DnDGen.TreasureGen
10.2.1
See the version list below for details.
dotnet add package DnDGen.TreasureGen --version 10.2.1
NuGet\Install-Package DnDGen.TreasureGen -Version 10.2.1
<PackageReference Include="DnDGen.TreasureGen" Version="10.2.1" />
paket add DnDGen.TreasureGen --version 10.2.1
#r "nuget: DnDGen.TreasureGen, 10.2.1"
// Install DnDGen.TreasureGen as a Cake Addin #addin nuget:?package=DnDGen.TreasureGen&version=10.2.1 // Install DnDGen.TreasureGen as a Cake Tool #tool nuget:?package=DnDGen.TreasureGen&version=10.2.1
This generates items for the Dungeons and Dragons 3.5 system. One can generate treasure or individual items such as coins, goods, weapons, armor, and magical items.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp3.1 is compatible. |
.NET Framework | net45 is compatible. net451 was computed. net452 was computed. net46 was computed. net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
-
.NETCoreApp 3.1
- DnDGen.Infrastructure (>= 4.1.1)
- DnDGen.RollGen (>= 15.1.0)
- System.ValueTuple (>= 4.5.0)
-
.NETFramework 4.5
- DnDGen.Infrastructure (>= 4.1.1)
- DnDGen.RollGen (>= 15.1.0)
- System.ValueTuple (>= 4.5.0)
NuGet packages (10)
Showing the top 5 NuGet packages that depend on DnDGen.TreasureGen:
Package | Downloads |
---|---|
CharacterGen
This generates characters for the Dungeons and Dragons 3.5 system. One can generate characters at random or within certain parameters. Characters are equipped. |
|
CharacterGen.Domain
This is a Ninject-based bootstrapper for CharacterGen |
|
EncounterGen
This generates encounters for the Dungeons and Dragons 3.5 system. One can generate encounters of particular levels, times of day, and environments. One can also filter creature types. Treasure and equipment are generated. |
|
DungeonGen.Domain
This is the Ninject-based bootstrapper for DungeonGen |
|
EncounterGen.Domain
This is the Ninject-based bootstrapper for EncounterGen |
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
11.0.1 | 1,459 | 7/14/2024 |
11.0.0 | 108 | 7/13/2024 |
10.5.7 | 235 | 7/5/2024 |
10.5.6 | 201 | 7/3/2024 |
10.5.5 | 350 | 1/11/2024 |
10.5.4 | 110 | 1/10/2024 |
10.5.3 | 697 | 12/15/2023 |
10.5.2 | 618 | 8/9/2023 |
10.5.1 | 304 | 3/20/2023 |
10.5.0 | 241 | 3/10/2023 |
10.4.0 | 310 | 1/18/2023 |
10.3.4 | 566 | 11/12/2021 |
10.3.3 | 414 | 9/23/2021 |
10.3.2 | 808 | 2/2/2021 |
10.3.1 | 456 | 12/28/2020 |
10.3.0 | 453 | 11/20/2020 |
10.2.1 | 832 | 6/9/2020 |
10.2.0 | 518 | 6/1/2020 |
10.1.0 | 701 | 2/19/2020 |
10.0.0 | 581 | 2/12/2020 |
9.2.0 | 762 | 10/27/2019 |
9.1.0 | 1,155 | 8/13/2018 |
9.0.0 | 1,036 | 7/2/2018 |
8.2.0 | 9,592 | 10/23/2017 |
8.1.2 | 2,789 | 9/28/2017 |
8.1.1 | 989 | 9/22/2017 |
8.1.0 | 2,850 | 9/8/2017 |
8.0.3 | 974 | 9/7/2017 |
8.0.2 | 1,010 | 8/25/2017 |
8.0.1 | 986 | 8/16/2017 |
8.0.0 | 977 | 8/8/2017 |
7.1.2 | 2,926 | 6/22/2017 |
7.1.1 | 1,082 | 6/20/2017 |
7.1.0 | 13,693 | 5/10/2017 |
7.0.1 | 1,003 | 5/9/2017 |
7.0.0 | 1,021 | 4/28/2017 |
6.0.0 | 2,825 | 3/20/2017 |
5.0.0 | 6,275 | 9/14/2016 |
4.2.0 | 1,064 | 9/12/2016 |
4.1.0 | 6,173 | 9/8/2016 |
4.0.0 | 5,991 | 5/27/2016 |
Features:
* Can specify traits when generating items by name
* Can generate async (so much faster for bulk!)
Bugs:
* Handle level generation of items when random power is empty (no items)
* Handle higher-level treasure generation (up to level 100)