CleanCQRS 1.0.8
dotnet add package CleanCQRS --version 1.0.8
NuGet\Install-Package CleanCQRS -Version 1.0.8
<PackageReference Include="CleanCQRS" Version="1.0.8" />
paket add CleanCQRS --version 1.0.8
#r "nuget: CleanCQRS, 1.0.8"
// Install CleanCQRS as a Cake Addin #addin nuget:?package=CleanCQRS&version=1.0.8 // Install CleanCQRS as a Cake Tool #tool nuget:?package=CleanCQRS&version=1.0.8
Clean CQRS
Clean CQRS is a library to set up code abstractions that runs commands and queries against a unit of work.
It is minimal library to promote a predictable and testable code base.
Concepts
Without delving into more details about CQRS and Units Of Work, for which there are numerous resources, CleanCQRS breaks concepts down to
1. Unit of Work
A unit of work controls the isolation scope of the work, for example a transaction. Everything is run against a unit of work.
It can be used to compose dependencies, and can also be extended to support more complex concepts.
2. Commands
A command performs an operation and can return a result.
Command handlers can call on to other commands and queries to allow composable reuse.
Command handlers could also inherit from base handlers as an alternative way to reuse code.
3. Queries
A query returns data.
Similarly to command handlers, query handlers can also inherit or call other queries.
4. Pipeline
An pipeline can optionally be used to wrap every command and query run. You can chose to setup a pipeline or run without one.
Download & Install
NuGet
Install-Package CleanCQRS
Command Line
dotnet add package CleanCQRS
Setup
There are multiple of ways to set up your project but the basics are
1. Define a unit of work interface
- This interface has Run methods on it to invoke a query or command
- There are base interfaces to inherit from eg
IUnitOfWorkCommand
orIUnitOfWorkCommandWithoutCancellationToken
- Add any other dependencies you chose that might be common to many queries and command eg a clock interface
IClock
to abstract awaySystem.DateTime
from your testing.
2. A command must inherit from the ICommand<T>
or ICommand
interface.
3. A query must inherit from the IQuery<T>
interface.
4. Every Command or Query has a single handler
Its usually (depending on your style preferences) a good idea to nest them within the Command or Query definition class.
This handler must implement
IRequestHandler<TUnitOfWork, TCommand, TResult>
however base classes are provided to make it easier egAsyncCommandHandlerBase<TUnitOfWork, TCommand, TResult>
It is often a good idea to have your own base class in your central/core project to tie down the Unit of Work interface used, but its up to you.
The constructor of a handler can take any necessary dependencies that aren't exposed by the unit of work.
Handlers are automatically registered with Dependency Injection
5. Decide if you want a pipeline.
If so inherit it from
IPipeline<TUnitOfWork, TRequest, TResponse>
Pipelines are great for logging/exceptions etc, but the same can be achieved with base handler classes, so its a question of preference.
By design a single pipeline is supported as you can separate concerns by calling any child dependencies or methods and a single pipeline removes the possibility of ordering complications etc.
Avoid adding logic to pipelines but you have full access to the command / query / handler and unit of work
Pipelines need registering with Dependency Injection
6. Implement your Unit of Work interface
Take a dependency on
ICQRSRequestHandler<IUnitOfWork>
and call this to run commands or queriespublic Task Run(ICommand command, CancellationToken cancellationToken) => _requestHandler.HandleCommand(this, command, cancellationToken);` public Task<T> Run<T>(ICommand<T> command, CancellationToken cancellationToken) => _requestHandler.HandleCommand(this, command, cancellationToken);` public Task<T> Run<T>(IQuery<T> query, CancellationToken cancellationToken) => _requestHandler.HandleQuery(this, query, cancellationToken);
Its often good to add
IDisposable
to supportusing(var uow = UnitOfWork()){}
7. Decide how you are going to construct a unit of work
Its often nice to define a
IUnitOfWorkProvider
that construct your unit of work so that it very explicit where new units or work are started.public interface IUnitOfWorkProvider { IUnitOfWork Start(); }
You can also just depend on a
Func<IUnitOfWork>()
8. Register with dependency injection passing in the assembly that holds all your commands and queries
Uses Microsoft DI by default
services.AddCleanCQRS(Assembly);
Add your UnitOfWork and any other dependencies
services.AddTransient<IUnitOfWorkProvider, UnitOfWorkProvider>(); // or services.AddTransient<Func<IUnitOfWork>>(provider => new UnitOfWork(provider));
Although its possible, registering IUnitOfWork with Dependency Injection is often best avoided as you want to control how Units Of Work are constructed and make it explicit
There are some examples and how to test them included here.
Examples are all a bit contrived and simplistic but hopefully convey the power of this set up for testing and being able to change decisions in the future...
- Minimal
- Console app that constructs a unit of work and defines commands and queries with no base classes.
- /Examples/MinimalSetup/MinimalSetup/Program.cs
- Simple
- Project setup using Onion Architecture that constructs a unit of work from a provider and defines commands and queries with base classes.
- Web project as example entry point
- /Examples/SimpleSetup/SimpleSetup.Web/Program.cs
- Pipeline
- Similar to Simple but with a pipeline added
- /Examples/PiplineSetup/PiplineSetup.Web/Program.cs
- Composition
- The Unit Of Work is composed of all dependencies
- /Examples/ComposedSetup/ComposedSetup.Web/Program.cs
- Isolated
- Commands and Queries run against different interfaces meaning strict separation is type checked. The pipeline also behaves differently for commands and queries.
- /Examples/IsolatedSetup/IsolatedSetup.Web/Program.cs
- Barebones
- Absolute minimal setup without unit of work but still uses Commands and Queries
- /Examples/BarebonesSetup/Barebones.Console/Program.cs
- Synchronous
- Minimal setup only using sync methods as store is guarantied to be synchronous
- /Examples/SyncSetup/Sync.Console/Program.cs
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net6.0 is compatible. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 is compatible. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
-
net6.0
-
net7.0
-
net8.0
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
1.0.8 | 14,061 | 6/2/2024 |
1.0.7-preview | 94 | 6/2/2024 |
1.0.6 | 2,748 | 4/25/2024 |
1.0.5 | 1,391 | 1/3/2024 |
1.0.4 | 144 | 10/7/2023 |
0.0.3-beta | 95 | 10/5/2023 |
0.0.2-beta | 95 | 10/5/2023 |