Rune580.Mods.Repo.RepoSteamNetworking.SourceGenerators
0.1.2
dotnet add package Rune580.Mods.Repo.RepoSteamNetworking.SourceGenerators --version 0.1.2
NuGet\Install-Package Rune580.Mods.Repo.RepoSteamNetworking.SourceGenerators -Version 0.1.2
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Rune580.Mods.Repo.RepoSteamNetworking.SourceGenerators" Version="0.1.2" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Rune580.Mods.Repo.RepoSteamNetworking.SourceGenerators" Version="0.1.2" />
<PackageReference Include="Rune580.Mods.Repo.RepoSteamNetworking.SourceGenerators" />
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Rune580.Mods.Repo.RepoSteamNetworking.SourceGenerators --version 0.1.2
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: Rune580.Mods.Repo.RepoSteamNetworking.SourceGenerators, 0.1.2"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Rune580.Mods.Repo.RepoSteamNetworking.SourceGenerators@0.1.2
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Rune580.Mods.Repo.RepoSteamNetworking.SourceGenerators&version=0.1.2
#tool nuget:?package=Rune580.Mods.Repo.RepoSteamNetworking.SourceGenerators&version=0.1.2
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
API for R.E.P.O that allows for networking using Steamworks.
<ins>This does not allow you to host lobbies using steam or enable local hosting!</ins>
<ins>This is an API for Mod Developers</ins> so they can offload their mods' networking off of the REPO Photon servers to help the REPO devs save bandwidth.
Check the Full Documentation for up-to-date Docs
Basic documentation is as follows
Set version compatibility
Method A
[RSNVersionCompatibility(VersionCompatibility.Strict, optional: false)] // Defaults
[BepInPlugin(...)]
class ExampleModPlugin : BaseUnityPlugin {...}
Method B
class ExampleModPlugin : BaseUnityPlugin
{
private void Awake()
{
RepoSteamNetwork.SetVersionCompatibility(VersionCompatibility.Strict, plugin: this);
}
}
Create network packet
public class ExamplePacket : NetworkPacket<ExamplePacket>
{
public string ExampleDataString;
public Vector3 ExampleVector;
protected override void WriteData(SocketMessage socketMessage)
{
socketMessage.Write(ExampleDataString);
socketMessage.Write(ExampleVector);
}
protected override void ReadData(SocketMessage socketMessage)
{
ExampleDataString = socketMessage.Read<string>();
ExampleVector = socketMessage.Read<Vector3>();
}
}
Register network packet
RepoSteamNetwork.RegisterPacket<ExamplePacket>();
Setup callback
Method A
Register callback
{
...
RepoSteamNetwork.AddCallback<ExamplePacket>(OnExamplePacketReceived);
...
}
private static void OnExamplePacketReceived(ExamplePacket packet)
{
// Do stuff with your packet data
Debug.Log($"Received ExamplePacket Data: ({packet.ExampleDataString}, {packet.ExampleVector})");
}
Method B
Do your callback in ReadData in your packet
public class ExamplePacket : NetworkPacket<ExamplePacket>
{
...
protected override void ReadData(SocketMessage socketMessage)
{
ExampleDataString = socketMessage.Read<string>();
ExampleVector = socketMessage.Read<Vector3>();
// Do stuff with your data here
Debug.Log($"Received ExamplePacket Data: ({ExampleDataString}, {ExampleVector})");
}
}
Send Packet
var packet = new ExamplePacket
{
ExampleDataString = "Example string here",
ExampleVector = Vector3.One,
}
// By default sends packet to everyone including the user who sends the packet
RepoSteamNetwork.SendPacket(packet);
// or send it only to the host
RepoSteamNetwork.SendPacket(packet, NetworkDestination.HostOnly);
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
| .NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
| .NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
| .NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
| MonoAndroid | monoandroid was computed. |
| MonoMac | monomac was computed. |
| MonoTouch | monotouch was computed. |
| Tizen | tizen40 was computed. tizen60 was computed. |
| Xamarin.iOS | xamarinios was computed. |
| Xamarin.Mac | xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
.NETStandard 2.0
- Microsoft.CodeAnalysis.CSharp.Workspaces (>= 4.12.0)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 0.1.2 | 251 | 10/30/2025 |
| 0.1.1 | 185 | 5/2/2025 |
| 0.1.0 | 154 | 4/25/2025 |
| 0.0.0-dev.53 | 192 | 4/24/2025 |