TaleSpire.CharacterRuler 1.2.0

dotnet add package TaleSpire.CharacterRuler --version 1.2.0
                    
NuGet\Install-Package TaleSpire.CharacterRuler -Version 1.2.0
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="TaleSpire.CharacterRuler" Version="1.2.0" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="TaleSpire.CharacterRuler" Version="1.2.0" />
                    
Directory.Packages.props
<PackageReference Include="TaleSpire.CharacterRuler" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add TaleSpire.CharacterRuler --version 1.2.0
                    
#r "nuget: TaleSpire.CharacterRuler, 1.2.0"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package TaleSpire.CharacterRuler@1.2.0
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=TaleSpire.CharacterRuler&version=1.2.0
                    
Install as a Cake Addin
#tool nuget:?package=TaleSpire.CharacterRuler&version=1.2.0
                    
Install as a Cake Tool

Character Ruler Plugin

Push to nuget feed on release

Adds abilities to create rulers snapped to Character Base

Install

Currently you need to either follow the build guide down below or use the R2ModMan.

Usage

Player: While having a selected mini, open the radial menu and select "Attack" ⇒ "Measure Distance". A line ruler will be created snapped to the base of your mini to the selected mini. When either mini moves, the Ruler will be updated to the new positions. If Line of Sight is broken, then the ruler will disappear. You can delete the ruler by going through the radial menu same as before and select "Remove Ruler". GM: Same as Player, but the Ruler will not dissapear if Line Of Sight is broken. This doesn't apply if you're in player mode.

How to Compile / Modify

Open CharacterRulerPlugin.sln in Visual Studio.

Build the project (We now use Nuget).

Browse to the newly created bin/Debug or bin/Release folders and copy the .dll to Steam\steamapps\common\TaleSpire\BepInEx\plugins

Changelog

  • 1.2.0: Patched CreatureManager to alert minis movement for GM mode instead of LOS update for both performance and User Experience
  • 1.1.0: Add Bulk Creature Support to allow multiple lines measured to a creature at once
  • 1.0.1: Update README documentation. No code changes
  • 1.0.0: Initial release

Shoutouts

Shoutout to my past Patreons and Discord members, recognising your mighty support and contribution to my caffeine addiction:

Product Compatible and additional computed target framework versions.
.NET Framework net48 is compatible.  net481 was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
1.2.0 138 12/24/2025
1.1.0 143 12/22/2025
1.0.1 140 12/22/2025
1.0.0 144 12/22/2025