AvaloniaMath 2.1.0

dotnet add package AvaloniaMath --version 2.1.0                
NuGet\Install-Package AvaloniaMath -Version 2.1.0                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="AvaloniaMath" Version="2.1.0" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add AvaloniaMath --version 2.1.0                
#r "nuget: AvaloniaMath, 2.1.0"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install AvaloniaMath as a Cake Addin
#addin nuget:?package=AvaloniaMath&version=2.1.0

// Install AvaloniaMath as a Cake Tool
#tool nuget:?package=AvaloniaMath&version=2.1.0                

XAML-Math

XAML-Math is a collection of .NET libraries for rendering mathematical formulae using the LaTeX typesetting style, for the WPF and Avalonia XAML-based frameworks.

WPF-Math supports the following .NET variants:

  • .NET Framework 4.6.2 or later
  • .NET 6 or later

Avalonia-Math supports:

  • .NET Framework 4.6.2 or later
  • .NET Standard 2.0 or later
  • .NET 6 or later

A part of XAML-Math independent of the UI frameworks is published on NuGet as XAML-Math Shared Code: NuGet

Getting Started

The simplest way of using XAML-Math is to render a static formula in a XAML file as follows.


<Window … xmlns:controls="clr-namespace:WpfMath.Controls;assembly=WpfMath">
    <controls:FormulaControl Formula="\left(x^2 + 2 \cdot x + 2\right) = 0" />
</Window>


<Window … xmlns:controls="clr-namespace:AvaloniaMath.Controls;assembly=AvaloniaMath">
    <controls:FormulaBlock Formula="\left(x^2 + 2 \cdot x + 2\right) = 0" />
</Window>

For a more detailed sample, check out the example project. It shows the usage of data binding and some advanced concepts.

Screenshot of example project

Using the rendering API

The following example demonstrates usage of TexFormula API to render the image into a PNG file using the RenderToPng extension method:

using System;
using System.IO;
using WpfMath.Parsers;
using WpfMath;
using XamlMath.Exceptions;

namespace ConsoleApplication2
{
    internal class Program
    {
        public static void Main(string[] args)
        {
            const string latex = @"\frac{2+2}{2}";
            const string fileName = @"T:\Temp\formula.png";

            try
            {
                var parser = WpfTeXFormulaParser.Instance;
                var formula = parser.Parse(latex);
                var pngBytes = formula.RenderToPng(20.0, 0.0, 0.0, "Arial");
                File.WriteAllBytes(fileName, pngBytes);
            }
            catch (TexException e)
            {
                Console.Error.WriteLine("Error when parsing formula: " + e.Message);
            }
        }
    }
}

Note that XamlMath.TexFormulaParser::Parse may throw a XamlMath.Exceptions.TexException if it was unable to parse a formula.

If you need any additional control over the image format, consider using the extension methods from the WpfTeXFormulaExtensions class:

using System;
using System.IO;
using System.Windows.Media.Imaging;
using WpfMath.Parsers;
using WpfMath.Rendering;
using XamlMath;

const string latex = @"\frac{2+2}{2}";
const string fileName = @"T:\Temp\formula.png";

var parser = WpfTeXFormulaParser.Instance;
var formula = parser.Parse(latex);
var environment = WpfTeXEnvironment.Create(TexStyle.Display, 20.0, "Arial");
var bitmapSource = formula.RenderToBitmap(environment);
Console.WriteLine($"Image width: {bitmapSource.Width}");
Console.WriteLine($"Image height: {bitmapSource.Height}");

var encoder = new PngBitmapEncoder();
encoder.Frames.Add(BitmapFrame.Create(bitmapSource));
using (var target = new FileStream(fileName, FileMode.Create))
{
    encoder.Save(target);
    Console.WriteLine($"File saved to {fileName}");
}

You may also pass your own IElementRenderer implementation to TeXFormulaExtensions::RenderTo method if you need support for any alternate rendering engines.

Documentation

Build and Maintenance Instructions

Build the project using .NET SDK 7.0 or later. Here's the build and test script:

$ dotnet build XamlMath.All.sln --configuration Release
$ dotnet test XamlMath.All.sln

To approve the test results if they differ from the existing ones, execute the scripts/approve-all.ps1 script using PowerShell or PowerShell Core.

To publish the package, execute the following command:

$ dotnet pack XamlMath.All.sln --configuration Release

For non-Windows systems, substitute XamlMath.Portable.sln instead of XamlMath.All.sln.

History

The library was originally ported from the JMathTex project, copyright 2004-2007 Universiteit Gent. The port was originally named WPF-TeX and was written and maintained by Alex Regueiro. It was later available as WPF-Math on Launchpad, but was unmaintained from 2011 until it 2017, when was revived in its current form.

In 2023, after adding the Avalonia support, the WPF-Math project was renamed to XAML-Math.

License Notes

The project code and all the resources are distributed under the terms of MIT license.

The fonts cmex10.ttf, cmmi10.ttf, cmr10.ttf, and cmsy10.ttf and cmtt10.ttf are under the Knuth License.

The font file jlm_msam10.ttf (taken from JLaTeXMath project) is licensed under the Open Font License.

XAML-Math (named WPF-Math at the time) started as a direct port of JMathTeX project written in Java, reusing both code and resources. JMathTeX is distributed under the terms of GNU GPL v2 license. XAML-Math, being a derived work, has a permission from JMathTeX authors to be redistributed under the MIT license. See the Licensing history for the details.

We're very grateful to JMathTeX authors for their work and allowing to redistribute the derived library. JMathTeX is written by:

  • Kris Coolsaet
  • Nico Van Cleemput
  • Kurt Vermeulen
Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 is compatible.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 is compatible.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
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NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

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Version Downloads Last updated
2.1.0 363 7/15/2023
2.0.0 182 6/11/2023
1.1.0 193 4/30/2023
1.0.0 263 2/6/2023
0.6.0-alpha 359 8/22/2019

[Changed]

- AvaloniaMath is now based on (and thus compatible with) Avalonia 11.

[Fixed]

- #272: Parser crash on \left{2+2\right\} (https://github.com/ForNeVeR/xaml-math/issues/272).