AssimpNet.Mobile.Native.Unity
5.1.0
dotnet add package AssimpNet.Mobile.Native.Unity --version 5.1.0
NuGet\Install-Package AssimpNet.Mobile.Native.Unity -Version 5.1.0
<PackageReference Include="AssimpNet.Mobile.Native.Unity" Version="5.1.0" />
paket add AssimpNet.Mobile.Native.Unity --version 5.1.0
#r "nuget: AssimpNet.Mobile.Native.Unity, 5.1.0"
// Install AssimpNet.Mobile.Native.Unity as a Cake Addin #addin nuget:?package=AssimpNet.Mobile.Native.Unity&version=5.1.0 // Install AssimpNet.Mobile.Native.Unity as a Cake Tool #tool nuget:?package=AssimpNet.Mobile.Native.Unity&version=5.1.0
Unofficial.
A .NET Wrapper for the Open Asset Import (Assimp) library. The library is able to import dozens of different 3D model formats (e.g. OBJ, FBX, GLTF, Collada) and export to several formats (e.g. OBJ, GLTF, Collada).
This library is a copy of AssimpNet with the windows libraries removed and a small patch to support external native libraries, specifically designed to support cross platform builds.
This contains no libraries, just the selection logic for Unity. You can extract the libraries as needed from the other native packages and place them in your unity project.
AssimpNet.Mobile.Core needs to be paired with an AssimpNet.Mobile.Native package.
Ad the beginning of your applcation add a line:
AssimpNet.Platform.Init();
To initialise the native loader.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net45 is compatible. net451 was computed. net452 was computed. net46 was computed. net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETFramework 4.5
- AssimpNet.Mobile.Core (>= 5.1.0-rc1)
- Unity3D.SDK (>= 2021.1.14.1)
-
.NETStandard 2.0
- AssimpNet.Mobile.Core (>= 5.1.0-rc1)
- Unity3D.SDK (>= 2021.1.14.1)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
5.1.0 | 314 | 8/8/2022 |