Ab4d.SharpEngine.Assimp 1.1.8776

There is a newer version of this package available.
See the version list below for details.
dotnet add package Ab4d.SharpEngine.Assimp --version 1.1.8776                
NuGet\Install-Package Ab4d.SharpEngine.Assimp -Version 1.1.8776                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Ab4d.SharpEngine.Assimp" Version="1.1.8776" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Ab4d.SharpEngine.Assimp --version 1.1.8776                
#r "nuget: Ab4d.SharpEngine.Assimp, 1.1.8776"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Ab4d.SharpEngine.Assimp as a Cake Addin
#addin nuget:?package=Ab4d.SharpEngine.Assimp&version=1.1.8776

// Install Ab4d.SharpEngine.Assimp as a Cake Tool
#tool nuget:?package=Ab4d.SharpEngine.Assimp&version=1.1.8776                

Ab4d.SharpEngine.Assimp

Ab4d.SharpEngine.Assimp provides classes that can use a third-party Assimp importer to import 3D objects into Ab4d.SharpEngine 3D rendering engine.

See the Ab4d.SharpEngine.Samples on GitHub for a sample on how to use the library.

Product Compatible and additional computed target framework versions.
.NET net6.0 is compatible.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
2.1.9028-beta1 84 9/20/2024
2.0.8956 434 7/9/2024
2.0.8951 150 7/4/2024
2.0.8941-rc2 126 6/24/2024
2.0.8936-rc1 106 6/19/2024
1.1.8776 379 1/11/2024
1.1.8770 130 1/5/2024
1.0.8740 220 12/7/2023
0.9.20-rc1 155 11/15/2023
0.9.18-beta6 168 10/20/2023
0.9.16-beta5 158 9/15/2023
0.9.15-beta4 196 8/23/2023
0.9.14-beta3 159 8/4/2023
0.9.13-beta3 178 7/11/2023
0.9.11-beta3 180 5/11/2023
0.9.10-beta3 115 5/10/2023
0.9.8-beta2 173 4/16/2023
0.9.0-beta1 191 12/14/2022

Ab4d.SharpEngine.Assimp v1.1.8776 change log:
- Fixed reading specular ShininessStrength when it is read before ColorSpecular.
- Using ImportFile instead of ImportFileFromMemory when reading from a file. This correctly reads all assiciated files (for example material .mtl file that comes with .obj file or .bin file that comes with .gltf).