VkGLFW3 0.3.0
dotnet add package VkGLFW3 --version 0.3.0
NuGet\Install-Package VkGLFW3 -Version 0.3.0
<PackageReference Include="VkGLFW3" Version="0.3.0" />
paket add VkGLFW3 --version 0.3.0
#r "nuget: VkGLFW3, 0.3.0"
// Install VkGLFW3 as a Cake Addin #addin nuget:?package=VkGLFW3&version=0.3.0 // Install VkGLFW3 as a Cake Tool #tool nuget:?package=VkGLFW3&version=0.3.0
VkGLFW3 0.3.0
Vulkan-focused C# 7 (.NET Standard 2.0) object-oriented window/input system based on GLFW3
The aim of this project is to provide minimal, abstracted GLFW3 bindings usable with Vulkan, specifically designed for good interop with VulkanCore. The focus here is to abstract away as many native GLFW calls as possible while not detracting from the speed advantages and familiarities of the library. As such, most functionality is wrapped by the Window
class, with Vulkan-specific functionality and Init
and Terminate
calls being the only exceptions.
This library makes extensive use of C# 7 features, and targets .NET Standard 2.0, compatible with .NET Core 2.0+, .NET Framework 4.6.1+, and Mono 5.4+ runtimes as per the .NET Implementation Support Table
This library only supports x64 platforms! Windows is currently fully supported (Linux and OSX should work but are untested). Make sure to copy the relevent glfw
library file to your output directory - a common way to do so is by including the following line in your console application CSproj file:
<Content Include="glfw3.dll" CopyToOutputDirectory="PreserveNewest" Visible="true" />
Documentation is available on Github Pages, but here's a small minimal feature example:
class Program
{
static void Main(string[] args)
{
VkGlfw.Init();
var window = new Window(800, 600, "VkGLFW3 Demo");
Console.WriteLine("Window size: {0}", window.GetSize());
Console.WriteLine("Window title: {0}", window.Title);
Console.WriteLine("Vulkan supported: {0}", VkGlfw.VulkanSupported);
Console.WriteLine("Required Vulkan instance extensions: {0}", string.Join(", ", VkGlfw.RequiredInstanceExtensions));
window.Title = "Test";
while (!window.ShouldClose)
{
window.PollEvents();
}
window.Dispose();
VkGlfw.Terminate();
}
}
MIT License (see LICENSE.md)
Copyright (c) 2018 Benjamin Ward
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- No dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.