SetNet.InMemory
1.1.0
dotnet add package SetNet.InMemory --version 1.1.0
NuGet\Install-Package SetNet.InMemory -Version 1.1.0
<PackageReference Include="SetNet.InMemory" Version="1.1.0" />
<PackageVersion Include="SetNet.InMemory" Version="1.1.0" />
<PackageReference Include="SetNet.InMemory" />
paket add SetNet.InMemory --version 1.1.0
#r "nuget: SetNet.InMemory, 1.1.0"
#:package SetNet.InMemory@1.1.0
#addin nuget:?package=SetNet.InMemory&version=1.1.0
#tool nuget:?package=SetNet.InMemory&version=1.1.0
<p align="center"> <img src="https://raw.githubusercontent.com/Povstalez/SetNet/master/assets/icon.png" alt="SetNet" width="96"> </p>
SetNet.InMemory
In-process loopback transport for SetNet.
A client and a server that share the same Host:Port connect to each other entirely in memory — no sockets, no OS networking, no ports actually bound — while everything above the transport (handlers, RPC, rooms, auth) behaves exactly as it would over TCP.
Use it for:
- Fast, deterministic integration tests — no port juggling, no
Task.Delaywaiting for the OS, no flaky "address already in use". - Co-hosting a client and server in one process — single-player-as-host, editor tooling, demos.
Install
dotnet add package SetNet
dotnet add package SetNet.InMemory
Usage
Call UseInMemory() on both configs and use the same Host/Port so they rendezvous. Start the server first:
using SetNet.InMemory;
var serverConfig = new Configuration { Host = "loopback", Port = 1 }.UseInMemory();
await new MyServer(serverConfig).StartAsync(); // registers the in-memory listener
var clientConfig = new Configuration { Host = "loopback", Port = 1 }.UseInMemory();
var client = new MyClient(clientConfig);
await client.ConnectAsync(); // links to the server in memory
UseInMemory() sets TransportType.Custom + an InMemoryTransport (via the core ITransportProvider hook). No other code changes — swap it back to TCP for production by removing the two calls.
Host/Port here are just a rendezvous key, not a real endpoint — any matching pair of strings/ints works (e.g. "loopback":1). Give different servers different keys to run several isolated in-memory servers in the same process (perfect for parallel test collections).
How it works
- Each connection is one end of a linked pair; a send on one end enqueues a whole
TransportMessageinto the other end's inbound queue. - Delivery is reliable and ordered (like TCP), so
DeliveryMethod/channels are ignored. - Payloads are copied on send, so the two ends never share a mutable buffer — a test can't accidentally pass by reference.
- Closing either end signals EOF to the other, so
OnDisconnectedfires just like a real socket close.
Notes
- The server must be started before the client connects (the listener registers on
Start()); connecting with no listener bound throwsIOException. - Binding two listeners to the same key throws — give co-located servers distinct keys.
- Reliable/ordered only — there is no simulated packet loss or latency (use the real UDP transport's loss scenarios for that).
- Depends only on
SetNet.
Documentation & source
License
MIT
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
| .NET Core | netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
| .NET Standard | netstandard2.1 is compatible. |
| MonoAndroid | monoandroid was computed. |
| MonoMac | monomac was computed. |
| MonoTouch | monotouch was computed. |
| Tizen | tizen60 was computed. |
| Xamarin.iOS | xamarinios was computed. |
| Xamarin.Mac | xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.1
- SetNet (>= 1.1.0)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 1.1.0 | 118 | 7/2/2026 |