LibKTX 1.0.0
dotnet add package LibKTX --version 1.0.0
NuGet\Install-Package LibKTX -Version 1.0.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="LibKTX" Version="1.0.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="LibKTX" Version="1.0.0" />
<PackageReference Include="LibKTX" />
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add LibKTX --version 1.0.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: LibKTX, 1.0.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package LibKTX@1.0.0
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=LibKTX&version=1.0.0
#tool nuget:?package=LibKTX&version=1.0.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
libktxsharp
Managed .NET 10/.NET 8 library for handling KTX File Format and KTX 2.0 file format.
How to use
- Get nuget, build .dll or include lib folder in your project
- Use following code examples
KTX
using KtxSharp;
byte[] ktxBytes = File.ReadAllBytes("myImage.ktx");
KtxStructure ktxStructure = null;
using (MemoryStream ms = new MemoryStream(ktxBytes))
{
ktxStructure = KtxLoader.LoadInput(ms);
}
Console.WriteLine(ktxStructure.header.pixelWidth);
KTX2 (standalone classes)
using KtxSharp;
byte[] ktx2Bytes = File.ReadAllBytes("myImage.ktx2");
Ktx2Structure ktx2Structure = null;
using (MemoryStream ms = new MemoryStream(ktx2Bytes))
{
ktx2Structure = Ktx2Loader.LoadInput(ms);
}
Console.WriteLine(ktx2Structure.ktx2Header.pixelWidth);
KTX2 (view over existing memory)
using KtxSharp;
byte[] ktx2Bytes = File.ReadAllBytes("myImage.ktx2");
Ktx2View ktx2View = new Ktx2View(ktx2Bytes);
Console.WriteLine(ktx2View.GetPixelWidth());
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 is compatible. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
net10.0
- No dependencies.
-
net8.0
- No dependencies.
NuGet packages (1)
Showing the top 1 NuGet packages that depend on LibKTX:
| Package | Downloads |
|---|---|
|
MonoGame.Framework.Content.Pipeline
The Monogame Content Pipeline for Windows, Mac and Linux is used to compile raw content to xnb files. |
GitHub repositories (1)
Showing the top 1 popular GitHub repositories that depend on LibKTX:
| Repository | Stars |
|---|---|
|
MonoGame/MonoGame
One framework for creating powerful cross-platform games.
|