Mindstorms.EV3
1.0.3
dotnet add package Mindstorms.EV3 --version 1.0.3
NuGet\Install-Package Mindstorms.EV3 -Version 1.0.3
<PackageReference Include="Mindstorms.EV3" Version="1.0.3" />
paket add Mindstorms.EV3 --version 1.0.3
#r "nuget: Mindstorms.EV3, 1.0.3"
// Install Mindstorms.EV3 as a Cake Addin #addin nuget:?package=Mindstorms.EV3&version=1.0.3 // Install Mindstorms.EV3 as a Cake Tool #tool nuget:?package=Mindstorms.EV3&version=1.0.3
Lego Mindstorms EV3 (Firmware: V1.09H)
Connect to brick
var brick = new Brick("COM1"); // Note that you need to find the correct COM port to connect.
brick.Connect();
Using the speaker
Play a melody
brick.PlayMusic(new KisKeceLányom());
Turn on the speaker
brick.Beep(frequecncy, durationInMs);
Turn off the speaker
brick.Silence();
Play embedded sounds
brick.PlaySound(EmbeddedSound.ElephantCall, PlayType.PlayOnce);
Using the motors
Set motors
brick.SetMotors(OutputPort.B, OutputPort.C, OutputPort.D);
Start motors with different speed
var leftMotorSpeed = 100; // Minimum: -100, maximum: 100
var rightMotorSpeed = -100;
brick.SetMediumMotorSpeed(DaisyChainLayer.EV3, new SetMotorSpeedParams(brick.LeftMotor, leftMotorSpeed), new SetMotorSpeedParams(brick.RightMotor, rightMotorSpeed));
Stop Motors
brick.SetMediumMotorSpeed(DaisyChainLayer.EV3, new SetMotorSpeedParams(brick.Motors, 0));
or
brick.StopMotor(DaisyChainLayer.EV3, brick.Motors, BreakType.Break);
Using the screen
Clear the screen
brick.ClearScreen();
Any drawing will be shown after this command is called
brick.UpdateScreen();
Put a pixel on the screen
brick.PutPixel(10, 10, LCDColor.Black);
or
brick.PutPixel(new EV3Point(10, 10), LCDColor.Black);
Draw text on screen
brick.DrawString(10, 10, "Hello World!", LCDColor.Black, FontType.Normal);
or
brick.DrawString(new EV3Text(new EV3Point(10, 10), "Hello World!"));
Create an IEV3DrawingElement
IEV3DrawingElement element = new EV3Circle(50, 50, 20, true);
or
IEV3DrawingElement element = new EV3Line(50, 50, 100, 100);
or
IEV3DrawingElement element = new EV3Point(10, 10);
or
IEV3DrawingElement element = new EV3Rectangle(10, 10, 90, 90, false);
or
IEV3DrawingElement element = new EV3Text(10, 10, "Hello World!");
Draw an IEV3DrawingElement on the screen
brick.Draw(element, LCDColor.Black);
Start a game
var snakeGameEngine = new SnakeGameEngine(brick);
snakeGameEngine.GameLoop();
or
var circlesGameEngine = new CirclesGameEngine(brick);
circlesGameEngine.GameLoop();
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET Framework | net48 is compatible. net481 was computed. |
-
.NETFramework 4.8
- No dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Lego Mindstorms EV3 NuGet package.
1.0.3: Copy Resources content into consuming project bin folder.
1.0.2: NuGet package extended with Mindstorms.Game assembly and Utils depenedency assembly.
1.0.1: Wrong package - DO NOT USE IT!
1.0.0: Contains only Mindstorms.Core assembly.