DeltaECS.Systems 0.0.35

There is a newer version of this package available.
See the version list below for details.
dotnet add package DeltaECS.Systems --version 0.0.35
                    
NuGet\Install-Package DeltaECS.Systems -Version 0.0.35
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="DeltaECS.Systems" Version="0.0.35" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="DeltaECS.Systems" Version="0.0.35" />
                    
Directory.Packages.props
<PackageReference Include="DeltaECS.Systems" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add DeltaECS.Systems --version 0.0.35
                    
#r "nuget: DeltaECS.Systems, 0.0.35"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package DeltaECS.Systems@0.0.35
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=DeltaECS.Systems&version=0.0.35
                    
Install as a Cake Addin
#tool nuget:?package=DeltaECS.Systems&version=0.0.35
                    
Install as a Cake Tool

DeltaECS.Systems

DeltaECS.Systems runs world-bound systems in deterministic dependency batches. Systems that only access different component ids can run together; structural and unknown world access forms an exclusive phase.

The package contains the runtime contract and scheduler. When a system is declared as a top-level partial class, the DeltaECS generator collects its generated API calls and supplies the Access property automatically. Keep an explicit Access property when the access set is dynamic or comes from an external source. Explicit ComponentId selectors and calls outside the generated API are treated as unknown access, so the scheduler keeps them in an exclusive phase.

using Delta.ECS;
using Delta.ECS.Systems;

using var world = new World();
world.Layouts.Register<Velocity>(new SchemaId(1));
world.Layouts.Register<Position>(new SchemaId(2));

Query movementQuery = world.WhereAll<Position, Velocity>();
Entity mover = world.Create<Position>();
world.Add(mover, new Velocity());

using var scheduler = new SystemScheduler(world);
var movement = new MovementSystem(movementQuery) { World = world };
scheduler.Add(movement);
scheduler.Tick();

public partial class MovementSystem : ISystem
{
    private readonly Query _query;

    public World World { get; init; } = null!;

    public MovementSystem(Query query) => _query = query;

    public void Tick()
    {
        World.ForEach(in _query,
            static (ref Position p, in Velocity v) => p.X += v.X);
    }
}

public struct Position { public float X; }
public struct Velocity { public float X; }

SystemAccess uses the ComponentId values registered in the system's world. Adds, Removes, entity creation/destruction, unknown access and nested use of the DeltaECS parallel executor are exclusive to keep immediate world mutation safe. The scheduler compiles its graph when systems are added or removed and reuses the resulting batches on subsequent ticks when dependency-aware scheduling is enabled.

To run every system sequentially in registration order, disable schedule optimization:

using var scheduler = new SystemScheduler(world, optimizeSchedule: false);

Linear mode does not inspect system access metadata or create scheduler worker threads. WorkerCount is 1 in this mode.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 is compatible.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
.NET Core netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.1 is compatible. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

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