Medo.Uuid7
2.1.1
Prefix Reserved
dotnet add package Medo.Uuid7 --version 2.1.1
NuGet\Install-Package Medo.Uuid7 -Version 2.1.1
<PackageReference Include="Medo.Uuid7" Version="2.1.1" />
paket add Medo.Uuid7 --version 2.1.1
#r "nuget: Medo.Uuid7, 2.1.1"
// Install Medo.Uuid7 as a Cake Addin #addin nuget:?package=Medo.Uuid7&version=2.1.1 // Install Medo.Uuid7 as a Cake Tool #tool nuget:?package=Medo.Uuid7&version=2.1.1
Medo.Uuid7
The UUID7 library is an implementation of the UUID version 7 (time-ordered) and version 4 (fully random) as defined in the RFC 9562. It offers improved entropy characteristics compared to versions 1 or 6 of the UUID standard. The inherent monotonicity of UUID version 7 makes it an excellent choice for utilization as a binary database key.
Features:
- Time-ordered value field: UUID7 utilizes the widely implemented Unix Epoch timestamp source to generate a time-ordered value field. This enables easy sorting and indexing of resources based on their creation time.
- Enhanced entropy characteristics: UUID7 provides improved entropy characteristics over UUID versions 1 or 6. The inclusion of the timestamp ensures a high level of uniqueness, minimizing the chances of collisions across different systems or instances.
- Multiple string representations: In addition to the standard UUID string formatting, library also offers ID22 and ID25 string conversions.
- Wide compatibility: Support for .NET Standard 2.0 makes this library compatible with .NET Framework 4.6.1 or higher.
- High performance: Speed comparable to the optimized built-in GUID generator in both single-threaded and multi-threaded scenarios under Windows and Linux.
- Hardware acceleration: Vector128 support for Equals method.
- Microsoft SQL Server support (
NewMsSqlUniqueIdentifier()
). - Support for UUID version 4 (fully random UUID)
- Conversion from and to System.Guid
- .NET 8 AOT support
- Also available as Entity Framework Core library.
You can find packaged library at NuGet.
Usage
To generate a new database-friendly UUID v7, simply call NewUuid7
method:
using System;
using Medo;
var uuid = Uuid7.NewUuid7(); // or 'Uuid7.NewGuid()'
Console.WriteLine($"UUID : {uuid}");
Alternatively, if a fully random UUID v4 is desired, call NewUuid4
method:
using System;
using Medo;
var uuid = Uuid7.NewUuid4();
Console.WriteLine($"UUID : {uuid}");
If higher multi-thread performance is needed and per-thread seqencing is sufficient, you can instantiate UUID directly:
using System;
using Medo;
var uuid = new Uuid7();
Console.WriteLine($"UUID : {uuid}");
Converting to Guid
Converting to and from System.Guid
is a complicated story. There are two ways
it can be done. One is by preserving binary equivalency and that is what I
selected by default. Any time a conversion into System.Guid
is done, all raw
bytes are the same but a textual representation between Medo.Uuid7
and
System.Guid
on little-endian platforms will differ.
For example, this code will retain binary compatibility during conversion.
using Medo;
var uuid = Uuid7.NewUuid7();
Console.WriteLine($"{uuid}");
var guid = (Guid)uuid;
Console.WriteLine($"{guid}");
However, that means that textual respresentations look different since Microsoft prints logically numeric Guid elements in little-endian order instead of arguably more common big-endian order.
01904d33-d262-7531-b71c-05555c63df91
334d9001-62d2-3175-b71c-05555c63df91
If we want to preserve textual representation, we need to actually use
ToGuid(matchGuidEndianness)
function overload as this one takes internal
Guid endianess into account.
using Medo;
var uuid = Uuid7.NewUuid7();
Console.WriteLine($"{uuid}");
var guid = uuid.ToGuid(matchGuidEndianness: true);
Console.WriteLine($"{guid}");
Textual output in this case would be equal but at the cost of raw binary bytes differing.
01904d33-d262-7531-b71c-05555c63df91
01904d33-d262-7531-b71c-05555c63df91
I view this as a damn-if-you-do-damn-if-you-don't scenario and I decided to be damned in binary format.
