ValveResourceFormat.Renderer
17.0.0
Prefix Reserved
dotnet add package ValveResourceFormat.Renderer --version 17.0.0
NuGet\Install-Package ValveResourceFormat.Renderer -Version 17.0.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="ValveResourceFormat.Renderer" Version="17.0.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="ValveResourceFormat.Renderer" Version="17.0.0" />
<PackageReference Include="ValveResourceFormat.Renderer" />
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add ValveResourceFormat.Renderer --version 17.0.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: ValveResourceFormat.Renderer, 17.0.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package ValveResourceFormat.Renderer@17.0.0
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=ValveResourceFormat.Renderer&version=17.0.0
#tool nuget:?package=ValveResourceFormat.Renderer&version=17.0.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
Valve Resource Format Renderer
OpenGL-based rendering engine for Source 2 game assets. Powers the Source 2 Viewer.
- 3D Models & Maps - Renders compiled models (
.vmdl_c) and world files (.vwrld_c) - Physically-Based Rendering - Full PBR pipeline with metalness/roughness workflow
- Advanced Lighting - Dynamic shadows, lightmaps, environment maps, light probes, and fog systems
- Animation - Skeletal animation, morph targets, and flex animation support
- Particle Systems - Particle system with many operators supported (but many more need implementation)
- Materials & Shaders - Material system supporting complex shader features
- Debugging Tools - Render modes including normals, UVs, lightmaps, and wireframe visualization
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net10.0 is compatible. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
net10.0
- Microsoft.Extensions.Logging.Abstractions (>= 10.0.1)
- OpenTK (>= 4.9.4)
- ValveResourceFormat (>= 17.0.0)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 17.0.0 | 37 | 1/8/2026 |
View release notes at https://github.com/ValveResourceFormat/ValveResourceFormat/releases