Bit.Butil
10.6.0-pre-03
dotnet add package Bit.Butil --version 10.6.0-pre-03
NuGet\Install-Package Bit.Butil -Version 10.6.0-pre-03
<PackageReference Include="Bit.Butil" Version="10.6.0-pre-03" />
<PackageVersion Include="Bit.Butil" Version="10.6.0-pre-03" />
<PackageReference Include="Bit.Butil" />
paket add Bit.Butil --version 10.6.0-pre-03
#r "nuget: Bit.Butil, 10.6.0-pre-03"
#:package Bit.Butil@10.6.0-pre-03
#addin nuget:?package=Bit.Butil&version=10.6.0-pre-03&prerelease
#tool nuget:?package=Bit.Butil&version=10.6.0-pre-03&prerelease
bit Butil
The browser platform, in C#. Butil wraps the Web APIs a Blazor app actually needs - the DOM,
storage, media, sensors, crypto, workers - as injectable, strongly-typed, XML-documented services,
so you can stop writing IJSRuntime.InvokeVoidAsync("someGlobal.someFunction", ...) and start
writing C#.
Works on Blazor WebAssembly, Blazor Server, Blazor Hybrid and under prerendering, on .NET 8, 9 and 10.
Getting started
Install the package:
dotnet add package Bit.Butil
Add its script tag to your host page, before the Blazor script so window.BitButil exists by
the time the app boots (or skip the tag entirely with lazy scripts - see
Shipping only the JavaScript you use):
<script src="_content/Bit.Butil/bit-butil.js"></script>
<script src="_framework/blazor.web.js"></script>
Register the services:
using Bit.Butil;
builder.Services.AddBitButilServices();
Then inject whatever you need:
@inject Bit.Butil.Window window
@inject Bit.Butil.LocalStorage localStorage
@inject Bit.Butil.Clipboard clipboard
@code {
protected override async Task OnAfterRenderAsync(bool firstRender)
{
if (firstRender is false) return;
await localStorage.SetItem("last-visit", DateTime.UtcNow.ToString("O"));
await clipboard.WriteText("copied from C#");
await window.AddEventListener(ButilEvents.KeyDown, args => { /* ... */ });
}
}
What's in the box
Every wrapper below is an injectable service in the Bit.Butil namespace. They are registered as
scoped, which matches Blazor's one-circuit-or-one-WASM-app-per-user model.
AddBitButilServices is trimming-aware: it discovers the services by reflecting over the Bit.Butil
assembly for classes marked [ButilService] rather than naming them in AddScoped<T>() calls. A
hard-coded call is a static reference that roots the class, so listing all of them would force every
published app to carry all of them; reflecting instead lets the trimmer remove the classes your code
never injects, and what it removed is simply not there to register. Injecting a Butil class from code
the trimmer removed - or resolving one purely by reflection - therefore fails at runtime rather than
at build time. Untrimmed apps (Blazor Server, and the prerendering host of a WebAssembly app) keep
registering everything.
Window & browsing
| Service | What it wraps |
|---|---|
Window |
The DOM window: events, dialogs, sizes, matchMedia, scrolling, printing, selection |
Document |
The DOM document: title, cookies, fullscreen, visibility, design mode, pointer lock |
History |
Session history: back/forward, pushState/replaceState, popstate |
Navigation |
The Navigation API: read the history entry list, traverse to a key, and know whether you can go back |
Location |
Read and mutate the current URL, reload, navigate |
Navigator |
Identity, languages, share, vibrate, badges, sendBeacon, device memory |
UserAgent |
Parsed user-agent brands, platform and mobile-ness (UA Client Hints) |
Screen & diagnostics
| Service | What it wraps |
|---|---|
Screen |
Physical screen metrics, colour depth, availability |
ScreenOrientation |
Read, lock and observe the screen orientation |
VisualViewport |
The visual viewport: scale, offsets, resize and scroll events |
Performance |
High-resolution timing, marks, measures, PerformanceObserver |
Reporting |
ReportingObserver: deprecation, intervention and crash reports |
Console |
The full browser console API: log, table, group, time, count, profile |
DOM & interaction
| Service | What it wraps |
|---|---|
ElementReference extensions |
Attributes, scrolling, fullscreen, pointer capture, per-element events |
| Animation extensions | The Web Animations API on any element |
Keyboard |
App-wide keyboard shortcuts with modifier support |
IntersectionObserver |
Element visibility inside the viewport or a scroll container |
MutationObserver |
DOM tree, attribute and character-data mutations |
ResizeObserver |
Element size changes with box-model detail |
PictureInPicture |
Float a <video> in an always-on-top window |
ViewTransition |
Animate between two states of the page, the browser doing the work |
| Media element extensions | Play, pause, seek, volume and rate on any <audio>/<video> |
Storage
| Service | What it wraps |
|---|---|
