Sanet.MakaMek.MapEditor
0.3.3
dotnet add package Sanet.MakaMek.MapEditor --version 0.3.3
NuGet\Install-Package Sanet.MakaMek.MapEditor -Version 0.3.3
<PackageReference Include="Sanet.MakaMek.MapEditor" Version="0.3.3" />
<PackageVersion Include="Sanet.MakaMek.MapEditor" Version="0.3.3" />
<PackageReference Include="Sanet.MakaMek.MapEditor" />
paket add Sanet.MakaMek.MapEditor --version 0.3.3
#r "nuget: Sanet.MakaMek.MapEditor, 0.3.3"
#:package Sanet.MakaMek.MapEditor@0.3.3
#addin nuget:?package=Sanet.MakaMek.MapEditor&version=0.3.3
#tool nuget:?package=Sanet.MakaMek.MapEditor&version=0.3.3
MakaMek.MapEditor
A cross-platform standalone map editor for MakaMek, built with .NET 10 and AvaloniaUI.
Overview
MakaMek.MapEditor is a dedicated tool for creating and editing maps to be used with the MakaMek game. This standalone application allows users to design custom battlefields with various terrain types that can be imported into MakaMek for gameplay.
Features
- Visual Map Design: Intuitive graphical interface for creating hex-based maps
- Terrain Types: Support for various terrain types (clear, woods, rough, water, etc.)
- Map Validation: Built-in validation to ensure maps are compatible with MakaMek
- Import/Export: Save and load maps in MakaMek-compatible formats
- Cross-Platform: Runs on Windows, Linux, macOS, Web and Mobile
Technology Stack
- .NET 10
- AvaloniaUI for cross-platform UI
Project Status
| Component | Build Status | Package/Download |
|---|---|---|
| Test Coverage | ||
| MakaMek.MapEditor | ||
| Web Version (WASM) | ||
| Windows Version | ||
| macOS Version | ||
| Linux Version | ||
| Android Version |
Development Setup
Prerequisites
- .NET 10 SDK
- Your favorite IDE (Visual Studio, Rider or VS Code)
Building
- Clone the repository
- Open
MakaMek.MapEditor.slnxin your IDE - Build the solution
License
The source code for this project is licensed under the GNU General Public License v3.0 - see the LICENSE file for details.
Disclaimer
This is a companion tool for the MakaMek fan-made project and is not affiliated with or endorsed by any commercial mech combat game properties. All trademarks belong to their respective owners.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net10.0 is compatible. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
-
net10.0
- AsyncAwaitBestPractices (>= 10.0.0)
- AsyncAwaitBestPractices.MVVM (>= 10.0.0)
- Avalonia (>= 11.3.12)
- Avalonia.Fonts.Inter (>= 11.3.12)
- Avalonia.Themes.Fluent (>= 11.3.12)
- Microsoft.Extensions.DependencyInjection (>= 10.0.5)
- Microsoft.Extensions.DependencyInjection.Abstractions (>= 10.0.5)
- Microsoft.Extensions.Logging.Abstractions (>= 10.0.5)
- Microsoft.Extensions.Logging.Console (>= 10.0.5)
- Sanet.MakaMek.Avalonia.Controls (>= 0.53.13)
- Sanet.MakaMek.Map (>= 0.53.13)
- Sanet.MakaMek.Services (>= 0.53.13)
- Sanet.MakaMek.Services.Avalonia (>= 0.53.13)
- Sanet.MVVM.DI.Avalonia (>= 1.4.1138)
- Sanet.MVVM.Navigation.Avalonia (>= 1.4.11383)
- Sanet.MVVM.Views.Avalonia (>= 1.4.11380)
- System.Reactive (>= 6.1.0)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 0.3.3 | 31 | 3/19/2026 |
| 0.3.2 | 36 | 3/17/2026 |
| 0.3.1 | 93 | 3/15/2026 |
| 0.3.0 | 104 | 3/14/2026 |
| 0.2.7 | 95 | 2/22/2026 |
| 0.2.6 | 95 | 2/17/2026 |
| 0.2.5 | 94 | 2/16/2026 |
| 0.2.4 | 94 | 2/16/2026 |
| 0.2.3 | 94 | 2/16/2026 |
| 0.2.2 | 98 | 2/16/2026 |
| 0.2.1 | 93 | 2/16/2026 |
| 0.2.0 | 90 | 2/16/2026 |
| 0.1.2 | 96 | 2/15/2026 |
| 0.1.1 | 93 | 2/15/2026 |
| 0.1.0 | 98 | 2/15/2026 |