Quikline 0.3.0

dotnet add package Quikline --version 0.3.0                
NuGet\Install-Package Quikline -Version 0.3.0                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Quikline" Version="0.3.0" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Quikline --version 0.3.0                
#r "nuget: Quikline, 0.3.0"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Quikline as a Cake Addin
#addin nuget:?package=Quikline&version=0.3.0

// Install Quikline as a Cake Tool
#tool nuget:?package=Quikline&version=0.3.0                

Quikline

Quikline provides an easy, intuitive API for creating your Command Line Interface.

Quikline is attribute based, create a struct and tag it with the [Command] attribute. Tag your options with [Option] and your positional arguments with [Argument].

Each of these have several properties for you to fill in to customize your API, the most important of which is the Description.

Features

  • Command

    • Automatically generates a help text
    • Can have a --version flag which is generated from the assembly version
    • Can have a short and a long name which is used for all subcommands and options
    • Discriminates between lower and upper case short names (e.g. -v and -V are different)
    • Can have a description which is used in the help text
  • Subcommand

    • Automatically generates a help text
    • Can have a description which is used in the help text
  • Option

    • Can have a short and a long name
    • Can be required
    • Can have a default value
    • Choose prefix for short and long names (default is - and -- respectively)
    • Discriminates between lower and upper case short names (e.g. -v and -V are different)
    • Provide a description which is used in the help text
  • Argument

    • Can be nullable (optional) or non-nullable (required)
    • Can have a default value (only for non-nullable and makes it optional)
    • Can have a description which is used in the help text
  • Args

    • Use this to group arguments and options together in a struct
    • Can have a short and a long name which is used for all subcommands and options inside the struct
    • Discriminates between lower and upper case short names (e.g. -v and -V are different)
    • Provide a description which is used in the help text
Relations
  • Inclusive
    • All options in the group must be provided
  • Exclusive
    • Only one option in the group can be provided
  • OneOrMore
    • At least one option in the group must be provided
  • OneWay
    • If option 'a' is provided option 'b' must also be provided, but not the other way around

Supported Types

  • bool
  • int
  • float
  • double
  • char
  • string
  • enums
  • arrays (not lists though)
    • Arrays can take advantage the [FixedSize] and [Delimiter] attributes
    • The [FixedSize] attribute can be used to specify the size of the array
    • The [Delimiter] attribute can be used to specify the delimiter used to split the string into an array
    • Note that arrays must be passed as a single argument. i.e. --array 1,2,3,4 or --array "1 2 3 4"
  • custom data types (as long as they implement IFromString)
  • nullable types (note: elements in arrays can be nullable, but it doesn't matter)

Examples

Simple command

[Command(Version=true, Description="Create some tea")]
public readonly struct Tea {  
    [Option(Short='s', Description="Add a number of sugar cubes to the tea")]
    public readonly int Sugar;
    
    [Option(Short='m', Description="Add milk to the tea")]
    public readonly bool Milk;
    
    [Argument(Description="The type of tea")]
    public readonly TeaType TeaType;
    
    [Argument(Description="The temperature of the water", Default = 90)] // Celcius
    public readonly int Temperature;
}

public enum TeaType {
    Green,
    Black,
    White,
    Oolong,
    Herbal
}

Command with subcommands

[Command(Version = true, Description="Create a beverage")]
public readonly struct Beverage {
    public readonly Tea Tea;
    public readonly Coffee Coffee;
}

[Subcommand(Description="Create some tea")]
public readonly struct Tea {  
    [Option(Short='s', Description="Add a number of sugar cubes to the tea")]
    public readonly int Sugar;
    
    [Option(Short='m', Description="Add milk to the tea")]
    public readonly bool Milk;
    
    [Argument(Description="The type of tea")]
    public readonly TeaType TeaType;
    
    // Default value makes it optional, you can also use nullable types
    [Argument(Description="The temperature of the water", Default = 90)]
    public readonly int Temperature;
}

[Subcommand(Description="Create some coffee")]
public readonly struct Coffee {
    [Option(Short='m', Description="Add milk to the coffee")]
    public readonly bool Milk;
    
    [Argument(Description="The type of coffee")]
    public readonly CoffeeType CoffeeType;
    
    [Argument(Description="The temperature of the water", Default = 90)]
    public readonly int Temperature;
}

public enum TeaType {
    Green,
    Black,
    White,
    Oolong,
    Herbal
}

public enum CoffeeType {
    Espresso,
    Americano,
    Latte,
    Cappuccino,
    Mocha
}

Command with relations

[Command(Version = true, Description="Create a beverage")]
// This ensures that if you want extra milk, you also have to have milk... which just makes sense
[OneWayRelation("milk", From = nameof(ExtraMilk), To = nameof(Milk))]
public readonly struct Tea {  
    [Option(Short='s', Description="Add a number of sugar cubes to the tea")]
    public readonly int Sugar;
    
    [Option(Short='m', Description="Add milk to the tea")]
    public readonly bool Milk;
    
    [Option(Short='M', Description="Add more milk to the tea")]
    public readonly bool ExtraMilk;
    
    [Argument(Description="The type of tea")]
    public readonly TeaType TeaType;
    
    [Argument(Description="The temperature of the water", Default = 90)]
    public readonly int Temperature;
}

public enum TeaType {
    Green,
    Black,
    White,
    Oolong,
    Herbal
}

Now that you've defined your commands structure, all you have to do is let Quikline do the magic:

var myCommand = Quik.Parse<MyCommand>();
Product Compatible and additional computed target framework versions.
.NET net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • net8.0

    • No dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
0.3.0 102 5/22/2024
0.2.1 130 4/30/2024
0.2.0 121 4/30/2024
0.1.3 105 4/23/2024
0.1.2 103 4/23/2024
0.1.1 118 4/23/2024
0.1.0.1 111 4/23/2024
0.1.0 110 4/23/2024

Quikline v0.3.0 brings two major additions.
           Name overriding and custom data types.
           Create your own data types and implement the `IFromString` interface to decide how a string from the arguments list is turned into your type or return an error message.
           You can now override the name of subcommand name, your enum variant names, and also your custom data types' names.