OpenGL.Net.ES2Profile
0.8.4
dotnet add package OpenGL.Net.ES2Profile --version 0.8.4
NuGet\Install-Package OpenGL.Net.ES2Profile -Version 0.8.4
<PackageReference Include="OpenGL.Net.ES2Profile" Version="0.8.4" />
paket add OpenGL.Net.ES2Profile --version 0.8.4
#r "nuget: OpenGL.Net.ES2Profile, 0.8.4"
// Install OpenGL.Net.ES2Profile as a Cake Addin #addin nuget:?package=OpenGL.Net.ES2Profile&version=0.8.4 // Install OpenGL.Net.ES2Profile as a Cake Tool #tool nuget:?package=OpenGL.Net.ES2Profile&version=0.8.4
Modern OpenGL bindings for C#.
It supports OpenGL 4.6 with relative extensions, OpenGL for Windows (WGL) with relative extensions, OpenGL for X11 1.4 (XGL) with relative extensions, Native Platform Interface 1.5 (EGL) with relative extensions, Broadcom VideoCore IV (Raspberry PI 2). Specifications updated to Aug 5, 2017.
No graphical toolkit integration is included in this package. UI backends are supported in separated packages (Windows.Forms, Xamarin.Forms, Broadcom VideoCore IV (Raspberry PI 2)).
Note: this package has removed a specific a subset of the OpenGL specification. The binary includes only the symbols required by OpenGL ES 2.0/3.2.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET Framework | net35 is compatible. net40 was computed. net403 was computed. net45 was computed. net451 was computed. net452 was computed. net46 was computed. net461 is compatible. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
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.NETFramework 3.5
- No dependencies.
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.NETFramework 4.6.1
- No dependencies.
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MonoAndroid 0.0
- No dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
0.8.4 | 1,712 | 4/7/2019 |
0.7.1 | 1,446 | 12/15/2017 |
0.7.0 | 1,181 | 11/15/2017 |
0.6.1 | 1,019 | 9/26/2017 |
0.6.0 | 967 | 9/14/2017 |
0.6.0-beta3 | 783 | 8/26/2017 |
0.6.0-beta2 | 783 | 8/25/2017 |
0.6.0-beta1 | 779 | 8/16/2017 |
0.5.2 | 1,010 | 7/24/2017 |
0.5.1 | 997 | 5/30/2017 |
0.5.1-beta | 820 | 5/17/2017 |
0.4.2-alpha | 823 | 4/18/2017 |
0.4.1-alpha | 827 | 4/16/2017 |
* v0.8.0
- Extensions added: GL_AMD_framebuffer_multisample_advanced, WGL_ATI_render_texture_rectangle, GL_MESAGE_framebuffer_flip_y, GL_NV_memory_attachment, GL_NV_mesh_shader, GL_NV_representative_fragment_test, GL_NV_scissor_exclusive, GL_NV_shading_rate_image, GL_QCOM_texture_foveated_subsampler_layout.
- Added GL_AMD_shader_gpu_shader_half_float_fetch, GL_EXT_texture_format_sRGB_override, GL_EXT_shader_framebuffer_fetch_non_coherent and GL_INTEL_blackhole_render extensions.
- Added ActiveTexture and MaxCombinedTextureImageUnits to GetPName.
- GetnUniform parameter bufSize is implicit.
- Added unsafe and generic overloads for Get commands and few others.
- Using RTDL_LAZY flag for loading OpenGL (and other) libraries on Linux (RTLD_NOW prevent loading OpenGL functions for some configurations).
- Fixed "Get" generic method argument with "out" modifier.
- Built with VS 2015.
* v0.7.1
- Built with VS 2017 15.3.
- Generic overrides for many commands.
- Include .NET Core targets (netcoreapp 1.1, netcoreapp 2.0).
- Added generic overrides for gl*Parameter* commands.
- Support more implicit parameters (support "count*x" pattern): count parameter of gl*Uniform* commands is removed.
- Rename `Blend*i` renamed to `Blend*`; Gl.Limit fields renamed with uppercase extension postfix.
- Fixed entry point loading for KHR_debug and GL_KHR_robustness aliased commands for ES2 API.
* v0.7.0
- Demerged math data structures to separate binary OpenGL.Net.Math.
- Fixed stability issues.