AlmostGoodStudio.AlmostGoodEngine 1.2.1

dotnet add package AlmostGoodStudio.AlmostGoodEngine --version 1.2.1
                    
NuGet\Install-Package AlmostGoodStudio.AlmostGoodEngine -Version 1.2.1
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="AlmostGoodStudio.AlmostGoodEngine" Version="1.2.1" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="AlmostGoodStudio.AlmostGoodEngine" Version="1.2.1" />
                    
Directory.Packages.props
<PackageReference Include="AlmostGoodStudio.AlmostGoodEngine" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add AlmostGoodStudio.AlmostGoodEngine --version 1.2.1
                    
#r "nuget: AlmostGoodStudio.AlmostGoodEngine, 1.2.1"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package AlmostGoodStudio.AlmostGoodEngine@1.2.1
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=AlmostGoodStudio.AlmostGoodEngine&version=1.2.1
                    
Install as a Cake Addin
#tool nuget:?package=AlmostGoodStudio.AlmostGoodEngine&version=1.2.1
                    
Install as a Cake Tool

Almost Good Engine

Almost Good Engine is a game engine based on MonoGame. The engine is developed and maintained by Almost Good Studio.

Copyright 2023, Almost Good Studio. All rights reserved.

Release note

1.2.0
  • Added 2D Camera
  • Updated Scene now having 2D Camera and 2D RenderTarget
  • Updated rendering using current scene camera and render target
Product Compatible and additional computed target framework versions.
.NET net6.0 is compatible.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
1.2.1 342 3/2/2023