Novolis.Simulation.View
2026.1.1.57
dotnet add package Novolis.Simulation.View --version 2026.1.1.57
NuGet\Install-Package Novolis.Simulation.View -Version 2026.1.1.57
<PackageReference Include="Novolis.Simulation.View" Version="2026.1.1.57" />
<PackageVersion Include="Novolis.Simulation.View" Version="2026.1.1.57" />
<PackageReference Include="Novolis.Simulation.View" />
paket add Novolis.Simulation.View --version 2026.1.1.57
#r "nuget: Novolis.Simulation.View, 2026.1.1.57"
#:package Novolis.Simulation.View@2026.1.1.57
#addin nuget:?package=Novolis.Simulation.View&version=2026.1.1.57
#tool nuget:?package=Novolis.Simulation.View&version=2026.1.1.57
Novolis.Simulation.View
Scene cameras, view poses, and controller rigs (orbit, free-look, tracking, first/third-person character).
Install
dotnet add package Novolis.Simulation.View
Prerequisites: .NET 10 SDK (net10.0).
Quick start
using System.Numerics;
using Novolis.Simulation.View;
var director = new CharacterCameraDirector();
var motor = new CharacterMotor(director.Look) { IsGrounded = true, GroundY = 0f };
motor.Tick(new MoveIntent(new Vector3(0, 0, 1), Jump: true), dt: 1f / 60f);
director.ApplyLook(new LookIntent(DeltaYaw: 0.1f, DeltaPitch: -0.05f));
director.SetMode(CharacterCameraMode.ThirdPerson);
var pose = director.Tick(1f / 60f);
Host apps map Raylib/Silk/Avalonia input into LookIntent / MoveIntent. Collision stays in World / apps.
Related packages
| Package | When to use |
|---|---|
Novolis.Simulation.Tiles |
PA-style build grids and pathfinding |
Novolis.Simulation.Voxels |
Chunked voxel worlds |
Novolis.Simulation |
Core simulation meta-package |
Novolis.Rendering.* |
GPU presentation (apps bridge Simulation → Rendering) |
More documentation
Support
Pre-release platform library. Public API is fully documented with strict XML (CS1591 enforced).
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net10.0 is compatible. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
-
net10.0
- No dependencies.
NuGet packages (3)
Showing the top 3 NuGet packages that depend on Novolis.Simulation.View:
| Package | Downloads |
|---|---|
|
Novolis.Avalonia.Cad
Shared Avalonia CAD editor/preview surface (.cadjson), Raylib model view, exports, and localhost HTTP/TCP session for LLM control. |
|
|
Novolis.Avalonia.ThreeD
Avalonia ThreeD editor surface: scene hierarchy, OpenGL wireframe viewport, mesh tools, lights, cameras, and agent session. |
|
|
Novolis.Simulation
Simulation composition stack — worlds, views, and kinematics for Novolis apps. |
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 2026.1.1.57 | 0 | 10/4/2026 |
| 2026.1.1.56 | 76 | 10/1/2026 |
| 2026.1.1.55 | 68 | 9/30/2026 |