SweetEditor 1.0.4

dotnet add package SweetEditor --version 1.0.4
                    
NuGet\Install-Package SweetEditor -Version 1.0.4
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SweetEditor" Version="1.0.4" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="SweetEditor" Version="1.0.4" />
                    
Directory.Packages.props
<PackageReference Include="SweetEditor" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add SweetEditor --version 1.0.4
                    
#r "nuget: SweetEditor, 1.0.4"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package SweetEditor@1.0.4
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=SweetEditor&version=1.0.4
                    
Install as a Cake Addin
#tool nuget:?package=SweetEditor&version=1.0.4
                    
Install as a Cake Tool

SweetEditor for WinForms

NuGet .NET 8 License

A high-performance WinForms code editor control powered by the SweetEditor C++ core.

The C++ core handles text layout, cursor/selection logic, folding, decoration data, and interaction math; the WinForms layer provides native GDI+ rendering and input dispatch.

Features

  • Syntax and semantic highlighting via style spans
  • Inlay hints and ghost text
  • Diagnostics and custom decorations
  • Gutter icons and fold markers
  • Code folding and word-wrap modes
  • Current-line rendering modes (background / border)
  • Indent guides, bracket guides, flow guides
  • Linked editing (multi-cursor rename)
  • Undo / Redo
  • IME composition support
  • Completion, decoration, and newline action provider extensions
  • Monospace and proportional font support
  • Pinch-to-zoom scaling

Requirements

  • .NET 8+ (net8.0-windows)
  • Windows x64
  • Native runtime sweeteditor.dll is bundled in the NuGet package (runtimes/win-x64/native/)

Install

dotnet add package SweetEditor

Quick Start

using SweetEditor;

public sealed class MainForm : Form {
    private readonly SweetEditorControl editor = new() { Dock = DockStyle.Fill };

    public MainForm() {
        Controls.Add(editor);

        // Theme
        editor.ApplyTheme(EditorTheme.Dark());

        // Settings
        editor.Settings.SetEditorTextSize(14f);
        editor.Settings.SetFontFamily("Cascadia Code");
        editor.Settings.SetWrapMode(WrapMode.WORD_BREAK);
        editor.Settings.SetCurrentLineRenderMode(CurrentLineRenderMode.BORDER);

        // Load content
        editor.LoadDocument(new Document("int main() {\n    return 0;\n}\n"));
    }
}

Settings

All settings are available via editor.Settings and take effect immediately.

Method Description
SetEditorTextSize(float) Base text size in points
SetFontFamily(string) Font family name
SetScale(float) Editor scale factor
SetWrapMode(WrapMode) NONE / WORD_BREAK
SetLineSpacing(float add, float mult) Line spacing
SetFoldArrowMode(FoldArrowMode) Fold arrow visibility
SetGutterVisible(bool) Show/hide gutter
SetGutterSticky(bool) Gutter sticks during horizontal scroll
SetShowSplitLine(bool) Gutter split line
SetContentStartPadding(float) Extra padding after gutter
SetCurrentLineRenderMode(...) NONE / BACKGROUND / BORDER
SetAutoIndentMode(AutoIndentMode) NONE / BASIC / ADVANCED
SetBackspaceUnindent(bool) Smart backspace unindent
SetReadOnly(bool) Read-only mode
SetCompositionEnabled(bool) IME composition
SetMaxGutterIcons(int) Max gutter icon columns

Theme and Styles

var theme = EditorTheme.Dark()
    .DefineTextStyle(EditorTheme.STYLE_KEYWORD,
        new TextStyle(unchecked((int)0xFF7AA2F7), SweetEditorControl.FONT_STYLE_BOLD));

editor.ApplyTheme(theme);

Events

editor.TextChanged      += (s, e) => { /* e.Action, e.Changes */ };
editor.CursorChanged    += (s, e) => { /* e.Position */ };
editor.SelectionChanged += (s, e) => { /* selection info */ };
editor.ScrollChanged    += (s, e) => { /* scroll info */ };
editor.ScaleChanged     += (s, e) => { /* new scale */ };
editor.DocumentLoaded   += (s, e) => { /* document ready */ };
editor.FoldToggle       += (s, e) => { /* fold state changed */ };
editor.ContextMenu      += (s, e) => { /* show context menu */ };

Text Editing

editor.InsertText("Hello");
editor.ReplaceText(new TextRange(new TextPosition(0, 0), new TextPosition(0, 5)), "Hi");
editor.DeleteText(range);
editor.SelectAll();
editor.SetSelection(0, 0, 0, 5);
editor.Undo();
editor.Redo();

Decorations

// Syntax spans
editor.SetLineSpans(line, SpanLayer.SYNTAX, spans);
editor.SetBatchLineSpans(SpanLayer.SYNTAX, spansByLine);

// Diagnostics
editor.SetLineDiagnostics(line, diagnostics);
editor.SetBatchLineDiagnostics(diagsByLine);

// Inlay hints, ghost text, gutter icons
editor.SetLineInlayHints(line, hints);
editor.SetLinePhantomTexts(line, phantoms);
editor.SetLineGutterIcons(line, icons);

// Guides
editor.SetIndentGuides(guides);
editor.SetBracketGuides(guides);
editor.SetFoldRegions(regions);

Extension Points

Interface Purpose
IDecorationProvider Provide decorations (spans, diagnostics, hints, etc.) for visible ranges
ICompletionProvider Provide code completion items
INewLineActionProvider Custom actions on Enter key (e.g., auto-close brackets)
ICompletionItemRenderer Custom rendering for completion popup items
EditorIconProvider Custom icon rendering in gutter
editor.AddDecorationProvider(myProvider);
editor.AddCompletionProvider(myCompletionProvider);
editor.AddNewLineActionProvider(myNewLineProvider);

Linked Editing

editor.StartLinkedEditing(model);
editor.LinkedEditingNext();
editor.LinkedEditingPrev();
editor.CancelLinkedEditing();

Build from Source

# 1. Build the native C++ shared library
.\scripts\build-shared.ps1 -Platform windows

# 2. Build and pack
dotnet build  .\platform\WinForms\SweetEditor\SweetEditor.csproj -c Release
dotnet pack   .\platform\WinForms\SweetEditor\SweetEditor.csproj -c Release

Output: platform/WinForms/SweetEditor/bin/Release/SweetEditor.<version>.nupkg

Publish

dotnet nuget push .\platform\WinForms\SweetEditor\bin\Release\SweetEditor.<version>.nupkg `
    --api-key <NUGET_API_KEY> `
    --source https://api.nuget.org/v3/index.json

License

LGPL-2.1+

Product Compatible and additional computed target framework versions.
.NET net8.0-windows7.0 is compatible.  net9.0-windows was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • net8.0-windows7.0

    • No dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
1.0.4 99 4/6/2026
1.0.3 111 3/26/2026
1.0.0 103 3/9/2026