NAudio.Alsa 3.0.1

Prefix Reserved
There is a newer prerelease version of this package available.
See the version list below for details.
dotnet add package NAudio.Alsa --version 3.0.1
                    
NuGet\Install-Package NAudio.Alsa -Version 3.0.1
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="NAudio.Alsa" Version="3.0.1" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="NAudio.Alsa" Version="3.0.1" />
                    
Directory.Packages.props
<PackageReference Include="NAudio.Alsa" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add NAudio.Alsa --version 3.0.1
                    
#r "nuget: NAudio.Alsa, 3.0.1"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package NAudio.Alsa@3.0.1
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=NAudio.Alsa&version=3.0.1
                    
Install as a Cake Addin
#tool nuget:?package=NAudio.Alsa&version=3.0.1
                    
Install as a Cake Tool

NAudio.Alsa

Nuget

ALSA playback and capture for NAudio on Linux.

This package provides:

Type Role
AlsaOut IWavePlayer — play any NAudio IWaveProvider through ALSA
AlsaIn IWaveIn — record from an ALSA capture device
AlsaDeviceEnumerator list playback / capture devices (AlsaDeviceInfo)
AlsaException thrown on libasound errors (exposes ErrorCode)

Platform

Linux only — the assembly is marked [SupportedOSPlatform("linux")]. It P/Invokes libasound; the runtime SONAME libasound.so.2 is resolved automatically (you do not need the -dev package). Install the ALSA runtime if it is missing:

sudo apt install libasound2t64  # Ubuntu 24.04+ (renamed from libasound2 in the t64 transition)
sudo apt install libasound2     # older Debian/Ubuntu

This package is not pulled in by the NAudio meta-package (there is no net9.0-linux TFM). Reference it explicitly:

dotnet add package NAudio.Alsa

Supported input formats

AlsaOut plays any IWaveProvider, so it is format-agnostic — what you can play depends on which decoder you feed it. MediaFoundationReader and the bundled Mp3FileReader / AudioFileReader are Windows-only, but the cross-platform NAudio.SoundFile package (libsndfile) decodes the compressed/free codecs on Linux:

Format Reader Status
WAV (PCM / IEEE float) WaveFileReader ✅ supported
AIFF (uncompressed PCM) AiffFileReader ✅ supported
Raw PCM RawSourceWaveStream ✅ supported
FLAC / Ogg-Vorbis / Opus SoundFileReader (NAudio.SoundFile) ✅ supported (needs system libsndfile)
MP3 SoundFileReader (libsndfile ≥ 1.1), or Mp3FileReaderBase + a managed IMp3FrameDecompressor (e.g. NLayer) ✅ / ⚠️
AAC / M4A / ALAC / WMA ❌ no cross-platform decoder (FFmpeg territory)

SoundFileReader is the cross-platform MediaFoundationReader-style decoder (it is a WaveStream / ISampleProvider); add the NAudio.SoundFile package and a system libsndfile to play FLAC/Ogg/Opus/ MP3 through AlsaOut. NAudio.SoundFile also encodes those formats, so it pairs with AlsaIn to capture straight to FLAC/Ogg/Opus.

Play a WAV file

using NAudio.Wave;
using NAudio.Wave.Alsa;

using (var audioFile = new WaveFileReader("test.wav"))
using (var outputDevice = new AlsaOut())          // default device
{
    outputDevice.Init(audioFile);
    outputDevice.Play();
    while (outputDevice.PlaybackState == PlaybackState.Playing)
        Thread.Sleep(200);
}

Play FLAC/Ogg/Opus/MP3 with SoundFileReader (cross-platform, needs a system libsndfile — dotnet add package NAudio.SoundFile):

using NAudio.SoundFile;

using var audioFile = new SoundFileReader("test.flac");
using var output = new AlsaOut();
output.Init(audioFile);
output.Play();

Or play MP3 by wiring a managed decompressor into Mp3FileReaderBase (no native dependency):

