AdamsLair.Duality.Primitives
2.0.4
See the version list below for details.
dotnet add package AdamsLair.Duality.Primitives --version 2.0.4
NuGet\Install-Package AdamsLair.Duality.Primitives -Version 2.0.4
<PackageReference Include="AdamsLair.Duality.Primitives" Version="2.0.4" />
paket add AdamsLair.Duality.Primitives --version 2.0.4
#r "nuget: AdamsLair.Duality.Primitives, 2.0.4"
// Install AdamsLair.Duality.Primitives as a Cake Addin #addin nuget:?package=AdamsLair.Duality.Primitives&version=2.0.4 // Install AdamsLair.Duality.Primitives as a Cake Tool #tool nuget:?package=AdamsLair.Duality.Primitives&version=2.0.4
A set of primitive classes that are used by Duality and some of its dependencies.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET Framework | net is compatible. |
This package has no dependencies.
NuGet packages (4)
Showing the top 4 NuGet packages that depend on AdamsLair.Duality.Primitives:
Package | Downloads |
---|---|
AdamsLair.Duality
The Duality engine core. |
|
AdamsLair.FarseerDuality
A custom version of Farseer Physics for being used with the Duality framework. Forked from https://farseerphysics.codeplex.com/ |
|
Pathfindax
The core library for the pathfindax pathfinding framework |
|
FlysEngine.Sprites
Bundled FlysEngine with Sprite functions and physics engine (from FarseerDuality). |
GitHub repositories (1)
Showing the top 1 popular GitHub repositories that depend on AdamsLair.Duality.Primitives:
Repository | Stars |
---|---|
AdamsLair/duality
a 2D Game Development Framework
|
Version | Downloads | Last updated |
---|---|---|
4.0.0-alpha2 | 2,951 | 6/12/2020 |
4.0.0-alpha1 | 2,690 | 6/12/2020 |
4.0.0-alpha0 | 2,710 | 6/12/2020 |
3.0.4 | 17,856 | 10/4/2019 |
3.0.3 | 7,872 | 10/4/2019 |
3.0.2 | 13,360 | 7/28/2019 |
3.0.1 | 13,022 | 5/4/2019 |
3.0.0 | 26,305 | 12/7/2018 |
2.0.7 | 8,001 | 5/22/2018 |
2.0.6 | 17,517 | 1/13/2018 |
2.0.5 | 8,926 | 1/6/2018 |
2.0.4 | 43,826 | 2/19/2017 |
2.0.3 | 19,703 | 1/9/2017 |
2.0.2 | 9,854 | 12/10/2016 |
2.0.1 | 14,638 | 11/13/2016 |
2.0.0 | 83,058 | 10/19/2015 |
1.0.1 | 4,765 | 5/3/2015 |
1.0.0 | 2,432 | 5/3/2015 |
Vector Normalization Tweaks, Vector4 Math Tweaks, Fixes
#CHANGE: Normalizing a zero-length vector no longer produces an NaN vector, but a Zero vector instead.
#ADD: Added Vector4.Min / Vector4.Max.
#FIX: Fixed Vector4 / Vector4 operator.