Microsoft.glTF.Android.CPP
1.6.3.1
Prefix Reserved
dotnet add package Microsoft.glTF.Android.CPP --version 1.6.3.1
NuGet\Install-Package Microsoft.glTF.Android.CPP -Version 1.6.3.1
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Microsoft.glTF.Android.CPP" Version="1.6.3.1" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Microsoft.glTF.Android.CPP --version 1.6.3.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: Microsoft.glTF.Android.CPP, 1.6.3.1"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Microsoft.glTF.Android.CPP as a Cake Addin #addin nuget:?package=Microsoft.glTF.Android.CPP&version=1.6.3.1 // Install Microsoft.glTF.Android.CPP as a Cake Tool #tool nuget:?package=Microsoft.glTF.Android.CPP&version=1.6.3.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
A C++ library for decoding and encoding glTF files.
There are no supported framework assets in this package.
Learn more about Target Frameworks and .NET Standard.
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- rapidjson.temprelease (>= 0.0.2.20)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
- Fixed copyright notice to comply with MS standards
- Fixed GLB serialization so empty buffers are not written