Mostlylucid.Ephemeral.Patterns.SignalReactionShowcase
2.3.2
dotnet add package Mostlylucid.Ephemeral.Patterns.SignalReactionShowcase --version 2.3.2
NuGet\Install-Package Mostlylucid.Ephemeral.Patterns.SignalReactionShowcase -Version 2.3.2
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Mostlylucid.Ephemeral.Patterns.SignalReactionShowcase" Version="2.3.2" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Mostlylucid.Ephemeral.Patterns.SignalReactionShowcase" Version="2.3.2" />
<PackageReference Include="Mostlylucid.Ephemeral.Patterns.SignalReactionShowcase" />
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Mostlylucid.Ephemeral.Patterns.SignalReactionShowcase --version 2.3.2
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: Mostlylucid.Ephemeral.Patterns.SignalReactionShowcase, 2.3.2"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Mostlylucid.Ephemeral.Patterns.SignalReactionShowcase@2.3.2
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Mostlylucid.Ephemeral.Patterns.SignalReactionShowcase&version=2.3.2
#tool nuget:?package=Mostlylucid.Ephemeral.Patterns.SignalReactionShowcase&version=2.3.2
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
Mostlylucid.Ephemeral.Patterns.SignalReactionShowcase
Demonstrates signal emission, async dispatch, and sink polling patterns.
dotnet add package mostlylucid.ephemeral.patterns.signalreactionshowcase
Quick Start
using Mostlylucid.Ephemeral.Patterns.SignalReactionShowcase;
var result = await SignalReactionShowcase.RunAsync(itemCount: 100);
Console.WriteLine($"Dispatched: {result.DispatchedHits}");
Console.WriteLine($"Polled: {result.PolledHits}");
Console.WriteLine($"Total signals: {result.Signals.Count}");
All Options
SignalReactionShowcase.RunAsync(
// Number of work items to process
// Default: 8
itemCount: 8,
// Optional cancellation token
ct: cancellationToken
)
API Reference
// Run the showcase demo
Task<Result> SignalReactionShowcase.RunAsync(
int itemCount = 8,
CancellationToken ct = default);
// Result record
public sealed record Result(
int DispatchedHits, // Signals handled by dispatcher
int PolledHits, // Signals found by polling
IReadOnlyList<string> Signals); // All signal names
Key Concepts
1. Signal Emission
Work items raise signals synchronously (fast, non-blocking):
var signal = new SignalEvent($"stage.start:{item}", id, null, DateTimeOffset.UtcNow);
sink.Raise(signal);
2. Async Dispatch
SignalDispatcher processes signals in background:
dispatcher.Register("stage.done:*", async evt =>
{
// Handle signal asynchronously
await LogCompletionAsync(evt);
});
dispatcher.Dispatch(signal);
3. Sink Polling
Query signals by pattern after work completes:
var completed = sink.Sense(s => s.Signal.StartsWith("stage.done"));
How It Works
Work Item Processing:
┌─────────────────────────────────────────────────────────────┐
│ [start] ─> emit "stage.start:N" ─> [work] ─> emit "stage.done:N" │
└─────────────────────────────────────────────────────────────┘
│ │
▼ ▼
SignalSink SignalDispatcher
(for polling) (async handlers)
Example: Custom Signal Handling
var sink = new SignalSink(maxCapacity: 200, maxAge: TimeSpan.FromSeconds(10));
var dispatched = 0;
await using var dispatcher = new SignalDispatcher(
new EphemeralOptions { MaxTrackedOperations = 200, MaxConcurrency = 4 });
dispatcher.Register("stage.done:*", evt =>
{
Interlocked.Increment(ref dispatched);
Console.WriteLine($"Completed: {evt.Signal}");
return Task.CompletedTask;
});
await using var coordinator = new EphemeralWorkCoordinator<int>(
async (item, ct) =>
{
var start = new SignalEvent($"stage.start:{item}", item, null, DateTimeOffset.UtcNow);
sink.Raise(start);
dispatcher.Dispatch(start);
await Task.Delay(10, ct); // Simulate work
var done = new SignalEvent($"stage.done:{item}", item, null, DateTimeOffset.UtcNow);
sink.Raise(done);
dispatcher.Dispatch(done);
},
new EphemeralOptions { MaxConcurrency = 8 });
for (int i = 0; i < 50; i++)
await coordinator.EnqueueAsync(i);
coordinator.Complete();
await coordinator.DrainAsync();
await dispatcher.FlushAsync();
// Poll results
var startSignals = sink.Sense(s => s.Signal.StartsWith("stage.start")).Count;
var doneSignals = sink.Sense(s => s.Signal.StartsWith("stage.done")).Count;
Console.WriteLine($"Started: {startSignals}, Done: {doneSignals}, Dispatched: {dispatched}");
Example: Comparing Dispatch vs Polling
var result = await SignalReactionShowcase.RunAsync(itemCount: 100);
// DispatchedHits: Real-time processing via SignalDispatcher
// PolledHits: Batch query via SignalSink.Sense()
// Both should equal itemCount when all work completes
Assert.Equal(result.DispatchedHits, result.PolledHits);
Assert.Equal(100, result.DispatchedHits);
Related Packages
| Package | Description |
|---|---|
| mostlylucid.ephemeral | Core library |
| mostlylucid.ephemeral.patterns.signallogwatcher | Signal log watcher |
| mostlylucid.ephemeral.patterns.telemetry | Telemetry integration |
| mostlylucid.ephemeral.complete | All in one DLL |
License
Unlicense (public domain)
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 is compatible. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 is compatible. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
net10.0
- mostlylucid.ephemeral (>= 2.3.2)
-
net8.0
- mostlylucid.ephemeral (>= 2.3.2)
-
net9.0
- mostlylucid.ephemeral (>= 2.3.2)
NuGet packages (1)
Showing the top 1 NuGet packages that depend on Mostlylucid.Ephemeral.Patterns.SignalReactionShowcase:
| Package | Downloads |
|---|---|
|
mostlylucid.ephemeral.complete
Meta-package that references all Mostlylucid.Ephemeral packages - bounded async execution with signals, atoms, and patterns. Install this single package to get everything. |
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 2.3.2 | 92 | 1/9/2026 |
| 2.3.1 | 90 | 1/9/2026 |
| 2.3.1-alpha0 | 82 | 1/9/2026 |
| 2.3.0 | 220 | 1/8/2026 |
| 2.3.0-alpha1 | 87 | 1/8/2026 |
| 2.1.0 | 82 | 1/8/2026 |
| 2.1.0-preview | 81 | 1/8/2026 |
| 2.0.1 | 87 | 1/8/2026 |
| 2.0.0 | 123 | 1/8/2026 |
| 2.0.0-alpha1 | 81 | 1/8/2026 |
| 1.7.1 | 415 | 12/11/2025 |
| 1.6.8 | 428 | 12/9/2025 |
| 1.6.7 | 427 | 12/9/2025 |
| 1.6.6 | 428 | 12/9/2025 |
| 1.6.5 | 426 | 12/9/2025 |
| 1.6.0 | 410 | 12/8/2025 |
| 1.5.0 | 413 | 12/8/2025 |
| 1.3.0 | 287 | 12/7/2025 |
| 1.2.2 | 291 | 12/7/2025 |
| 1.1.0-preview2 | 201 | 12/7/2025 |
| 1.0.0-preview3 | 200 | 12/7/2025 |