AdamsLair.Duality.Backend.DefaultOpenTK 4.0.0-alpha0

This is a prerelease version of AdamsLair.Duality.Backend.DefaultOpenTK.
There is a newer prerelease version of this package available.
See the version list below for details.
dotnet add package AdamsLair.Duality.Backend.DefaultOpenTK --version 4.0.0-alpha0
                    
NuGet\Install-Package AdamsLair.Duality.Backend.DefaultOpenTK -Version 4.0.0-alpha0
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="AdamsLair.Duality.Backend.DefaultOpenTK" Version="4.0.0-alpha0" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="AdamsLair.Duality.Backend.DefaultOpenTK" Version="4.0.0-alpha0" />
                    
Directory.Packages.props
<PackageReference Include="AdamsLair.Duality.Backend.DefaultOpenTK" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add AdamsLair.Duality.Backend.DefaultOpenTK --version 4.0.0-alpha0
                    
#r "nuget: AdamsLair.Duality.Backend.DefaultOpenTK, 4.0.0-alpha0"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package AdamsLair.Duality.Backend.DefaultOpenTK@4.0.0-alpha0
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=AdamsLair.Duality.Backend.DefaultOpenTK&version=4.0.0-alpha0&prerelease
                    
Install as a Cake Addin
#tool nuget:?package=AdamsLair.Duality.Backend.DefaultOpenTK&version=4.0.0-alpha0&prerelease
                    
Install as a Cake Tool

The default audiovisual backend layer for Duality. It uses OpenGL and OpenAL, as provided by OpenTK.

Product Compatible and additional computed target framework versions.
.NET Framework net472 is compatible.  net48 was computed.  net481 was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on AdamsLair.Duality.Backend.DefaultOpenTK:

Package Downloads
AdamsLair.Duality.Editor.Backend.DefaultOpenTK

The default editor backend layer for Duality. It uses OpenGL WinForms controls to integrate game views with editor UI.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
4.0.0-alpha2 645 6/12/2020
4.0.0-alpha1 505 6/12/2020
4.0.0-alpha0 506 6/12/2020
3.2.0 6,816 10/11/2019
3.1.3 1,479 10/4/2019
3.1.2 972 10/4/2019
3.1.1 1,524 7/28/2019
3.1.0 1,419 5/30/2019
3.0.3 872 5/26/2019
3.0.2 1,174 5/4/2019
3.0.1 1,658 2/5/2019
3.0.0 1,714 12/7/2018
2.0.22 2,795 5/22/2018
2.0.21 2,743 1/27/2018
2.0.20 1,858 1/13/2018
2.0.19 4,482 4/20/2017
2.0.18 1,880 3/10/2017
2.0.17 1,826 2/12/2017
2.0.16 1,647 1/25/2017
2.0.15 1,709 12/30/2016
2.0.14 1,543 12/26/2016
2.0.13 1,494 12/22/2016
2.0.12 1,727 12/2/2016
2.0.11 1,902 11/13/2016
2.0.10 2,290 9/17/2016
2.0.9 2,329 6/29/2016
2.0.8 1,530 6/29/2016
2.0.7 3,143 3/5/2016
2.0.6 1,769 2/18/2016
2.0.5 1,944 2/7/2016
2.0.4 1,914 1/16/2016
2.0.3 2,617 11/1/2015
2.0.2 1,580 11/1/2015
2.0.1 1,871 10/26/2015
2.0.0 1,855 10/19/2015

Added Support for Setting Hardware Cursors
#ADD: It is now possible to adjust the hardware cursor on the game window through `INativeWindow`.