ConsoleTextFormat 1.2.3
dotnet add package ConsoleTextFormat --version 1.2.3
NuGet\Install-Package ConsoleTextFormat -Version 1.2.3
<PackageReference Include="ConsoleTextFormat" Version="1.2.3" />
paket add ConsoleTextFormat --version 1.2.3
#r "nuget: ConsoleTextFormat, 1.2.3"
// Install ConsoleTextFormat as a Cake Addin #addin nuget:?package=ConsoleTextFormat&version=1.2.3 // Install ConsoleTextFormat as a Cake Tool #tool nuget:?package=ConsoleTextFormat&version=1.2.3
ConsoleTextFormat
Summary
A simple static class library facilitating
.NET Console app text formatting in Console.Write()
and Console.WriteLine()
statements without explicitly using escape codes.
Links
- Nuget Package: ConsoleTextFormat
- Detailed blog post
- Console Virtual Terminal Sequences: MS Learn Ref
About
Whilst there are same Console class methods for setting text and background colors, there are no methods for setting text attributes such as bold, underline, etc. This library provides a simple way to do this.
This library enables inline code (that is, with in a string) to change text format when
writing to the console using Console.Write() and Console.WriteLine()
methods.
The class entities have been made a cryptic as possible whilst maintaining interpretation upon inspection. The strings so used are not escaped, but are interpreted by the library.
String Interpolation is used to embed the format strings in the text to be written to the console.
The format strings are at 2 levels.
- Quite explicit e.g.
{Fmt.fg(Fmt.Col.yellow)}
- Cryptic e.g.
{F.fgYel}
Both of the code segments above will produce the same result. The cryptic version requires the using statements as in the following code to alias the class names.
Example Console Code
using B = ConsoleTextFormat.Fmt.Bold;
using F = ConsoleTextFormat.Fmt;
namespace ConsoleApp9
{
using System;
using ConsoleTextFormat;
internal class Program
{
enum Animals { fox,cat,dog,zebra,lion,tiger, rat, bird, butterfly,fish, stingray,snake }
static void Main(string[] args)
{
Layout.Heading("Hello, World!",Fmt.Col.yellow, Fmt.Col.blue);
Layout.RainbowHeading("Hello, World!", Fmt.Col.yellow);
Layout.Info("This is a topic:", "Information");
Console.WriteLine($"{Fmt.bg(Fmt.Col.white)}Hello, {Fmt.b}World!{Fmt._b}{Fmt.clear}");
Console.WriteLine($"{Fmt.fg(Fmt.Col.yellow)}Hello, {Fmt.b}World!{Fmt._b}{Fmt.clear}");
Console.WriteLine($"{Fmt.fg(Fmt.Col.blue)}Hello, {Fmt.clear}World!");
Console.WriteLine($"{B.fgRed}{B.bgCya}Hello, {Fmt.clear}World!");
Console.WriteLine($"{F.fgRed}{F.bgCya}Hello, {Fmt.clear}World!");
var lst = Layout.GenerateEnumMenuList<Animals>();
foreach (var item in lst)
{
Console.WriteLine(item);
}
char ch = Layout.Prompt4Ch("Hello Joe", '2', new List<char> { '1', '2' });
Console.WriteLine($"{ch} selected");
int menuResp = Layout.Prompt4Num(2, 4, true);
if (menuResp < 0)
return; //Quit
menuResp = Layout.Prompt4Num(2, 12, true);
if (menuResp < 0)
return; //Quit
bool quit = false;
//fish is hidden so won't show in next menu.
Layout.AddHideMenuItems("fish");
Animals vv = Layout.SelectEnum<Animals>(2, ref quit, true);
if (quit)
return;
Console.WriteLine($"Selected: {vv}");
Layout.Press2Continue();
Layout.Press2Continue("Wait for completion");
Layout.Press2Continue("","when ready.");
Layout.Press2Continue("Wait for completion", "when ready.");
var col = ConColors.SelevctaConsoleColor();
var rgb = ConColors.GetRGBfromConsoleColor(col);
Console.WriteLine($"{rgb.Item1},{rgb.Item2},{rgb.Item3}");
}
}
}
Image of running app
Console app output
Updates
- 2024-09-07: Added
Fmt.Heading()
andFmt.RainbowHeading()
methods to format text as headings. - 2024-09-07: Added
Fmt.Info(topic,info)
method. - 2024-09-13: Added
Press2Con
"Press any key to continue" method. Optional messages to pre and post pend. Also, Info() 2nd parameter IS optional. - 2024-09-13: Added
Prompt()
added. As per Info() but no newline. Heading clears screen. And '_' in heading to blank. - 2024-11-06: Added HideMenu Items to Layout. So items on end of enum list can not appear in menu.
Layout.AddHideMenuItems("MaxType");
Layout.AddHideMenuItems("Undefined");
Testtype = Layout.SelectEnum<ConsoleTestType>((int)Testtype + 1, ref quit, true);
Layout.ClearHideMenuItems();
- 2024-11-07: Added ConColors class:
public static class ConColors
{
/// Menu to select a ConsoleColor
public static ConsoleColor SelevctaConsoleColor()
/// Menu to select a ConsoleColor and return the RGB values
public static Tuple<byte, byte, byte> SelectRGB()
/// Get RGB values from a ConsoleColor
public static Tuple<byte, byte, byte> GetRGBfromConsoleColor(ConsoleColor col)
/// Get a ConsoleColor from RGB values
public static ConsoleColor GetConsoleColorFromRGB(byte r, byte g, byte b)
}
- 2024-11-08 Bug Fix: DarkYellow returns (0,0,0) Reason: No DarkYellow in Color wheras is in ConsoleColors. Set to (139,128,0)
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
-
net8.0
- No dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
1.2.3 | 60 | 11/7/2024 |
1.2.1 | 62 | 11/7/2024 |
1.1.7 | 60 | 11/6/2024 |
1.1.0 | 71 | 10/17/2024 |
1.0.5 | 62 | 11/6/2024 |
1.0.4 | 80 | 10/13/2024 |
1.0.3.8 | 72 | 10/13/2024 |
1.0.3.7 | 81 | 10/13/2024 |
1.0.3.6 | 74 | 10/13/2024 |
1.0.3.5 | 84 | 10/13/2024 |
1.0.3.4 | 70 | 10/13/2024 |
1.0.3.2 | 80 | 10/11/2024 |
1.0.3 | 78 | 10/11/2024 |
1.0.2 | 87 | 10/10/2024 |
1.0.1 | 76 | 10/10/2024 |
1.0.0 | 72 | 10/10/2024 |
Fix for: DarkYellow is in ConsoleColors but not in System.Drawing.Color