PlayFabAllSDK 1.226.260605
dotnet add package PlayFabAllSDK --version 1.226.260605
NuGet\Install-Package PlayFabAllSDK -Version 1.226.260605
<PackageReference Include="PlayFabAllSDK" Version="1.226.260605" />
<PackageVersion Include="PlayFabAllSDK" Version="1.226.260605" />
<PackageReference Include="PlayFabAllSDK" />
paket add PlayFabAllSDK --version 1.226.260605
#r "nuget: PlayFabAllSDK, 1.226.260605"
#:package PlayFabAllSDK@1.226.260605
#addin nuget:?package=PlayFabAllSDK&version=1.226.260605
#tool nuget:?package=PlayFabAllSDK&version=1.226.260605
Authentication, in-game commerce, player data, title data, inventory, characters, statistics, leaderboards, analytics and reporting, friends, multiplayer, matchmaking, tournaments, cloud script, trading, real-time event handling, player management, live ops, and server hosting for all major platforms/devices and games of any scale. This sdk gives your game the ability log into PlayFab and access cloud data and services.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
| .NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
| .NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
| .NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
| MonoAndroid | monoandroid was computed. |
| MonoMac | monomac was computed. |
| MonoTouch | monotouch was computed. |
| Tizen | tizen40 was computed. tizen60 was computed. |
| Xamarin.iOS | xamarinios was computed. |
| Xamarin.Mac | xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- Polly (>= 7.2.3)
NuGet packages (2)
Showing the top 2 NuGet packages that depend on PlayFabAllSDK:
| Package | Downloads |
|---|---|
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PlayFabCloudScriptPlugin
Authentication, in-game commerce, player data, title data, inventory, characters, statistics, leaderboards, analytics and reporting, friends, multiplayer, matchmaking, tournaments, cloud script, trading, real-time event handling, player management, live ops, and server hosting for all major platforms/devices and games of any scale. This sdk gives your game the ability log into PlayFab and access cloud data and services. |
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VenlyAPI.Companion.PlayFab-Azure
VenlySDK-PlayFab compagnion library that can be used within Azure CloudFunctions |
GitHub repositories (3)
Showing the top 3 popular GitHub repositories that depend on PlayFabAllSDK:
| Repository | Stars |
|---|---|
|
microsoft/RockPaperScissorsLizardSpock
Rock, Paper, Scissors, Lizard, Spock - Sample Application
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PlayFab/PlayFab-Samples
This repository contains Sample code, Recipes and Video Tutorials demonstrating how to integrate various PlayFab features
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PlayFab/MpsSamples
Samples that show how to use PlayFab's Gameserver SDK for Multiplayer Servers
|
| Version | Downloads | Last Updated |
|---|---|---|
| 1.226.260605 | 166 | 6/9/2026 |
| 1.225.260526 | 448 | 5/27/2026 |
| 1.224.260512 | 1,381 | 5/15/2026 |
| 1.222.260410 | 1,684 | 4/14/2026 |
| 1.221.260327 | 1,151 | 3/30/2026 |
| 1.220.260313 | 1,085 | 3/16/2026 |
| 1.219.260227 | 723 | 3/2/2026 |
| 1.218.260213 | 1,155 | 2/16/2026 |
| 1.217.260123 | 347 | 2/13/2026 |
| 1.205.250718 | 37,486 | 7/30/2025 |
| 1.198.250328 | 25,988 | 3/31/2025 |
| 1.197.250314 | 7,509 | 3/17/2025 |
| 1.196.250228 | 8,579 | 3/3/2025 |
| 1.195.250214 | 8,666 | 2/19/2025 |
| 1.193.241122 | 47,856 | 11/25/2024 |
| 1.192.241108 | 14,802 | 11/11/2024 |
| 1.191.241025 | 14,366 | 10/28/2024 |
| 1.189.240913 | 11,585 | 9/16/2024 |
| 1.188.240830 | 7,946 | 9/3/2024 |
| 1.187.240816 | 7,332 | 8/19/2024 |