes);
timecodeObj.AddSeconds(int seconds);
timecodeObj.AddFrames(int frames);
timecodeObj.ConvertFramerate(Enums.Framerate targetFramerate);
string timecodeString = timecodeObj.ToString();
string timecodeString = timecodeObj.ToSubtitleString();
Static methods
string timecodeString = Timecode.AddHours(string timecode, int hours);
string timecodeString = Timecode.AddMinutes(string timecode, int minutes);
string timecodeString = Timecode.AddSeconds(string timecode, int seconds);
string timecodeString = Timecode.AddFrames(string timecode, int frames);
string timecodeString = Timecode.ConvertFramerate(string timecode, Enums.Framerate originalFramerate, Enums.Framerate targetFramerate);
string timecodeString = Timecode.ConvertSMPTETimecodeToSubtitleTimecode(string srtTimecode, Enums.Framerate framerate);
string subtitleTimecodeString = Timecode.ConvertSubtitleTimecodeToSMPTETimecode(string timecode, Enums.Framerate framerate);
Object Properties
int hour = timecodeObj.Hour;
int minute = timecodeObj.Minute;
int second = timecodeObj.Second;
int frame = timecodeObj.Frame;
int totalFrames = timecodeObj.TotalFrames;
Enums.Framerate framerate = timecodeObj.Framerate;
Static Properties
string timecodeRegex = Timecode.TimecodeRegexPattern;
string srtTimecodeRegex = Timecode.SrtTimecodeRegexPattern;
Operator Overloading
var timecodeObj1 = new Timecode(10, 0, 0, 0, Enums.Framerate.fps23_976); // 10:00:00:00
var timecodeObj2 = new Timecode(1, 0, 0, 0, Enums.Framerate.fps23_976); // 01:00:00:00
timecodeObj1 + timecodeObj2; // 11:00:00:00
timecodeObj1 - timecodeObj2; // 09:00:00:00
timecodeObj1 < timecodeObj2; // False
timecodeObj1 > timecodeObj2; // True
timecodeObj1 <= timecodeObj2; // False
timecodeObj1 >= timecodeObj2; // True
timecodeObj1 == timecodeObj2; // False
timecodeObj1 != timecodeObj2; // True
Contributions
How to contribute to the project
See CONTRIBUTING.md and CODE_OF_CONDUCT.md for instructions on how to contribute to the project.
License
Dotnet Timecode is Copyright © 2022 Rasmus Broborg and other contributors under the MIT license.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net6.0 is compatible. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
-
net6.0
- No dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Adds support for non drop framerates, srt timecodes, static operations, XML comments, operator overloading.