AdamsLair.Duality.Samples.DualStickSpaceShooter 2.0.1

There is a newer version of this package available.
See the version list below for details.
dotnet add package AdamsLair.Duality.Samples.DualStickSpaceShooter --version 2.0.1                
NuGet\Install-Package AdamsLair.Duality.Samples.DualStickSpaceShooter -Version 2.0.1                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="AdamsLair.Duality.Samples.DualStickSpaceShooter" Version="2.0.1" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add AdamsLair.Duality.Samples.DualStickSpaceShooter --version 2.0.1                
#r "nuget: AdamsLair.Duality.Samples.DualStickSpaceShooter, 2.0.1"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install AdamsLair.Duality.Samples.DualStickSpaceShooter as a Cake Addin
#addin nuget:?package=AdamsLair.Duality.Samples.DualStickSpaceShooter&version=2.0.1

// Install AdamsLair.Duality.Samples.DualStickSpaceShooter as a Cake Tool
#tool nuget:?package=AdamsLair.Duality.Samples.DualStickSpaceShooter&version=2.0.1                

This package contains a small coop game for one to two players, controlled with mouse / keyboard and gamepads. Recommended to play with stereo audio at full volume.

Product Compatible and additional computed target framework versions.
.NET Framework net is compatible. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
4.0.0-alpha2 544 6/12/2020
4.0.0-alpha1 408 6/12/2020
4.0.0-alpha0 374 6/12/2020
3.0.4 854 10/4/2019
3.0.3 611 10/4/2019
3.0.2 660 7/28/2019
3.0.1 730 5/4/2019
3.0.0 942 12/7/2018
2.0.5 1,287 8/22/2017
2.0.4 1,149 5/9/2017
2.0.3 1,094 5/3/2017
2.0.2 1,289 11/13/2016
2.0.1 1,591 11/1/2015
2.0.0 1,225 10/19/2015
1.0.1 1,509 1/16/2015
1.0.0 1,429 11/29/2014

Performance Optimizations
#CHANGE: The Ship Component no longer applies zero-length forces and angular velocities to its RigidBody, preventing it from sleeping.