LocalStorage / SessionStorage |
Synchronous key/value storage, per origin or per tab |
Cookie |
Read, set and remove document cookies with full options |
CookieStore |
The async Cookie Store API, with change events |
IndexedDb |
Structured, transactional client-side database |
CacheStorage |
The service-worker Cache API |
StorageManager |
Quota, usage estimates and persistence |
StorageAccess |
Ask for unpartitioned storage from inside a third-party iframe |
Files & data
| Service | What it wraps |
|---|---|
FileReader |
Read user-selected files as text, data URLs or bytes |
FileSystem |
The File System Access API: pick real files/folders and write back to them |
ObjectUrls |
Create and revoke blob: object URLs from C# data |
Clipboard |
Read and write text and typed items on the system clipboard |
Crypto |
SubtleCrypto: encryption, decryption, hashing, key generation, random values |
Fetch |
The fetch API with full request/response control and progress |
Compression |
Gzip and deflate through the browser's native codec |
Network & workers
| Service | What it wraps |
|---|---|
ServiceWorker |
Register and inspect service workers, and message them |
BackgroundSync |
Defer work until the user has connectivity (one-shot and periodic) |
Push |
Web push subscriptions |
NetworkInformation |
Connection type, speed, save-data and change events |
BroadcastChannel |
Message other tabs and windows of the same origin |
WebLocks |
Cross-tab cooperative resource locking |
EventSource |
Server-sent events, with reconnection built into the browser |
Device & hardware
| Service | What it wraps |
|---|---|
Battery |
Battery level, charging state and related events |
Geolocation |
Current position, watched positions and errors |
MediaDevices |
Cameras and microphones, plus screen capture (getDisplayMedia) |
Gamepad |
Game controllers: buttons, sticks, triggers and rumble |
DeviceOrientation |
Tilt, acceleration and rotation from the device's own sensors |
Nfc |
Read and write NDEF messages on NFC tags |
WakeLock |
Keep the screen awake, with an auto-reacquiring persistent mode |
IdleDetector |
User and screen idle-state changes |
ContactPicker |
Let users pick contacts to share with your app |
EyeDropper |
Sample any pixel colour on the screen |
BarcodeDetector |
Find QR codes and barcodes in a camera frame or an image |
Identity & permissions
| Service | What it wraps |
|---|---|
WebAuthn |
Passkeys: create credentials and verify assertions |
Permissions |
Query the state of any browser permission |
Notification |
Request permission and show system notifications |
Media & speech
| Service | What it wraps |
|---|---|
SpeechSynthesis |
Text-to-speech with voices, pitch and rate |
SpeechRecognition |
Speech-to-text with interim results and events |
WebAudio |
Play and control audio buffers |
MediaRecorder |
Record a camera, microphone or screen share to a file |
MediaSession |
Lock-screen metadata and hardware media-key handlers |
The patterns worth knowing
Prerendering is safe by default
During static SSR / prerender there is no JS runtime. Rather than throwing, reads return a safe
default - "" for strings, [] for arrays, default(T) for everything else - and void calls are
no-ops. That means a read in OnInitializedAsync won't crash your prerender pass.
The trade-off: a false from IsSupported() during prerender is indistinguishable from a genuine
false. If you branch on a result, do the read in OnAfterRenderAsync instead:
protected override async Task OnAfterRenderAsync(bool firstRender)
{
if (firstRender is false) return;
if (await wakeLock.IsSupported())
{
await wakeLock.Request();
}
}
Subscriptions are disposable
Anything that attaches a listener returns a ButilSubscription. Dispose it to detach:
private ButilSubscription? _subscription;
_subscription = await resizeObserver.Observe(_element, entries => { /* ... */ });
// later - idempotent, and safe during teardown:
await _subscription.DisposeAsync();
If you forget, the owning service detaches everything it registered when its scope is torn down. That's a safety net, not a plan.
Handles own hardware
MediaStreamHandle, MediaRecordingHandle, WakeLock's persistent handle and the File System
handles all represent something the browser is holding open. Dispose them:
await using var stream = await mediaDevices.GetUserMedia(audio: false, video: true);
await stream!.AttachTo(_videoElement);
// the camera light goes out when the handle is disposed
Gestures and secure contexts
Many APIs only work from inside a user-gesture handler (a click), or only over HTTPS. Butil doesn't
hide that - each method's XML docs say which preconditions apply, and calls that the browser
refuses come back as false/null rather than as exceptions where dismissal is a normal outcome.
