Deli 0.1.0

There is a newer version of this package available.
See the version list below for details.
dotnet add package Deli --version 0.1.0                
NuGet\Install-Package Deli -Version 0.1.0                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Deli" Version="0.1.0" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Deli --version 0.1.0                
#r "nuget: Deli, 0.1.0"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Deli as a Cake Addin
#addin nuget:?package=Deli&version=0.1.0

// Install Deli as a Cake Tool
#tool nuget:?package=Deli&version=0.1.0                

Deli

Pre-release version Discord

Deli is a modding framework based on BepInEx which provides one standard uniform way of packaging and loading mods containing any number of assets of any type. Originally built for the popular VR firearms sandbox game Hotdogs, Horseshoes & Hand Grenades but theoretically usable under any Unity game with BepInEx.

Features

  • Standardized way of loading mods: Have a mod you want to install? Drop it in the mods folder and you're good to go.
  • Easy resource and dependency management: Mods built for the framework can enjoy easy-to-use asset loading and dependency management built into the framework.
  • Access to internal services kernel: The kernel is a container for a bunch of objects that can be used globaly. Stick some stuff in there to let other mods have it in a more proper way

Advantages

The main advantages to using this framework in addition to BepInEx are as follows:

  • Each Deli mod can include any number of assets of any type. You can bundle your code plugins with some default example content or even create a mega mod pack with lots of content of a certain theme.
  • Code plugins can define asset loaders that will be used to automatically load assets of a certain type from other mods. This is where the framework becomes game-independent, as anyone can write code mods to load any game-specific content.
Product Compatible and additional computed target framework versions.
.NET Framework net35 is compatible.  net40 was computed.  net403 was computed.  net45 was computed.  net451 was computed.  net452 was computed.  net46 was computed.  net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (2)

Showing the top 2 NuGet packages that depend on Deli:

Package Downloads
Deli.H3VR

API and assistive interfacing code for modding H3VR with Deli

Deli.H3VR.Patcher

Patching stage for Deli.H3VR

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
0.4.2 432 7/20/2021
0.4.1 435 5/28/2021
0.4.0 402 5/28/2021
0.3.2 520 4/17/2021
0.3.1 409 3/22/2021
0.3.0 557 3/4/2021
0.3.0-rc.3 156 2/21/2021
0.3.0-rc.2 151 2/17/2021
0.3.0-rc.1 143 2/17/2021
0.2.5 604 12/5/2020
0.2.4 415 12/3/2020
0.2.3 394 12/3/2020
0.2.2 414 12/2/2020
0.2.1 427 12/2/2020
0.2.0 397 12/2/2020
0.1.0 437 11/26/2020