Pamoja.Serial 0.2.0

dotnet add package Pamoja.Serial --version 0.2.0
                    
NuGet\Install-Package Pamoja.Serial -Version 0.2.0
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Pamoja.Serial" Version="0.2.0" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Pamoja.Serial" Version="0.2.0" />
                    
Directory.Packages.props
<PackageReference Include="Pamoja.Serial" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Pamoja.Serial --version 0.2.0
                    
#r "nuget: Pamoja.Serial, 0.2.0"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Pamoja.Serial@0.2.0
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Pamoja.Serial&version=0.2.0
                    
Install as a Cake Addin
#tool nuget:?package=Pamoja.Serial&version=0.2.0
                    
Install as a Cake Tool

Pamoja.Serial

SLIP and COBS byte stuffing with streaming decoders, so a UART byte stream carries discrete packets. One capability of pamoja, one memory-safe Rust core with bindings for TypeScript, Python, and C#.

read the guide documentation API reference

Install

dotnet add package Pamoja.Serial
using Pamoja.Serial;

This pulls in Pamoja.Native, the compiled engine, and Pamoja.Codec. dotnet add package Pamoja is the whole framework in one package.

Example

The guide project's example, spliced here as it ran in CI.

From bindings/dotnet/samples/Pamoja.Guides/SerialGuide.cs:

// A reading is a two-byte sequence number, most significant byte first, then its text.
static byte[] Reading(ushort sequence, string text)
{
    byte[] payload = new byte[2 + Encoding.UTF8.GetByteCount(text)];
    BinaryPrimitives.WriteUInt16BigEndian(payload, sequence);
    Encoding.UTF8.GetBytes(text, payload.AsSpan(2));
    return payload;
}

// The line: 115200 baud, eight data bits, no parity, one stop bit. Ten bits a character.
var settings = new SerialSettings(115_200);
Console.WriteLine(Invariant(
    $"line         {settings}, {settings.BitsPerCharacter} bits a character, {settings.CharacterNanos / 1_000.0:F2} us each"));

// The two ends of the cable with nothing plugged in. On a Raspberry Pi the gateway's end
// is SerialPort.Open("/dev/serial0", settings) and nothing after this statement changes.
var (gateway, node) = SerialPort.Pair(settings);
using (gateway)
using (node)
{
    // A UART carries bytes, and nothing marks where a message ends, so the node frames
    // each reading with COBS: zero becomes the one byte that ends a frame and never
    // appears inside one, which matters here, since the sequence number is full of zeros.
    string[] texts = ["wind=12.4", "wind=13.1", "wind=11.8"];
    int sent = 0;
    for (int index = 0; index < texts.Length; index++)
    {
        byte[] frame = Serial.CobsEncode(Reading((ushort)(index + 1), texts[index]));
        node.Write(frame);
        sent += frame.Length;
    }

    Console.WriteLine(
        $"node         {texts.Length} readings of {Reading(1, texts[0]).Length} bytes, framed as {sent} bytes");

    // A read returns whatever has arrived, which is rarely one frame: here it is all
    // three. The decoder splits the stream back into payloads at each delimiter.
    byte[] arrived = gateway.Read(256, TimeSpan.FromMilliseconds(100));
    Console.WriteLine($"gateway      {arrived.Length} bytes in one read");
    using var decoder = new CobsDecoder();
    byte[][] payloads = decoder.Feed(arrived);
    foreach (byte[] payload in payloads)
    {
        ushort sequence = BinaryPrimitives.ReadUInt16BigEndian(payload);
        Console.WriteLine($"reading {sequence}    {Encoding.UTF8.GetString(payload, 2, payload.Length - 2)}");
    }

    // What one frame costs on the wire at this speed, start and stop bits included.
    int frameLength = sent / texts.Length;
    Console.WriteLine(Invariant(
        $"on the wire  {settings.TransferMicros(frameLength) / 1_000.0:F2} ms for a {frameLength}-byte frame at {settings}"));

    // The node restarts partway through a frame. As it comes back up it sends a lone
    // delimiter, which closes off the half frame, so the gateway drops it rather than
    // gluing it to the next one, and then it sends the reading again.
    byte[] again = Serial.CobsEncode(Reading(4, "wind=12.9"));
    node.Write(again.AsSpan(0, again.Length / 2));
    node.Write([Serial.CobsDelimiter]);
    node.Write(again);
    ulong droppedBefore = decoder.Discarded;
    byte[][] resent = decoder.Feed(gateway.Read(256, TimeSpan.FromMilliseconds(100)));
    ulong dropped = decoder.Discarded - droppedBefore;
    Console.WriteLine(
        $"restart      {dropped} frame cut short and dropped, then {Encoding.UTF8.GetString(resent[0], 2, resent[0].Length - 2)}");

    // SLIP, the older framing, ends a frame with one reserved byte and escapes that byte
    // and its own escape byte inside one. With no reserved bytes in a reading it costs a
    // byte less than COBS; a payload full of them costs up to twice its length under
    // SLIP, and never more than one byte in 254 over under COBS.
    byte[] first = Reading(1, texts[0]);
    int slipLength = Serial.SlipEncode(first).Length;
    int cobsLength = Serial.CobsEncode(first).Length;
    Console.WriteLine(
        $"framing      {first.Length} payload bytes: {slipLength} under SLIP, {cobsLength} under COBS");

    // The node goes quiet. A read waits for the first byte up to its timeout; on a port
    // with nothing plugged in it returns at once and counts the wait instead of sleeping
    // through it, so a test of a silent node takes no time.
    ulong waitedBefore = gateway.WaitedMicros;
    byte[] quiet = gateway.Read(256, TimeSpan.FromMilliseconds(500));
    ulong waited = (gateway.WaitedMicros - waitedBefore) / 1_000;
    Console.WriteLine($"silence      {quiet.Length} bytes in {waited} ms, counted and not slept");

The same capability in every language

Language Package Reference
Rust pamoja-serial reference, docs.rs, install
TypeScript @pamoja/serial reference, install
Python pamoja-serial reference, install
C# Pamoja.Serial reference, install

Documentation

License

MIT

Product Compatible and additional computed target framework versions.
.NET net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (2)

Showing the top 2 NuGet packages that depend on Pamoja.Serial:

Package Downloads
Pamoja

The whole pamoja framework in one package: every capability of one memory-safe Rust core, behind an idiomatic C# facade, for IoT, robotics, and drones.

Pamoja.FieldIo

Field I/O: The wires a gateway actually has: framed serial packets, an RS485 request and the reply it draws, a CAN frame, the address a chip answers on, and the bus that carries a driver to the part.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
0.2.0 135 9/24/2026
0.1.18 151 9/11/2026
0.1.17 146 9/6/2026
0.1.16 146 9/5/2026
0.1.15 137 9/5/2026