Ab4d.SharpEngine.Web
0.8.9432-beta2
dotnet add package Ab4d.SharpEngine.Web --version 0.8.9432-beta2
NuGet\Install-Package Ab4d.SharpEngine.Web -Version 0.8.9432-beta2
<PackageReference Include="Ab4d.SharpEngine.Web" Version="0.8.9432-beta2" />
<PackageVersion Include="Ab4d.SharpEngine.Web" Version="0.8.9432-beta2" />
<PackageReference Include="Ab4d.SharpEngine.Web" />
paket add Ab4d.SharpEngine.Web --version 0.8.9432-beta2
#r "nuget: Ab4d.SharpEngine.Web, 0.8.9432-beta2"
#:package Ab4d.SharpEngine.Web@0.8.9432-beta2
#addin nuget:?package=Ab4d.SharpEngine.Web&version=0.8.9432-beta2&prerelease
#tool nuget:?package=Ab4d.SharpEngine.Web&version=0.8.9432-beta2&prerelease
Ab4d.SharpEngine.Web
Ab4d.SharpEngine.Web is a 3D rendering engine for browser .Net applications. It can be used in Blazor and any other web framework.
Ab4d.SharpEngine.Web is part of the Ab4d.SharpEngine that is a cross-platform 3D rendering engine for desktop, mobile and browser .Net applications.
This Ab4d.SharpEngine.Web library is a beta vesion and already provides most of the features of the Ab4d.SharpEngine, but some are still missing and will be implemented in the future - see Roadmap and Implementation details.
Note that this version will expire on 2026-01-31.
Samples
Browser samples for this library: Ab4d.SharpEngine.Samples.Web on GitHub
Samples for the desktop and mobile apps (demonstrate all the features of the library): Ab4d.SharpEngine.Samples on GitHub
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net9.0 is compatible. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
-
net9.0
- No dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 0.8.9432-beta2 | 177 | 10/28/2025 |
| 0.8.9400-beta1 | 125 | 9/26/2025 |
Ab4d.SharpEngine.Web v0.8.9432-beta2
- Added support for loading, creating and showing textures. Added classes: Ab4d.SharpEngine.Utilities.TextureLoader and TextureFactory.
- Added support for rendering back-face materials (set to BackMaterial property).
- Added support for AlphaClipThreshold property (when bigger than 0, then pixels with alpha below the AlphaClipThreshold are not rendered).
- Added support for different texture samplers (Wrap, Clamp, Mirror, etc).
- Added Utilities.TextureLoader class that can be used to load texture files to GpuImage objects.
- Added new constructors to StandardMaterial that take textureFileName and initialDiffuseColor and can be used to easily show texture images.
- Added Utilities.TextureFactory class (from core SharpEngine library). It can be used to create gradient and small 1x1 textures.
- Added ObjImporter that can import obj files.
- Added support for SolidColorMaterial.
- Added Utilities.BitmapFont and Utilities.BitmapTextCreator that can be used to render text by using bitmap fonts.
- Added Utilities.TrueTypeFontLoader and Utilities.VectorFontFactory that can be used to create a vector text mesh from TrueType font (.ttf) files.
- Fixed sorting transparent objects by camera distance so that objects that are farther away from the camera are rendered first, and this makes them visible through transparent objects that are closer to the camera.
- Improved disposal of WebGL resources.
- Added WebGLDevice.ContextLost event that can be used to save the state of the 3D scene before the user reloads the web page.
- When WebGL 2.0 is not supported, then WebGL 1.0 is used (if supported).
This version will expire on 2026-01-31.