Configuration
Disable RNG Buffering
Buffering of random numbers significantly increases performance at the cost of
less frequent but bigger requests toward random number generator. If buffering
is not desired (e.g. only a small count of UUIDs is needed), you can disable it
using UUID7_NO_RANDOM_BUFFER
preprocessor constant.
<PropertyGroup>
<DefineConstants>UUID7_NO_RANDOM_BUFFER</DefineConstants>
</PropertyGroup>
Note that this will decrease performance significantly.
UUID Format
The format of UUIDv7 is as specified below.
0 1 2 3
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| unix_ts_ms |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| unix_ts_ms | ver | rand_a |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|var| rand_b |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| rand_b |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
unix_tx_ms: 48 bit big-endian unsigned number of Unix epoch timestamp.
ver:
4 bit UUIDv7 version. Always 0111
.
rand_a: 12 bits of pseudo-random data.
var:
2 bit variant. Always 10
.
rand_b: Additional 62 bits of pseudo-random data.
Implementation
As monotonicity is important for UUID version 7 generation, this implementation implements most of monotonic random counter recommendations.
Implementation uses randomly seeded 26 bit monotonic counter (25 random bits + 1 rollover guard bit) with a 4-bit increment.
Counter uses 12-bits from rand_a field and it "steals" 14 bits from rand_b field. Counter will have its 25 bits fully randomized each millisecond tick. Within the same millisecond tick, counter will be randomly increased using 4 bit increment.
In the case of multithreaded use, the counter seed is different for each thread.
In the worst case, this implementation guarantees at least 2^21 monotonically increasing UUIDs per millisecond. Up to 2^23 monotonically increasing UUID values per millisecond can be expected on average. Monotonic increase for each generated value is guaranteed on per thread basis.
The last 48 bits are filled with random data that is different for each generated UUID.
As each UUID uses 48 random bits in addition to 25 random bits from the seeded counter, this means we have at least 73 bits of entropy (without taking 48-bit timestamp into account).
With those implementation details in mind, the final layout is defined as below.
0 1 2 3
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| unix_ts_ms |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| unix_ts_ms | ver | counter |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|var| counter | random |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| random |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
unix_tx_ms: 48 bit big-endian unsigned number of Unix epoch timestamp.
ver:
4 bit UUIDv7 version. Always 0111
.
var:
2 bit variant. Always 10
.
counter: 26 bit big-endian unsigned counter.
random: 48 bits of random data.
Textual Representation
While this UUID should be handled and stored in its binary 128 bit form, it's often useful to provide a textual representation.
UUID Format
This is a standard hexadecimal representation of UUID with dashes separating various components. Please note that this component separation doesn't necessarily correlate with any internal fields.
Example:
0185aee1-4413-7023-9109-bde493efe31d
Id25
Alternative string representation is Id25 (Base-35), courtesy of stevesimmons. While I have seen similar encodings used before, his implementation is the first one I saw being used on UUIDs. Since it uses only numbers and lowercase characters, it actually retains lexicographical sorting property the default UUID text format has.
UUID will always fit in 25 characters.
Example:
0672016s27hx3fjxmn5ic1hzq
Id22
If more compact string representation is needed, one can use Id22 (Base-58) encoding. This is the same encoding Bitcoin uses for its keys.
UUID will always fit in 22 characters.
Example:
1BuKkq6yWzmN2fCaHBjCRr
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 is compatible. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- No dependencies.
-
net6.0
- No dependencies.
-
net8.0
- No dependencies.
