com.IvanMurzak.Godot.MCP.Dialogic
0.1.2
dotnet add package com.IvanMurzak.Godot.MCP.Dialogic --version 0.1.2
NuGet\Install-Package com.IvanMurzak.Godot.MCP.Dialogic -Version 0.1.2
<PackageReference Include="com.IvanMurzak.Godot.MCP.Dialogic" Version="0.1.2" />
<PackageVersion Include="com.IvanMurzak.Godot.MCP.Dialogic" Version="0.1.2" />
<PackageReference Include="com.IvanMurzak.Godot.MCP.Dialogic" />
paket add com.IvanMurzak.Godot.MCP.Dialogic --version 0.1.2
#r "nuget: com.IvanMurzak.Godot.MCP.Dialogic, 0.1.2"
#:package com.IvanMurzak.Godot.MCP.Dialogic@0.1.2
#addin nuget:?package=com.IvanMurzak.Godot.MCP.Dialogic&version=0.1.2
#tool nuget:?package=com.IvanMurzak.Godot.MCP.Dialogic&version=0.1.2
Dialogic Tools
AI MCP tools for the Godot Dialogic addon (dialogue / visual novels): create timeline and character resources, append text events, and inspect them.
Optional Godot-MCP extension, independently versioned as NuGet package com.IvanMurzak.Godot.MCP.Dialogic (0.1.2).
Requires a Godot C# project (4.4.0+) with the core godot_mcp addon installed.
Required prerequisite — Dialogic (install it yourself)
This extension does NOT include the Dialogic addon and does not download or vendor it. You must install Dialogic into your own Godot project separately:
- Install Dialogic from the Godot Asset Library, or from https://github.com/dialogic-godot/dialogic (tested against 2.0-alpha-18 on Godot 4.4 and 2.0-alpha-20 on Godot 4.5+).
- Enable it under Project Settings → Plugins (this also registers the
Dialogicautoload).
Without Dialogic installed and enabled, the editor tools below report installed: false and take no
action (by design).
Dialogic is © Emilio Coppola and contributors, distributed under the MIT License. This extension is not affiliated with, endorsed by, or sponsored by the Dialogic project — it merely provides AI tools that author its resources. See the addon's own repository for its licence and terms.
Install
godot-cli install-plugin /path/to/project
godot-cli install-extension com.IvanMurzak.Godot.MCP.Dialogic /path/to/project
godot-cli build /path/to/project
The installer resolves the latest stable version from NuGet; use --version 0.1.2 to request an exact version.
Packages contain C# source and build props, compiled against the project's own GodotSharp.
Previous NuGet versions remain installable after the repository migration.
Tools
dialogic-defaults— Return the recommended starter timeline and character config for Dialogic authoring.dialogic-timeline-create— Create a Dialogic timeline resource (.dtl), seeded with a first text event.dialogic-character-create— Create a Dialogic character resource (.dch) with a display name and color.dialogic-timeline-add-text— Append a text event (optionally with a speaker) to an existing Dialogic timeline (.dtl).dialogic-get— Read a Dialogic timeline (.dtl) or character (.dch) resource's config (read-only).
Development and releases
See the monorepo test and release guide. This module retains its own package, version, tests and Apache-2.0 license. Releasing another module does not rebuild or republish this package.
Learn more about Target Frameworks and .NET Standard.
-
net8.0
- com.IvanMurzak.McpPlugin (>= 8.7.0)
- com.IvanMurzak.ReflectorNet (>= 5.4.1)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.