com.IvanMurzak.Godot.MCP.CSG
0.1.0
dotnet add package com.IvanMurzak.Godot.MCP.CSG --version 0.1.0
NuGet\Install-Package com.IvanMurzak.Godot.MCP.CSG -Version 0.1.0
<PackageReference Include="com.IvanMurzak.Godot.MCP.CSG" Version="0.1.0" />
<PackageVersion Include="com.IvanMurzak.Godot.MCP.CSG" Version="0.1.0" />
<PackageReference Include="com.IvanMurzak.Godot.MCP.CSG" />
paket add com.IvanMurzak.Godot.MCP.CSG --version 0.1.0
#r "nuget: com.IvanMurzak.Godot.MCP.CSG, 0.1.0"
#:package com.IvanMurzak.Godot.MCP.CSG@0.1.0
#addin nuget:?package=com.IvanMurzak.Godot.MCP.CSG&version=0.1.0
#tool nuget:?package=com.IvanMurzak.Godot.MCP.CSG&version=0.1.0
CSG Tools
AI MCP tools for Godot CSG (Constructive Solid Geometry), for Godot-MCP / AI Game Developer.
A source-only MCP tool extension: the package ships C# source (no compiled DLL, no bundled Godot) that compiles inside your Godot project against your own GodotSharp, so it never locks you to a Godot version. Verified to compile into a consumer project across Godot 4.3 … 4.5.
Install
Requires the core godot_mcp addon in your Godot C# project.
# via the godot-cli (resolves from the shared catalog, edits your .csproj, rebuilds)
godot-cli install-extension com.IvanMurzak.Godot.MCP.CSG
# …or add the reference manually and rebuild:
# <PackageReference Include="com.IvanMurzak.Godot.MCP.CSG" Version="0.1.0" />
…or pick it from the Extensions dock inside the Godot editor.
After a rebuild, the extension's [AiToolType] tool family is auto-discovered — no registry edit.
Tools
| Tool | Kind | Description |
|---|---|---|
csg-defaults |
pure-managed | Return the recommended starter config (size / radius / height / segments) for a CSG box, sphere, cylinder, or combiner. |
csg-box-create |
editor | Create a CsgBox3D in the edited scene; seed sizeX/sizeY/sizeZ (clamped to > 0). |
csg-sphere-create |
editor | Create a CsgSphere3D; seed radius (> 0) and radialSegments (>= 4). |
csg-cylinder-create |
editor | Create a CsgCylinder3D; seed radius and height (both > 0). |
csg-combiner-create |
editor | Create a CsgCombiner3D container that groups child shapes for a boolean op. |
csg-set-operation |
editor | Set a CSG node's boolean operation (Union / Intersection / Subtraction). |
csg-get |
editor | Read a CSG node's scalar config (read-only). |
All editor tools marshal every Godot call onto the editor main thread; values are clamped to valid ranges before they touch a node.
License: Apache-2.0.
Learn more about Target Frameworks and .NET Standard.
-
net8.0
- com.IvanMurzak.McpPlugin (>= 6.10.0)
- com.IvanMurzak.ReflectorNet (>= 5.3.1)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 0.1.0 | 164 | 6/28/2026 |