Cocoar.SignalARRR.SourceGenerator
4.0.0-beta.8
See the version list below for details.
dotnet add package Cocoar.SignalARRR.SourceGenerator --version 4.0.0-beta.8
NuGet\Install-Package Cocoar.SignalARRR.SourceGenerator -Version 4.0.0-beta.8
<PackageReference Include="Cocoar.SignalARRR.SourceGenerator" Version="4.0.0-beta.8"> <PrivateAssets>all</PrivateAssets> <IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets> </PackageReference>
<PackageVersion Include="Cocoar.SignalARRR.SourceGenerator" Version="4.0.0-beta.8" />
<PackageReference Include="Cocoar.SignalARRR.SourceGenerator"> <PrivateAssets>all</PrivateAssets> <IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets> </PackageReference>
paket add Cocoar.SignalARRR.SourceGenerator --version 4.0.0-beta.8
#r "nuget: Cocoar.SignalARRR.SourceGenerator, 4.0.0-beta.8"
#:package Cocoar.SignalARRR.SourceGenerator@4.0.0-beta.8
#addin nuget:?package=Cocoar.SignalARRR.SourceGenerator&version=4.0.0-beta.8&prerelease
#tool nuget:?package=Cocoar.SignalARRR.SourceGenerator&version=4.0.0-beta.8&prerelease
SignalARRR
Typed bidirectional RPC over ASP.NET Core SignalR.
Both server and client can call each other's methods through shared interfaces, with compile-time proxy generation, streaming, cancellation propagation, and ASP.NET Core authorization.
Features
- Typed bidirectional RPC — server calls client methods, client calls server methods, both through shared interfaces
- Compile-time proxy generation — Roslyn source generator produces proxies from
[SignalARRRContract]interfaces (zero reflection) - Organized hub methods — split hub logic across multiple
ServerMethods<T>classes with full DI support - Streaming —
IAsyncEnumerable<T>,IObservable<T>, andChannelReader<T>in both directions - CancellationToken propagation — server can cancel client operations remotely
- Authorization — method-level, class-level, and hub-level
[Authorize]with automatic inheritance - Server-to-client calls from anywhere — inject
ClientManagerin controllers, background services, etc. - TypeScript / JavaScript client —
@cocoar/signalarrrnpm package with full v4 protocol support - Optional runtime proxy fallback —
DispatchProxy-based package for plugin/dynamic scenarios
Packages
.NET
| Package | Purpose |
|---|---|
Cocoar.SignalARRR.Contracts |
[SignalARRRContract] attribute + source generator — reference from shared interface projects |
Cocoar.SignalARRR.Server |
Server-side: HARRR hub, ServerMethods, authorization, ClientManager |
Cocoar.SignalARRR.Client |
Client-side: HARRRConnection, typed proxies, event handlers |
Cocoar.SignalARRR.DynamicProxy |
Opt-in runtime proxy fallback via DispatchProxy |
JavaScript / TypeScript
| Package | Purpose |
|---|---|
@cocoar/signalarrr |
TypeScript/JavaScript client: HARRRConnection, invoke, send, stream, onServerMethod |
Quick Start
1. Define shared interfaces
In your shared project, reference Cocoar.SignalARRR.Contracts:
[SignalARRRContract]
public interface IChatHub {
Task SendMessage(string user, string message);
Task<List<string>> GetHistory();
IAsyncEnumerable<string> StreamMessages(CancellationToken ct);
}
[SignalARRRContract]
public interface IChatClient {
void ReceiveMessage(string user, string message);
Task<string> GetClientName();
}
2. Server setup
// Program.cs
builder.Services.AddSignalR();
builder.Services.AddSignalARRR(options => options
.AddServerMethodsFrom(typeof(Program).Assembly));
app.UseRouting();
app.MapHARRRController<ChatHub>("/chathub");
