WebSocketPipe 0.8.0
See the version list below for details.
dotnet add package WebSocketPipe --version 0.8.0
NuGet\Install-Package WebSocketPipe -Version 0.8.0
<PackageReference Include="WebSocketPipe" Version="0.8.0" />
paket add WebSocketPipe --version 0.8.0
#r "nuget: WebSocketPipe, 0.8.0"
// Install WebSocketPipe as a Cake Addin #addin nuget:?package=WebSocketPipe&version=0.8.0 // Install WebSocketPipe as a Cake Tool #tool nuget:?package=WebSocketPipe&version=0.8.0
Usage
using Devlooped.Net;
var client = new ClientWebSocket();
await client.ConnectAsync(serverUri, CancellationToken.None);
using IWebSocketPipe pipe = WebSocketPipe.Create(client, closeWhenCompleted: true);
// Start the pipe before hooking up the processing
var run = pipe.RunAsync();
The IWebSocketPipe
interface extends IDuplexPipe,
exposing Input
and Output
properties that can be used to
read incoming messages and write outgoing ones.
For example, to read incoming data and write it to the console, we could write the following code:
await ReadIncoming(pipe.Input);
async Task ReadIncoming(PipeReader reader)
{
while (await reader.ReadAsync() is var result && !result.IsCompleted)
{
Console.WriteLine($"Received: {Encoding.UTF8.GetString(result.Buffer)}");
reader.AdvanceTo(result.Buffer.End);
}
Console.WriteLine($"Done reading.");
}
Similarly, to write to the underlying websocket the input entered in the console, we use code like the following:
await SendOutgoing(pipe.Output);
async Task SendOutgoing(PipeWriter writer)
{
while (Console.ReadLine() is var line && line?.Length > 0)
{
Encoding.UTF8.GetBytes(line, writer);
}
await writer.CompleteAsync();
Console.WriteLine($"Done writing.");
}
If we wanted to simultaneously read and write and wait for completion of both operations, we could just wait for both tasks:
// Wait for completion of processing code
await Task.WhenAny(
ReadIncoming(pipe.Input),
SendOutgoing(pipe.Output));
Note that completing the PipeWriter
automatically causes the
reader to reveive a completed result and exit the loop. In addition,
the overall IWebSocketPipe.RunAsync
task will also run to completion.
The IWebSocketPipe
takes care of gracefully closing the connection
when the input or output are completed, if closeWhenCompleted
is set
to true when creating it.
Alternatively, it's also possible to complete the entire pipe explicitly, while setting an optional socket close status and status description for the server to act on:
await pipe.CompleteAsync(WebSocketCloseStatus.NormalClosure, "Done processing");
Specifying a close status will always close the underlying socket.
You can also use it on the server. This example is basically taken from
the documentation on WebSockets in ASP.NET Core
and adapted to use a WebSocketPipe
to read/write to the client:
app.Use(async (context, next) =>
{
if (context.Request.Path == "/ws")
{
if (context.WebSockets.IsWebSocketRequest)
{
using var websocket = await context.WebSockets.AcceptWebSocketAsync();
using var pipe = WebSocketPipe.Create(websocket, true);
await Task.WhenAll(Echo(pipe), pipe.RunAsync(context.RequestAborted));
}
else
{
context.Response.StatusCode = (int) HttpStatusCode.BadRequest;
}
}
else
{
await next();
}
});
The sample Echo
method is simply:
async Task Echo(IDuplexPipe pipe)
{
while (await pipe.Input.ReadAsync() is var result && !result.IsCompleted)
{
// Just assume we get a single-segment entry, for simplicity
await pipe.Output.WriteAsync(result.Buffer.First);
pipe.Input.AdvanceTo(result.Buffer.End);
}
}
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.1 is compatible. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.1
- System.IO.Pipelines (>= 5.0.1)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.