WaveFileManipulator 1.0.0
.NET Standard 2.0
This package targets .NET Standard 2.0. The package is compatible with this framework or higher.
.NET Framework 4.6.1
This package targets .NET Framework 4.6.1. The package is compatible with this framework or higher.
dotnet add package WaveFileManipulator --version 1.0.0
NuGet\Install-Package WaveFileManipulator -Version 1.0.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="WaveFileManipulator" Version="1.0.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add WaveFileManipulator --version 1.0.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: WaveFileManipulator, 1.0.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install WaveFileManipulator as a Cake Addin #addin nuget:?package=WaveFileManipulator&version=1.0.0 // Install WaveFileManipulator as a Cake Tool #tool nuget:?package=WaveFileManipulator&version=1.0.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
WaveFileManipulator is an open source .NET .wav file manipulation library written by David Klempfner
Features
- Reverse the audio
- Get the metadata into a handy model
- Use your own implementations
Metadata
The metadata model includes the following:
- All canonical/standard .wav file format values
- Non standard INFO text segments
- Public constants so you know the start index for sections within the metadata
Info
- You can see the INFO tags and values in the Metadata.Info property
- For more information about what these tags mean, see https://www.recordingblogs.com/wiki/list-chunk-of-a-wave-file
NuGet Package
- This is available as a NuGet package: https://www.nuget.org/packages/WaveFileManipulator/
Your Own Implementation
Want to try a different array reversing algorithm? You can pass in your own implementation of IReverser into the Manipulator ctor.
Examples
- Reverse the audio
using System.IO;
using WaveFileManipulator;
class Program
{
static void Main(string[] args)
{
var filePath = @"C:\File.wav";
var manipulator = new Manipulator(filePath);
var reversedByteArray = manipulator.Reverse();
using (FileStream reversedFileStream = new FileStream(@"C:\ReversedFile.wav", FileMode.Create, FileAccess.Write, FileShare.Write))
{
reversedFileStream.Write(reversedByteArray, 0, reversedByteArray.Length);
}
}
}
- View the metadata, given a byte array
using WaveFileManipulator;
class Program
{
static void Main(string[] args)
{
byte[] byteArray = GetBytesFromWaveFile();
var metadata = new Metadata(byteArray);
}
}
- View the metadata, given a file path
using WaveFileManipulator;
class Program
{
static void Main(string[] args)
{
var filePath = @"C:\File.wav";
var manipulator = new Manipulator(filePath);
var metadata = manipulator.Metadata;
}
}
- Find the start index of a chunk
using WaveFileManipulator;
class Program
{
static void Main(string[] args)
{
var audioFormatStartIndex = AudioFormat.StartIndex;
}
}
- Get the expected value of a section
using WaveFileManipulator;
public class Program
{
static void Main(string[] args)
{
var filePath = @"C:\File.wav";
var manipulator = new Manipulator(filePath);
var expectedChunkIdValue = manipulator.Metadata.ChunkId.ExpectedValue; //ChunkId should be "RIFF".
}
}
- Find out if the value of a section is expected
using WaveFileManipulator;
public class Program
{
static void Main(string[] args)
{
var filePath = @"C:\File.wav";
var manipulator = new Manipulator(filePath);
var isChunkIdRiff = manipulator.Metadata.ChunkId.IsValueExpected;
}
}
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 is compatible. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
.NETFramework 4.6.1
- No dependencies.
-
.NETStandard 2.0
- No dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
1.0.0 | 2,298 | 4/19/2020 |