Optional fast invoke
On Blazor WebAssembly, the handful of APIs backed by genuinely synchronous JS functions -
LocalStorage, SessionStorage, Cookie, Console, Location - can skip the async marshalling:
BitButil.UseFastInvoke();
Everything wrapping a Promise-returning API keeps running asynchronously regardless, so this can't break those calls. On Blazor Server it's a no-op.
Trimming and AOT
The package is marked IsTrimmable. Types crossing the interop boundary carry
[DynamicDependency] annotations, so trimming a published WASM app keeps what the serializer
needs. The public FastInvoke* extensions are annotated [RequiresUnreferencedCode] so a trimming
consumer gets the warning at their own call site.
Shipping only the JavaScript you use
bit-butil.js covers every API in the package. The C# side of an unused API is trimmed away from a
published app (see AddBitButilServices above); the JavaScript side can be tree-shaken too. There are two
ways of tree-shaking it, both set in the app's csproj, and both working from the same per-module build of
the scripts (one Scripts/*.ts file is one module, BitButil.clipboard for Clipboard and so on).
Publish-time bundle trimming - the default, nothing to add. Keep the script tag. When the app is
published trimmed - a Blazor WebAssembly publish is - the package's build logic reads the trimmed
Bit.Butil.dll, finds which BitButil.<module>.* identifiers survived (every interop call goes
through such a literal, so the trimmed assembly is the exact list of modules the app can still reach)
and replaces bit-butil.js with a bundle assembled from only those modules and their dependencies.
Fingerprints, integrity hashes and compressed variants are computed from the new content. An app
that injects Clipboard, LocalStorage and Window ships about 8 KB of JavaScript instead of the
110 KB bundle. It is on by default only in a Blazor WebAssembly project - a standalone app or PWA - because
that is where the assembly being trimmed is the assembly calling the served JavaScript; a server that hosts
a WebAssembly client keeps its own, full copy of the bundle (use lazy scripts there). The same property
trims the other shape too: wherever the module files are published - a lazy-scripts app, or an app keeping
both shapes - only the modules the trimmed assembly can still name are published, and the rest of the
modules/ folder is dropped. Nothing can 404 over it: the identifier that would have imported a dropped
module is gone from the assembly with it. <BitButilIncludeScriptModules>true</BitButilIncludeScriptModules>
in the csproj publishes every module regardless, for an app that reaches them from outside its own interop
calls. All of this happens in dotnet publish only: a build - and dotnet run and dotnet watch on top of
it - keeps the full bundle and every module, so what you debug is never the trimmed JavaScript. Opt out with
false, or opt in elsewhere with true:
<PropertyGroup>
<BitButilTrimScripts>false</BitButilTrimScripts>
</PropertyGroup>
Lazy scripts. No script tag at all: the first call into an API import()s that API's module
(_content/Bit.Butil/modules/clipboard.js for Clipboard), so only the JavaScript for the APIs the
app actually calls is ever downloaded - in every hosting model, trimmed or not. Each module file is
self-contained and safe to load more than once. Set the property in every project that uses Butil
(a Blazor Web App's server and client both) and drop the script tag from the host page:
<PropertyGroup>
<BitButilLazyScripts>true</BitButilLazyScripts>
</PropertyGroup>
The property also drops the bundle from the published output (and, in the default mode, the module
files) and turns the mode on at runtime - through the Bit.Butil.LazyScripts runtime switch and,
since runtime configuration does not reach a .NET 8 WebAssembly app, a one-line module initializer
compiled into the project that calls BitButil.UseLazyScripts(). BitButilIncludeScriptBundle and
BitButilIncludeScriptModules override which shape ends up in the published output when you want both. In a
project that also trims (a WebAssembly publish does by default) the modules published are the ones the
trimmed assembly can still import; naming BitButilIncludeScriptModules in the csproj publishes all of them.
Prefer to keep it in C#? The registration call takes the same switches:
builder.Services.AddBitButilServices(options =>
{
options.LazyScripts = true; // or false to insist on the bundle
options.ScriptModulesPath = "/cdn/butil/"; // optional, when the modules are served elsewhere
options.FastInvoke = true; // optional, same as BitButil.UseFastInvoke()
});
That is equivalent to BitButil.UseLazyScripts() / BitButil.UseBundledScripts() (process-wide, last
call wins) and needs no script tag either. What it cannot do is change the published output - which is why
BitButilLazyScripts is the better switch wherever the csproj is an option. The default (bundle mode)
publishes the bundle and drops the module files, so the C# switch on its own leaves the import()s with
nothing to fetch; keep them with
<PropertyGroup>
<BitButilIncludeScriptModules>true</BitButilIncludeScriptModules>
</PropertyGroup>
and the bundle, still published, is simply never loaded (harmless - but a PWA precaches it). Publish-time
bundle trimming has no runtime counterpart at all, since it happens inside dotnet publish.