// Hub (can be empty — methods go in ServerMethods classes)
public class ChatHub : HARRR {
public ChatHub(IServiceProvider sp) : base(sp) { }
}
// Server methods (auto-discovered, DI works)
public class ChatMethods : ServerMethods<ChatHub>, IChatHub {
public Task SendMessage(string user, string message) { ... }
public Task<List<string>> GetHistory() { ... }
public async IAsyncEnumerable<string> StreamMessages(
[EnumeratorCancellation] CancellationToken ct) {
while (!ct.IsCancellationRequested) {
yield return $"msg-{DateTime.Now:ss}";
await Task.Delay(1000, ct);
}
}
}
3. .NET client setup
var connection = HARRRConnection.Create(builder => {
builder.WithUrl("https://localhost:5001/chathub");
});
await connection.StartAsync();
// Typed calls
var chat = connection.GetTypedMethods<IChatHub>();
await chat.SendMessage("Alice", "Hello!");
var history = await chat.GetHistory();
// Streaming
await foreach (var msg in chat.StreamMessages(cancellationToken)) {
Console.WriteLine(msg);
}
4. TypeScript / JavaScript client setup
npm install @cocoar/signalarrr
import { HARRRConnection } from '@cocoar/signalarrr';
const connection = HARRRConnection.create(builder => {
builder.withUrl('https://localhost:5001/chathub');
builder.withAutomaticReconnect();
});
await connection.start();
// Invoke with return value
const history = await connection.invoke<string[]>('ChatMethods.GetHistory');
// Fire-and-forget
await connection.send('ChatMethods.SendMessage', 'Alice', 'Hello!');
// Stream
connection.stream<string>('ChatMethods.StreamMessages').subscribe({
next: msg => console.log(msg),
complete: () => console.log('done'),
});
// Handle server-to-client calls
connection.onServerMethod('GetClientName', () => navigator.userAgent);
5. Server-to-client calls
// Inside ServerMethods — use ClientContext
var client = ClientContext.GetTypedMethods<IChatClient>();
var name = await client.GetClientName();
// Outside hub context — inject ClientManager
public class NotificationService {
private readonly ClientManager _clients;
public NotificationService(ClientManager clients) => _clients = clients;
public void Notify(string connectionId) {
var client = _clients.GetTypedMethods<IChatClient>(connectionId);
client.ReceiveMessage("System", "Hello from server!");
}
}
Framework Support
| Target | Version |
|---|---|
| .NET (server + client) | .NET 10 |
| TypeScript / JavaScript | @microsoft/signalr v10, Node.js 22 / modern browsers |
Building from Source
# .NET
dotnet build src/Cocoar.SignalARRR.slnx
dotnet test src/Cocoar.SignalARRR.slnx
# TypeScript
cd src/Cocoar.SignalARRR.Typescript
npm install && npm run build
Documentation
- Getting Started
- Server API
- Client API — .NET and TypeScript
- Streaming
- Authorization
- Proxy Generation
- Migration from v2.x
License
MIT License — see LICENSE for details.
Contributing
See CONTRIBUTING.md for guidelines.
Maintainer: Bernhard Windisch
Learn more about Target Frameworks and .NET Standard.
This package has no dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 4.3.2 | 93 | 6/13/2026 |
| 4.3.1 | 94 | 6/5/2026 |
| 4.3.0 | 91 | 5/16/2026 |
| 4.3.0-beta.7 | 64 | 4/3/2026 |
| 4.2.3 | 104 | 4/10/2026 |
| 4.2.2 | 104 | 4/3/2026 |
| 4.2.1 | 108 | 4/2/2026 |
| 4.2.0 | 104 | 4/2/2026 |
| 4.1.0 | 104 | 3/26/2026 |
| 4.0.0 | 105 | 3/23/2026 |
| 4.0.0-beta.16 | 56 | 3/22/2026 |
| 4.0.0-beta.15 | 53 | 3/22/2026 |
| 4.0.0-beta.8 | 60 | 3/3/2026 |
| 4.0.0-beta.6 | 57 | 3/3/2026 |
| 4.0.0-beta.2 | 65 | 3/3/2026 |
| 0.1.0-beta.85 | 67 | 2/28/2026 |