Ab4d.SharpEngine.Web 0.8.9432-beta2

This is a prerelease version of Ab4d.SharpEngine.Web.
dotnet add package Ab4d.SharpEngine.Web --version 0.8.9432-beta2
                    
NuGet\Install-Package Ab4d.SharpEngine.Web -Version 0.8.9432-beta2
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Ab4d.SharpEngine.Web" Version="0.8.9432-beta2" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Ab4d.SharpEngine.Web" Version="0.8.9432-beta2" />
                    
Directory.Packages.props
<PackageReference Include="Ab4d.SharpEngine.Web" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Ab4d.SharpEngine.Web --version 0.8.9432-beta2
                    
#r "nuget: Ab4d.SharpEngine.Web, 0.8.9432-beta2"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Ab4d.SharpEngine.Web@0.8.9432-beta2
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Ab4d.SharpEngine.Web&version=0.8.9432-beta2&prerelease
                    
Install as a Cake Addin
#tool nuget:?package=Ab4d.SharpEngine.Web&version=0.8.9432-beta2&prerelease
                    
Install as a Cake Tool

Ab4d.SharpEngine.Web

Ab4d.SharpEngine.Web is a 3D rendering engine for browser .Net applications. It can be used in Blazor and any other web framework.

Ab4d.SharpEngine.Web is part of the Ab4d.SharpEngine that is a cross-platform 3D rendering engine for desktop, mobile and browser .Net applications.

This Ab4d.SharpEngine.Web library is a beta vesion and already provides most of the features of the Ab4d.SharpEngine, but some are still missing and will be implemented in the future - see Roadmap and Implementation details.

Note that this version will expire on 2026-01-31.

Samples

Browser samples for this library: Ab4d.SharpEngine.Samples.Web on GitHub

Samples for the desktop and mobile apps (demonstrate all the features of the library): Ab4d.SharpEngine.Samples on GitHub

Product Compatible and additional computed target framework versions.
.NET net9.0 is compatible.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • net9.0

    • No dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
0.8.9432-beta2 177 10/28/2025
0.8.9400-beta1 125 9/26/2025

Ab4d.SharpEngine.Web v0.8.9432-beta2
- Added support for loading, creating and showing textures. Added classes: Ab4d.SharpEngine.Utilities.TextureLoader and TextureFactory.
- Added support for rendering back-face materials (set to BackMaterial property).
- Added support for AlphaClipThreshold property (when bigger than 0, then pixels with alpha below the AlphaClipThreshold are not rendered).
- Added support for different texture samplers (Wrap, Clamp, Mirror, etc).
- Added Utilities.TextureLoader class that can be used to load texture files to GpuImage objects.
- Added new constructors to StandardMaterial that take textureFileName and initialDiffuseColor and can be used to easily show texture images.
- Added Utilities.TextureFactory class (from core SharpEngine library). It can be used to create gradient and small 1x1 textures.
- Added ObjImporter that can import obj files.
- Added support for SolidColorMaterial.
- Added Utilities.BitmapFont and Utilities.BitmapTextCreator that can be used to render text by using bitmap fonts.
- Added Utilities.TrueTypeFontLoader and Utilities.VectorFontFactory that can be used to create a vector text mesh from TrueType font (.ttf) files.
- Fixed sorting transparent objects by camera distance so that objects that are farther away from the camera are rendered first, and this makes them visible through transparent objects that are closer to the camera.
- Improved disposal of WebGL resources.
- Added WebGLDevice.ContextLost event that can be used to save the state of the 3D scene before the user reloads the web page.
- When WebGL 2.0 is not supported, then WebGL 1.0 is used (if supported).

This version will expire on 2026-01-31.