BlyZe.BackgroundTimer
1.1.0
Stop method caused a deadlock in some cases. Fixed with Version 4.0.0.0 and above
See the version list below for details.
dotnet add package BlyZe.BackgroundTimer --version 1.1.0
NuGet\Install-Package BlyZe.BackgroundTimer -Version 1.1.0
<PackageReference Include="BlyZe.BackgroundTimer" Version="1.1.0" />
paket add BlyZe.BackgroundTimer --version 1.1.0
#r "nuget: BlyZe.BackgroundTimer, 1.1.0"
// Install BlyZe.BackgroundTimer as a Cake Addin #addin nuget:?package=BlyZe.BackgroundTimer&version=1.1.0 // Install BlyZe.BackgroundTimer as a Cake Tool #tool nuget:?package=BlyZe.BackgroundTimer&version=1.1.0
BackgroundTimer
An easy to use timer that runs in the background and provides useful functions like Callbacks and States.
How to use
Initialize a new BackgroundTimer instance.
var timer = new BackgroundTimer();
Start the timer how you like to use it
timer.Start(TimeSpan.FromMilliseconds(69), () => Console.WriteLine("Running")); //Executes this action every 69 milliseconds
timer.Start(TimeSpan.FromMilliseconds(69), new Action[] //Executes this actions in a row every 69 Milliseconds
{
() => Console.WriteLine("Action 1"),
() => Console.WriteLine("Action 2"),
() => Console.WriteLine("Action 3")
});
timer.Start(TimeSpan.FromMilliseconds(69), new Action[] //Executes this actions parallel every 69 Milliseconds - it is random which Action is executed first, second, usw.
{
() => Console.WriteLine("Action 1"),
() => Console.WriteLine("Action 2"),
() => Console.WriteLine("Action 3")
}, true);
You can create a callback method
static void BackgroundTimerCallback(int tick) => Console.WriteLine("Current tick: " + tick); //tick is the current tick of the running timer
Then you can start the timer with that callback method so it get executed on every tick
timer.Start(TimeSpan.FromMilliseconds(69), BackgroundTimerCallback); //Starts a timer that executes the callback method every 69 milliseconds
To stop the timer just call the Stop(); or StopAsync(); method
timer.Stop(); //Stops the timer
await timer.StopAsync(); //Stops the timer asynchronously
await timer.StopAsync(TimeSpan.FromSeconds(5)); //Stops the timer asynchronously after 5 seconds
You can get information about a timer instance
int currentTick = timer.CurrentTick; //Get the current tick the timer is on
BackgroundTimerState currentState = timer.State; //Get the current timer state
TimeSpan timerPeriod = timer.Period; //Get the period the timer is running on
Important Note
You can only run one timer with one instance. If you want to run multiple timers simultaneously you have to create multiple timer instances.
Wrong Example
var timer = new BackgroundTimer();
timer.Start(TimeSpan.FromMilliseconds(69), BackgroundTimerCallback, TimeSpan.FromSeconds(1.5));
timer.Start(TimeSpan.FromMilliseconds(420), BackgroundTimerCallback); //That timer will not run
Right Example
var timer = new BackgroundTimer();
timer.Start(TimeSpan.FromMilliseconds(69), BackgroundTimerCallback, TimeSpan.FromSeconds(1.5)); //Starts the timer
await Task.Delay(2500); //Imitates timer running
//NOTE: You have to use the StopAsync(); method or a while loop to wait for the timer to stop otherwise the timer.Start(); executes before the timer actually stopped!
//First variant - async
if (timer.State is not BackgroundTimerState.NotRunning) await timer.StopAsync();
//Second variant - loop
if (timer.State is not BackgroundTimerState.NotRunning) timer.Stop();
while (timer.State is not BackgroundTimerState.NotRunning) { }
timer.Start(TimeSpan.FromMilliseconds(420), BackgroundTimerCallback); //Start new timer safely
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net6.0 is compatible. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
-
net6.0
- No dependencies.
NuGet packages (1)
Showing the top 1 NuGet packages that depend on BlyZe.BackgroundTimer:
Package | Downloads |
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ConsoleNexusEngine
A powerful and easy to use engine to create console games |
GitHub repositories
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Added the opportunity to start a new timer without needing a new instance