Ab4d.SharpEngine.Assimp
1.1.8776
See the version list below for details.
dotnet add package Ab4d.SharpEngine.Assimp --version 1.1.8776
NuGet\Install-Package Ab4d.SharpEngine.Assimp -Version 1.1.8776
<PackageReference Include="Ab4d.SharpEngine.Assimp" Version="1.1.8776" />
paket add Ab4d.SharpEngine.Assimp --version 1.1.8776
#r "nuget: Ab4d.SharpEngine.Assimp, 1.1.8776"
// Install Ab4d.SharpEngine.Assimp as a Cake Addin #addin nuget:?package=Ab4d.SharpEngine.Assimp&version=1.1.8776 // Install Ab4d.SharpEngine.Assimp as a Cake Tool #tool nuget:?package=Ab4d.SharpEngine.Assimp&version=1.1.8776
Ab4d.SharpEngine.Assimp
Ab4d.SharpEngine.Assimp provides classes that can use a third-party Assimp importer to import 3D objects into Ab4d.SharpEngine 3D rendering engine.
See the Ab4d.SharpEngine.Samples on GitHub for a sample on how to use the library.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net6.0 is compatible. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
-
net6.0
- Ab4d.Assimp (>= 1.1.8770)
- Ab4d.SharpEngine (>= 1.0.8740)
-
net8.0
- Ab4d.Assimp (>= 1.1.8770)
- Ab4d.SharpEngine (>= 1.0.8740)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
2.1.9028-beta1 | 84 | 9/20/2024 |
2.0.8956 | 434 | 7/9/2024 |
2.0.8951 | 150 | 7/4/2024 |
2.0.8941-rc2 | 126 | 6/24/2024 |
2.0.8936-rc1 | 106 | 6/19/2024 |
1.1.8776 | 379 | 1/11/2024 |
1.1.8770 | 130 | 1/5/2024 |
1.0.8740 | 220 | 12/7/2023 |
0.9.20-rc1 | 155 | 11/15/2023 |
0.9.18-beta6 | 168 | 10/20/2023 |
0.9.16-beta5 | 158 | 9/15/2023 |
0.9.15-beta4 | 196 | 8/23/2023 |
0.9.14-beta3 | 159 | 8/4/2023 |
0.9.13-beta3 | 178 | 7/11/2023 |
0.9.11-beta3 | 180 | 5/11/2023 |
0.9.10-beta3 | 115 | 5/10/2023 |
0.9.8-beta2 | 173 | 4/16/2023 |
0.9.0-beta1 | 191 | 12/14/2022 |
Ab4d.SharpEngine.Assimp v1.1.8776 change log:
- Fixed reading specular ShininessStrength when it is read before ColorSpecular.
- Using ImportFile instead of ImportFileFromMemory when reading from a file. This correctly reads all assiciated files (for example material .mtl file that comes with .obj file or .bin file that comes with .gltf).