MonoGame.Library.FreeType
2.13.2.5
Prefix Reserved
dotnet add package MonoGame.Library.FreeType --version 2.13.2.5
NuGet\Install-Package MonoGame.Library.FreeType -Version 2.13.2.5
<PackageReference Include="MonoGame.Library.FreeType" Version="2.13.2.5" />
<PackageVersion Include="MonoGame.Library.FreeType" Version="2.13.2.5" />
<PackageReference Include="MonoGame.Library.FreeType" />
paket add MonoGame.Library.FreeType --version 2.13.2.5
#r "nuget: MonoGame.Library.FreeType, 2.13.2.5"
#:package MonoGame.Library.FreeType@2.13.2.5
#addin nuget:?package=MonoGame.Library.FreeType&version=2.13.2.5
#tool nuget:?package=MonoGame.Library.FreeType&version=2.13.2.5
This package contains native libraries for FreeType built for usage with MonoGame.
Learn more about Target Frameworks and .NET Standard.
-
.NETStandard 2.0
- No dependencies.
NuGet packages (3)
Showing the top 3 NuGet packages that depend on MonoGame.Library.FreeType:
| Package | Downloads |
|---|---|
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MonoGame.Framework.Content.Pipeline
The Monogame Content Pipeline for Windows, Mac and Linux is used to compile raw content to xnb files. |
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FadeBasic.MonoGame.Content
Desktop content pipeline for FadeBasic MonoGame games — enables in-process asset building + hot-reload in Debug. |
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Electron2D.Linux
Native Linux libraries for Electron2D 0.1.0-alpha or later. Install this package alongside Electron2D. |
GitHub repositories (2)
Showing the top 2 popular GitHub repositories that depend on MonoGame.Library.FreeType:
| Repository | Stars |
|---|---|
|
MonoGame/MonoGame
One framework for creating powerful cross-platform games.
|
|
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ElgenTidwell/Chisel
|