LughSharp 0.0.1-beta4.0

This is a prerelease version of LughSharp.
dotnet add package LughSharp --version 0.0.1-beta4.0
                    
NuGet\Install-Package LughSharp -Version 0.0.1-beta4.0
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="LughSharp" Version="0.0.1-beta4.0" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="LughSharp" Version="0.0.1-beta4.0" />
                    
Directory.Packages.props
<PackageReference Include="LughSharp" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add LughSharp --version 0.0.1-beta4.0
                    
#r "nuget: LughSharp, 0.0.1-beta4.0"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package LughSharp@0.0.1-beta4.0
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=LughSharp&version=0.0.1-beta4.0&prerelease
                    
Install as a Cake Addin
#tool nuget:?package=LughSharp&version=0.0.1-beta4.0&prerelease
                    
Install as a Cake Tool

C# 2D Game Framework project inspired by, but not a direct copy of, the Java LibGDX Game Framework.

( Heavily Work In Progress )

WORKING:

  • Asset Management.
  • TexturePacker support.
  • OpenGL 2D Graphics.
  • TiledMap support.
  • BitmapFont support.
  • Json handling to support Scene2D Skins.
  • Ninepatch support
  • Sprite2D animations.
  • ImagePacker
  • Input System works.
  • TiledMap Animated Tiles work.
  • Sprite Scrolling.

IN PROGRESS:

  • Audio needs testing and/or finishing.
  • TiledMapPacker support.
    • Scene2D UI is not yet complete. 1. I'm currently testing the UI Actors and their functionality. 2. I'm currently working on adding StyleRegistry and StyleFactory classes to enable creation and use of Scene2D UI Actors without the need for Json Skin files, although support for Json Skins will still be retained.

        - Button              - Done
        - CheckBox            - Done
        - Dialog              - 
        - ImageButton         - Done
        - ImageTextButton     - Done
        - Label               - Done
        - ListBox             - Done
        - ProgressBar         - Done
        - Scene2DImage        - Done
        - ScrollPane          - Done
        - SelectBox           - 
        - Slider              - Done
        - SplitPane           - 
        - Table               - 
        - TextArea            - Done
        - TextButton          - Done
        - TextField           - Done
        - TextTooltip         - 
        - Tooltip             - 
        - Touchpad            - 
        - Tree                - 
        - Window              - 
      
    • Scene2D UI Actor Styles must initialise all properties.

        - ButtonStyle            - Done
        - CheckBoxStyle          - Done
        - DialogStyle            - Done
        - ImageButtonStyle       - Done
        - ImageTextButtonStyle   - Done
        - LabelStyle             - Done
        - ListBoxStyle           - Done
        - ProgressBarStyle       - Done
        - ScrollPaneStyle        - Done
        - SelectBoxStyle         - Done
        - SliderStyle            - Done
        - SplitPaneStyle         - Done
        - TextAreaStyle          - Done 
        - TextButtonStyle        - Done
        - TextFieldStyle         - Done
        - TextTooltipStyle       - Done
        - TouchpadStyle          - Done
        - TreeStyle              - Done
        - WindowStyle            - Done
      
        - ButtonStyleRecord            - 
        - CheckBoxStyleRecord          - 
        - DialogStyleRecord            - 
        - ImageButtonStyleRecord       - 
        - ImageTextButtonStyleRecord   - 
        - LabelStyleRecord             - 
        - ListBoxStyleRecord           - 
        - ProgressBarStyleRecord       - 
        - ScrollPaneStyleRecord        - 
        - SelectBoxStyleRecord         - 
        - SliderStyleRecord            - 
        - SplitPaneStyleRecord         - 
        - TextAreaStyleRecord          - 
        - TextButtonStyleRecord        - 
        - TextFieldStyleRecord         - 
        - TextTooltipStyleRecord       - 
        - TouchpadStyleRecord          - 
        - TreeStyleRecord              - 
        - WindowStyleRecord            - 
      

TODO:

  • Add Copy() methods for Mutable classes.
  • GameSprite helpers.
  • Network / HTTP etc.
  • Update Logger.Debug and Logger.Error to acceot NULL messages and report them as such.
  • Box2D Physics support.
  • 3D Graphics needs testing and/or finishing.
  • 2D Particle System needs testing and/or finishing.
  • Freetype Font generation.
  • SpriteFont support.

FUTURE UPDATES:

  • Migrate to EventHandler based event system for Scene2D. This is a BIG task and will require a lot of work.
  • Use NUnit for testing properly.
Product Compatible and additional computed target framework versions.
.NET net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
0.0.1-beta4.0 63 5/12/2026
0.0.1-beta3.4 94 3/16/2026
0.0.1-beta3.3 255 12/15/2025
0.0.1-beta3.2 155 8/8/2024
0.0.1-beta3.1 146 7/7/2024
0.0.1-beta3 149 7/4/2024
0.0.1-beta1 159 3/16/2024

Released for internal structural testing.