NuGet packages (2)
Showing the top 2 NuGet packages that depend on Medo.Uuid7:
Package | Downloads |
---|---|
QBic.Core
Package Description |
|
Shinya.Core
Shinya.Framework |
GitHub repositories (2)
Showing the top 2 popular GitHub repositories that depend on Medo.Uuid7:
Repository | Stars |
---|---|
dj-nitehawk/MongoDB.Entities
A data access library for MongoDB with an elegant api, LINQ support and built-in entity relationship management
|
|
Letterbook/Letterbook
Sustainable federated social media built for open correspondence
|
CHANGELOG
[2.1.1]
- Fixed handling of non-initialized struct
[2.1.0]
- Added timestamp support for FillMsSqlUniqueIdentifier
- Removed explicit .NET 7 support
- Fixed handling of non-initialized struct
[2.0.0]
- Compatible with the final [RFC 9562](https://datatracker.ietf.org/doc/rfc9562/)
- Fixed compatibility with Microsoft SQL Server UniqueIdentifier
- Added support for Guid endianness when converting from and to System.Guid
- Added support for creating Uuid7 with custom timestamp
[1.9.1] (2024-01-21)
- More parsing performance improvement - courtesy of [Joel Mueller](https://github.com/jtmueller)
[1.9.0] (2024-01-06)
- Parsing performance improvement - courtesy of [Joel Mueller](https://github.com/jtmueller)
- Improved ToString performance - courtesy of [Joel Mueller](https://github.com/jtmueller)
[1.8.2] (2023-11-24)
- Added ToDateTime and ToDateTimeOffset methods
[1.8.1] (2023-11-15)
- Fixed .NET 8 AOT compilation support
[1.8.0] (2023-11-15)
- Added .NET 8 AOT compilation support
- ToString optimizations
[1.7.0] (2023-07-06)
- Improved performance
- Added ISpanFormattable interface
- Added ISpanParsable interface
- Added format specifiers for Id25 ('5') and Id22 ('2')
- Added Fill method for .NET Standard 2.0 targets
[1.6.1] (2023-07-04)
- Static methods use locks to allow for sequencing even when called from
different threads (e.g. usage with async)
[1.6.0] (2023-07-02)
- Added Entity Framework Core version (separate NuGet package)
- Added NewGuid() method
- Added MS SQL Guid format support (NewGuidMsSql and ToGuidMsSql)
- Added implicit conversion from and to Guid
[1.5.0] (2023-06-29)
- Added TryWriteBytes method
- Updated GetHashCode method
- HW acceleration for Equals method
[1.4.0] (2023-06-19)
- Major optimizations (buffered RandomNumberGenerator calls)
- Changed NuGet package name to Medo.Uuid7
- Obsoleted NuGet package Uuid7
[1.3.5] (2023-06-19)
- Updated readme
[1.3.4] (2023-06-12)
- Minor optimizations
- Updated readme
[1.3.3] (2023-06-07)
- Minor optimizations
- Added fully random v4 UUID support
[1.3.2] (2023-05-17)
- .NET Standard 2.0 support
- ToString() performance optimizations
[1.3.1] (2023-05-16)
- Performance optimizations
[1.3.0] (2023-04-30)
- Added IFormattable interface
- Fixed EF NullReferenceException when CompareArrays gets a null input
[1.2.0] (2023-04-12)
- Timestamps are monotonically increasing even if time goes backward
[1.1.1] (2023-01-14)
- Fixed monotonicity bug
[1.1.0] (2023-01-14)
- Using random increment (was tick based before)
- Performance improvements
[1.0.2] (2023-01-13)
- Fixed docs
[1.0.1] (2023-01-13)
- Added readme
[1.0.0] (2023-01-13)
- First release
[unreleased]: https://github.com/medo64/Medo.uuid7
[1.9.1]: Medo.Uuid7/1.9.1
[1.9.0]: Medo.Uuid7/1.9.0
[1.8.2]: Medo.Uuid7/1.8.2
[1.8.1]: Medo.Uuid7/1.8.1
[1.8.0]: Medo.Uuid7/1.8.0
[1.7.0]: Medo.Uuid7/1.7.0
[1.6.1]: Medo.Uuid7/1.6.1
[1.6.0]: Medo.Uuid7/1.6.0
[1.5.0]: Medo.Uuid7/1.5.0
[1.4.0]: Medo.Uuid7/1.4.0
[1.3.5]: Uuid7/1.3.5
[1.3.4]: Uuid7/1.3.4
[1.3.3]: Uuid7/1.3.3
[1.3.2]: Uuid7/1.3.2
[1.3.1]: Uuid7/1.3.1
[1.3.0]: Uuid7/1.3.0
[1.2.0]: Uuid7/1.2.0
[1.1.1]: Uuid7/1.1.1
[1.1.0]: Uuid7/1.1.0
[1.0.2]: Uuid7/1.0.2
[1.0.1]: Uuid7/1.0.1
[1.0.0]: Uuid7/1.0.0