Community.Sextant.WinUI
0.5.0
See the version list below for details.
dotnet add package Community.Sextant.WinUI --version 0.5.0
NuGet\Install-Package Community.Sextant.WinUI -Version 0.5.0
<PackageReference Include="Community.Sextant.WinUI" Version="0.5.0" />
paket add Community.Sextant.WinUI --version 0.5.0
#r "nuget: Community.Sextant.WinUI, 0.5.0"
// Install Community.Sextant.WinUI as a Cake Addin #addin nuget:?package=Community.Sextant.WinUI&version=0.5.0 // Install Community.Sextant.WinUI as a Cake Tool #tool nuget:?package=Community.Sextant.WinUI&version=0.5.0
Community.Sextant.WinUI
Community.Sextant.WinUI
is a plugin for reactiveui/Sextant: A ReactiveUI navigation library. It adds support for Windows UI Library (WinUI) 3.
Getting Started
Installation
dotnet add Community.Sextant.WinUI
Depending on whichDependency Injection framework you are using, you can install a different helper package:
reactiveui/splat: Makes things cross-platform:
dotnet add Community.Sextant.WinUI.Splat
Microsoft.Extensions.DependencyInjection:
dotnet add Community.Sextant.WinUI.Microsoft.Extensions.DependencyInjection
NOTE:
Sextant
andreactiveui
both always useSplat
butSplat
can useMicrosoft.Extensions.DependencyInjection
as internal dependency resolver. Please see the Advanced Integration Tutorial of Splat for more details.Your favorite DI
: Please create a feature request for it!
Configuration
Using Splat
In your App.xaml.cs
:
public partial class App : Application
{
public App()
{
this.InitializeComponent();
Init();
}
/// Add this method and call in the constructor after this.InitializeComponent();
void Init()
{
// Recommended
RxApp.DefaultExceptionHandler = new SextantDefaultExceptionHandler();
Locator.CurrentMutable.RegisterViewsForViewModels(Assembly.GetCallingAssembly());
// Required
Locator.CurrentMutable
.RegisterWinUIViewLocator()
.RegisterParameterViewStackService()
.RegisterViewStackServiceFromParameterService()
.RegisterNavigationView()
.RegisterConstantAnd<IDialogManager>(new DialogManager());
// Will be expanded later...
}
}
Using Microsoft DI:
public partial class App : Application
{
public App()
{
this.InitializeComponent();
Init();
}
// Add this code block
public IServiceProvider? Container { get; private set; }
/// Call this method in the constructor after this.InitializeComponent();
void Init()
{
RxApp.DefaultExceptionHandler = new SextantDefaultExceptionHandler();
var host = Host.CreateDefaultBuilder()
.ConfigureServices(
services =>
{
services.UseMicrosoftDependencyResolver();
var resolver = Locator.CurrentMutable;
resolver.InitializeSplat();
resolver.InitializeReactiveUI();
// Configure our local services and access the host configuration
ConfigureServices(services);
// Configure Sextant, Views and ViewModels
services.UseSextant(
builder =>
{
builder.ConfigureDefaults();
builder.ConfigureViews(
viewBuilder =>
{
// Will be expanded later...
}
);
}
);
}
)
.UseEnvironment(Environments.Development)
.Build();
// Since MS DI container is a different type,
// we need to re-register the built container with Splat again
Container = host.Services;
Container.UseMicrosoftDependencyResolver();
}
void ConfigureServices(IServiceCollection services)
{
// register your other services here
}
}
Connect with your UI
Community.Sextant.WinUI
needs to know where to push pages and models to. Typically a Frame Class is used for that. In combination with a NavigationView Class you can create a simple application with dynamic routing.
<div> <table> <tr> <td> <img src="./Assets/Frame.jpg" alt="Frame"> </td> <td> <img src="./Assets/NavView.jpg" alt="Frame and NavigationView"> </td> <td> <img src="./Assets/Adv.jpg" alt="Advanced"> </td> </tr> <tr> <td> A simple Frame only </td> <td> A Frame and NavigationView </td> <td> Integrate any control! </td> </tr> </table> </div>
A simple Frame
// Tell navigation service which <Frame /> to use
// A reference to the containing <Window /> is also needed for Popups.
_navigationService.SetAdapter(new FrameNavigationViewAdapter(MyFrame, MyWindow));
See SextantSample.WinUI.FrameOnly for a simple example.
A Frame and NavigationView
// Tell navigation service which <Frame /> && <NavigationView /> to use
// A reference to the containing <Window /> is also needed for Popups.
_navigationService.SetAdapter(
new NavigationViewAdapter(MyFrame, MyWindow, MyNavigationView)
);
See SextantSample.WinUI.FrameWithNavigationView for an example.
Integrate any control
You can implement INavigationViewAdapter
and cover your own use cases easily.
Add your view models
You need to register your View
s and ViewModels
other Sextant
cannot find and create them. This is a separate step from the usual service registration.
Using Splat
Locator.CurrentMutable
.RegisterViewWinUI(
() => new MyView(),
() => new MyViewModel()
);
Using Microsoft DI:
viewBuilder.RegisterViewAndViewModel<
MyView,
MyViewModel
>();
viewBuilder
is available in the ConfigureViews
call.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0-windows10.0.19041 is compatible. net6.0-windows was computed. net6.0-windows10.0.19041 is compatible. net7.0-windows was computed. net8.0-windows was computed. |
-
net5.0-windows10.0.19041
- Microsoft.WindowsAppSDK (>= 1.0.0)
- Sextant (>= 2.12.4)
-
net6.0-windows10.0.19041
- Microsoft.WindowsAppSDK (>= 1.0.0)
- Sextant (>= 2.12.4)
NuGet packages (2)
Showing the top 2 NuGet packages that depend on Community.Sextant.WinUI:
Package | Downloads |
---|---|
Community.Sextant.WinUI.Microsoft.Extensions.DependencyInjection
An adapter for Microsoft.Extensions.DependencyInjection for Community.Sextant.WinUI. |
|
Community.Sextant.WinUI.Splat
An adapter for Splat for Community.Sextant.WinUI. |
GitHub repositories
This package is not used by any popular GitHub repositories.