Tesserae.Themes.Curiosity 26.10.73062

dotnet add package Tesserae.Themes.Curiosity --version 26.10.73062
                    
NuGet\Install-Package Tesserae.Themes.Curiosity -Version 26.10.73062
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Tesserae.Themes.Curiosity" Version="26.10.73062" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Tesserae.Themes.Curiosity" Version="26.10.73062" />
                    
Directory.Packages.props
<PackageReference Include="Tesserae.Themes.Curiosity" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Tesserae.Themes.Curiosity --version 26.10.73062
                    
#r "nuget: Tesserae.Themes.Curiosity, 26.10.73062"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Tesserae.Themes.Curiosity@26.10.73062
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Tesserae.Themes.Curiosity&version=26.10.73062
                    
Install as a Cake Addin
#tool nuget:?package=Tesserae.Themes.Curiosity&version=26.10.73062
                    
Install as a Cake Tool

Tesserae.Themes.Curiosity

The Curiosity design language as a Tesserae custom theme: paper and ink, the deep call blue for primary actions and the electric-blue Signal as highlight, 1px hairlines instead of shadows, square corners and inputs with pill buttons, Schibsted Grotesk for text and Geist Mono for labels, numbers and code. Light and dark (UI.Theme.Dark()) are both covered.

using Tesserae;
using Tesserae.Themes.Curiosity;

await UI.Theme.SetCustomTheme(CuriosityTheme.Instance);   // activate
await UI.Theme.ClearCustomTheme();                         // back to the default look

The theme adds tss-theme-curiosity to document.body while it is active, and every rule in its stylesheet is scoped under that class. The stylesheet (assets/css/tss-theme-curiosity.css) and the fonts (assets/fonts/curiosity/) are copied into your app's output on build, but the stylesheet is not linked from index.html: it is fetched the first time the theme is activated.

The fonts are bundled (SIL Open Font License 1.1, license texts beside them), so the theme makes no request to a third-party font host.

Components

The package also carries the website's signature elements as Tesserae components (namespace Tesserae.Themes.Curiosity). They draw with the brand's colours directly, so they work with or without the theme active, animate only while on screen, and stand still under reduced motion.

PixelIntro.PlayOnce();                                   // the first-load animation, once per tab
PixelIntro.PlayOnce(PixelIntroStyle.Tiles);              // the brand style's tile sweep instead

new FlowField().H(360);                                  // the hero's dash field on ink, pixel follows the pointer
new FlowField().OnPaper().Fade(FlowFieldFade.Left).NoInteraction().NoAnimation();

new PixelGlyph(PixelGlyphKind.PlayBacklog, 96).ShowLabel();   // any of the website's 85 glyphs
PixelGlyph.Custom(new[] { 1,1,0,4, 1,1,1,0, 1,1,1,0, 0,0,0,0 });  // your own 16 cells, built in
PixelGlyph.FromAnimation("k.../..../..../.... kk../..../..../....:400")
          .Palette(new Dictionary<int, string> { [PixelGlyph.Ink] = "#0029E7" });

new DashMosaic(DashMosaicScheme.DarkBlue);               // the animated dash tiles: LightBlue, Dark, DarkBlue, Light
new DashMosaic(DashMosaicScheme.Light, DashMosaicPattern.Band).NoAnimation();

new GeneratingImage(3, 2).Progress(89);                  // the placeholder for an image being made, half the parent's width
new GeneratingImage(16.0 / 9).WidthFraction(0.75);
  • PixelIntro: PlayOnce(style) plays in the first load of a tab (a reload replays it, as on the website) and Play(style) plays now. SquareField (the default) or Tiles.
  • FlowField: the brand's dash field, redrawn at its size. Surface/OnInk/OnPaper, Fade, Mark (Signal, Tone, Hover), Pitch, DotAt, Drift, Animated/NoAnimation, Interactive/NoInteraction.
  • PixelGlyph: 4 by 4 glyphs. PixelGlyphKind lists every glyph on the website (value, use case, capability and category glyphs, the three problem stories, the 54 developer loops). An animation is a string of frames (16 cells each, / between rows, :ms, :label); cells are palette keys (digits, or ., k, s, a, *, o, d, t). Decode, Encode and BuildAnimation are public. Palette, Animated/NoAnimation, Playback, RestHold, ShowEmptyCells, ShowLabel, Size, Replay.
  • DashMosaic: the dash tiles, in four DashMosaicSchemes and seven DashMosaicPatterns (Wave, Rows, Chart, ChartGrid, Mountain, Band, Dither), with the website's bar spacing and 6px edge padding by default. Animated/NoAnimation, Seed, EdgePadding, FramesPerSecond.
  • GeneratingImage: the "image is being made" placeholder, a field of square pixels that swell and fade in rolling waves from the middle, drawn in the active theme's surface and primary colours (so light mode is light) and redrawn when the theme or its mode changes. Takes an aspect ratio (new GeneratingImage(3, 2)) and is half as wide as its parent by default (in a FullWidth() chat message, half the chat area), the height following so nothing moves when the image arrives. Progress(percent) shows a badge in the bottom right corner and fills the field as it nears 100, Label replaces the number, NoProgress. WidthFraction, AspectRatio, Pitch, Animated/NoAnimation, FramesPerSecond.
Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

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