// using NLayer.NAudioSupport;  // dotnet add package NLayer.NAudioSupport
using var mp3 = new Mp3FileReaderBase("test.mp3",
    waveFormat => new Mp3FrameDecompressor(waveFormat));
using var output = new AlsaOut();
output.Init(mp3);
output.Play();

Record to a WAV file

using NAudio.Wave;
using NAudio.Wave.Alsa;

using var writer = new WaveFileWriter("captured.wav", new WaveFormat(44100, 16, 2));
using var input = new AlsaIn { WaveFormat = writer.WaveFormat };
input.DataAvailable += (s, a) => writer.Write(a.Buffer, 0, a.BytesRecorded);
input.StartRecording();
Thread.Sleep(5000);
input.StopRecording();

Swap WaveFileWriter for NAudio.SoundFile's SoundFileWriter to capture straight to FLAC/Ogg-Vorbis/Opus instead of WAV.

Enumerate devices

foreach (var d in AlsaDeviceEnumerator.GetPlaybackDevices())
    Console.WriteLine($"{d.Name} - {d.Description}");

AlsaDeviceInfo.Name is passed straight to new AlsaOut(name) / new AlsaIn(name).

Notes

  • Output is taken through a SampleChannel, so AlsaOut.Volume is a real software gain and mono sources are handled. The device format is negotiated as IEEE float, else 16-bit, else 24-bit PCM.
  • Pause() uses hardware pause where the driver supports it, otherwise it drops and re-prepares the stream on resume.
  • A dedicated streaming thread does blocking I/O and recovers from xruns; it is always joined before the device handle is closed.

Documentation

See the NAudio documentation site for tutorials and the full API reference, or the GitHub repository for source, issues and demos.

License

MIT.

Product Compatible and additional computed target framework versions.
.NET net9.0 is compatible.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
3.0.2-preview.1 0 8/20/2026
3.0.1 73 8/18/2026
3.0.1-preview.1 57 8/17/2026
3.0.0 113 8/15/2026
3.0.0-preview.20 73 8/8/2026
3.0.0-preview.19 63 7/25/2026
3.0.0-preview.18 413 7/16/2026
3.0.0-preview.17 71 7/11/2026
3.0.0-preview.16 82 7/1/2026
3.0.0-preview.15 70 6/28/2026
3.0.0-preview.14 76 6/25/2026
3.0.0-preview.10 73 6/8/2026
3.0.0-preview.9 72 5/27/2026
3.0.0-preview.8 76 5/22/2026

A patch release. The headline fix is packaging: the `NAudio` and `NAudio.Extras`
meta-packages now ship a plain `net9.0-windows` leg, so WinForms and WPF projects
targeting `netX.0-windows` get the full Windows stack again.

* **Breaking:** `AudioFileReader` now throws `NotSupportedException` instead of `InvalidOperationException` when the cross-platform build is asked for a format it cannot read, and the messages simply state that rather than suggesting an `NAudio.Wasapi` install that could never have helped (#1407)
* Fixed the `NAudio` and `NAudio.Extras` meta-packages resolving their portable `net9.0` asset on projects targeting a plain `netX.0-windows` TFM (the WinForms/WPF template default), which silently dropped the entire Windows stack — no `WaveOut`, WASAPI, Media Foundation, ASIO, DMO or WinForms types, and `AudioFileReader` throwing "MP3 file reading requires the NAudio.Wasapi package". Both packages now also ship a plain `net9.0-windows` leg (#1407)
* Projects on a plain `netX.0-windows` TFM may now see `CA1416` warnings when calling WASAPI process-loopback capture. The warning is correct — those callers do need an `OperatingSystem.IsWindowsVersionAtLeast(10, 0, 19041)` guard — and was previously hidden because the only Windows asset available already implied that floor (#1407)
* Sample and tool apps now roll forward onto newer .NET runtimes, so running them no longer requires the .NET 9 runtime to be installed (#1408)
* Fixed `AiffFileReader` reporting too long a `Length` and throwing `IndexOutOfRangeException` when the SSND chunk declares a non-zero offset (#1405)
* Fixed `AiffFileReader.Read` throwing `IndexOutOfRangeException` when the source stream returns fewer bytes than requested (#1405)