Trade-offs: lazy scripts cost one extra request the first time each module is used, and the modules' first call is necessarily asynchronous (every Butil API already is). The trimmed bundle is one request and needs no thought, but only in the project that publishes trimmed.
Samples and docs
The Bit.Butil.Demo project in this repository is a full documentation site: one page per API,
with runnable samples, an API reference table, and a browser-support matrix. Run it to try any of
the above in your own browser.
That same server hosts an MCP server at /mcp, so an AI agent can work against Butil's real
API instead of guessing at it. Point an MCP client at https://localhost:5253/mcp; every tool is
also a plain HTTP GET under /api/mcp/... if you just want to look. It offers:
- Search across everything at once (
SearchButil) - this guide, the docs pages, every public member, the browser-support matrix and the demo's sources - with the exact follow-up call on each hit. The name a task suggests is rarely the name the web platform chose, which is what this is for. - The exact API (
GetButilApiDetails), reflected out of the shipped assembly: every service, every signature, every default argument, with the XML documentation. - What an API needs before it works (
PlanButilFeature, for one API or the whole set a feature uses): the engines that implement it, whether it wants HTTPS, a permission prompt or a user gesture, what has to be disposed, and how it behaves under prerendering - the mistakes that compile and then do nothing. - Setup per hosting model (
GetButilSetupGuide), as the real files of a working project. - The docs, this guide and the demo's source as text (
GetButilDocsPage,GetButilGuideSection,GetButilSourceFile) - each of them returns the list of what it can hand out when called with no argument, and the docs index doubles as the browser-support matrix. - Resources (
butil://guide/...,butil://api/...,butil://docs/...,butil://support) and prompts for the four common jobs: adding Butil to an app, implementing a feature with it, replacing hand-written JS interop, and debugging a call that silently does nothing.
There are seven tools, and no more: a tool description is paid for in every request of every
session, so a listing is not a tool of its own, a single-item lookup is not a tool when one that
takes a set already resolves each member, and nothing restates the server's instructions, which
the client has had in context since initialize. Start with SearchButil. See
McpController.
The site's own /mcp-server page is a working client for it: it handshakes with this server on
load, lists its tools, and lets you call one and read both halves of the exchange - the JSON-RPC
request, the response, and the text a model would be handed. It is the fastest way to see what a
tool actually returns before wiring an agent up to it.
Every public member carries XML documentation with a link to the corresponding MDN page, so IntelliSense is the reference of record.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 is compatible. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 is compatible. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
-
net10.0
- Microsoft.AspNetCore.Components.Web (>= 10.0.0)
-
net8.0
- Microsoft.AspNetCore.Components.Web (>= 8.0.0)
-
net9.0
- Microsoft.AspNetCore.Components.Web (>= 9.0.0)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 10.6.0-pre-03 | 0 | 8/25/2026 |
| 10.6.0-pre-02 | 458 | 8/14/2026 |
| 10.6.0-pre-01 | 509 | 8/4/2026 |
| 10.5.0 | 1,230 | 7/20/2026 |
| 10.5.0-pre-10 | 159 | 7/20/2026 |
| 10.5.0-pre-09 | 263 | 7/19/2026 |
| 10.5.0-pre-08 | 478 | 7/11/2026 |
| 10.5.0-pre-07 | 226 | 7/10/2026 |
| 10.5.0-pre-06 | 247 | 7/7/2026 |
| 10.5.0-pre-05 | 581 | 6/28/2026 |
| 10.5.0-pre-04 | 575 | 6/22/2026 |
| 10.5.0-pre-02 | 714 | 6/18/2026 |
| 10.5.0-pre-01 | 226 | 6/14/2026 |
| 10.4.5 | 2,087 | 5/28/2026 |
| 10.4.5-pre-02 | 144 | 5/27/2026 |
| 10.4.5-pre-01 | 119 | 5/26/2026 |
| 10.4.4 | 495 | 5/16/2026 |
| 10.4.4-pre-04 | 176 | 5/13/2026 |
| 10.4.4-pre-03 | 293 | 5/10/2026 |
| 10.4.4-pre-02 | 449 | 4/15/2026 |