ConsoleMenu-simple 2.7.0

dotnet add package ConsoleMenu-simple --version 2.7.0                
NuGet\Install-Package ConsoleMenu-simple -Version 2.7.0                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="ConsoleMenu-simple" Version="2.7.0" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add ConsoleMenu-simple --version 2.7.0                
#r "nuget: ConsoleMenu-simple, 2.7.0"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install ConsoleMenu-simple as a Cake Addin
#addin nuget:?package=ConsoleMenu-simple&version=2.7.0

// Install ConsoleMenu-simple as a Cake Tool
#tool nuget:?package=ConsoleMenu-simple&version=2.7.0                

ConsoleMenu

A simple, highly customizable, DOS-like console menu

img

Nuget package: https://www.nuget.org/packages/ConsoleMenu-simple

Usage

      var subMenu = new ConsoleMenu(args, level: 1)
        .Add("Sub_One", () => SomeAction("Sub_One"))
        .Add("Sub_Two", () => SomeAction("Sub_Two"))
        .Add("Sub_Three", () => SomeAction("Sub_Three"))
        .Add("Sub_Four", () => SomeAction("Sub_Four"))
        .Add("Sub_Close", ConsoleMenu.Close)
        .Configure(config =>
        {
          config.Selector = "--> ";
          config.EnableFilter = true;
          config.Title = "Submenu";
          config.EnableBreadcrumb = true;
          config.WriteBreadcrumbAction = titles => Console.WriteLine(string.Join(" / ", titles));
        });
        
      var menu = new ConsoleMenu(args, level: 0)
        .Add("One", () => SomeAction("One"))
        .Add("Two", () => SomeAction("Two"))
        .Add("Three", () => SomeAction("Three"))
        .Add("Sub", subMenu.Show)
        .Add("Change me", (thisMenu) => thisMenu.CurrentItem.Name = "I am changed!")
        .Add("Close", ConsoleMenu.Close)
        .Add("Action then Close", (thisMenu) => { SomeAction("Close"); thisMenu.CloseMenu(); })
        .Add("Exit", () => Environment.Exit(0))
        .Configure(config =>
        {
          config.Selector = "--> ";
          config.EnableFilter = true;
          config.Title = "Main menu";
          config.EnableWriteTitle = true;
          config.EnableBreadcrumb = true;
        });

      menu.Show();

Running app from console with pre-selected menu items

To do this, use public ConsoleMenu(string[] args, int level) constructor during initialization. Use double quotes for item names and digits for item numbers. Here are some examples:

--menu-select=0.1                      //run first at level 0 and second at level 1
--menu-select="Sub.Sub_One.'Close...'" //run "Sub" at level 0 and "Sub_One" at level 1, and "Close..." at level 2
--menu-select="Sub.2"                  //run item "Sub" at level 0, and then run third item at level 1

Configuration

You can also define configuration via .Configure() method. The default config looks like:

  public class MenuConfig
  {
    public ConsoleColor SelectedItemBackgroundColor = Console.ForegroundColor;
    public ConsoleColor SelectedItemForegroundColor = Console.BackgroundColor;
    public ConsoleColor ItemBackgroundColor = Console.BackgroundColor;
    public ConsoleColor ItemForegroundColor = Console.ForegroundColor;
    public Encoding InputEncoding = Console.InputEncoding;
    public Encoding OutputEncoding = Console.OutputEncoding;
    public Action WriteHeaderAction = () => Console.WriteLine("Pick an option:");
    public Action<MenuItem> WriteItemAction = item => Console.Write("[{0}] {1}", item.Index, item.Name);
    public string Selector = ">> ";
    public string FilterPrompt = "Filter: ";
    public bool ClearConsole = true;
    public bool EnableFilter = false;
    public string ArgsPreselectedItemsKey = "--menu-select=";
    public char ArgsPreselectedItemsValueSeparator = '.';
    public bool EnableWriteTitle = false;
    public string Title = "My menu";
    public Action<string> WriteTitleAction = title => Console.WriteLine(title);
    public bool EnableBreadcrumb = false;
    public Action<IReadOnlyList<string>> WriteBreadcrumbAction = titles => Console.WriteLine(string.Join(" > ", titles));
    public bool EnableAlphabet = false;
  }

Example:

      new ConsoleMenu()
        .Add("One", () => SomeAction("One"))
        .Add("Two", () => SomeAction("Two"))
        .Add("Close", ConsoleMenu.Close)
        .Configure(config => { config.Selector = "--> "; })
        .Show();

Requirements

Framework compatible with .NET Standard 1.3 (.NET Core 1.0, .NET Framework 4.6, Mono 4.6) or higher.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 is compatible.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp1.0 was computed.  netcoreapp1.1 was computed.  netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard1.3 is compatible.  netstandard1.4 was computed.  netstandard1.5 was computed.  netstandard1.6 was computed.  netstandard2.0 was computed.  netstandard2.1 was computed. 
.NET Framework net46 was computed.  net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen30 was computed.  tizen40 was computed.  tizen60 was computed. 
Universal Windows Platform uap was computed.  uap10.0 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (3)

Showing the top 3 NuGet packages that depend on ConsoleMenu-simple:

Package Downloads
Anixe.QualityTools

Additional tools for testing software

slacker_HostedConsole

Package Description

Dorbit.Framework

Package Description

GitHub repositories (2)

Showing the top 2 popular GitHub repositories that depend on ConsoleMenu-simple:

Repository Stars
mattpannella/pupdate
Pupdate - A thing for updating your Analogue Pocket
RetroDriven/Pocket_Updater
Windows GUI Application to Update Cores for the Analogue Pocket
Version Downloads Last updated
2.7.0 26,390 4/14/2024
2.6.1 24,011 9/2/2023
2.6.0 35,729 2/17/2023
2.4.3 42,566 3/3/2022
2.4.2 4,036 1/9/2022
2.4.1 6,090 10/20/2021
2.4.0 53,036 9/2/2019
2.3.1 651 8/26/2019
2.3.0 593 8/26/2019
2.2.1 4,043 11/22/2018
2.2.0 1,793 11/20/2018
2.1.4 789 11/15/2018
2.1.3 827 11/12/2018
2.1.2 904 11/7/2018
2.1.1 1,556 5/28/2018
2.1.0 1,033 5/28/2018
2.0.0 998 5/15/2018
1.0.0 1,111 5/12/2018

- Added support for up to 36 menu items (#21)
- Added support to change the encoding (#23)