Ivy.Tendril.Plugin.Doom 1.0.1

dotnet add package Ivy.Tendril.Plugin.Doom --version 1.0.1
                    
NuGet\Install-Package Ivy.Tendril.Plugin.Doom -Version 1.0.1
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Ivy.Tendril.Plugin.Doom" Version="1.0.1" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Ivy.Tendril.Plugin.Doom" Version="1.0.1" />
                    
Directory.Packages.props
<PackageReference Include="Ivy.Tendril.Plugin.Doom" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Ivy.Tendril.Plugin.Doom --version 1.0.1
                    
#r "nuget: Ivy.Tendril.Plugin.Doom, 1.0.1"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Ivy.Tendril.Plugin.Doom@1.0.1
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Ivy.Tendril.Plugin.Doom&version=1.0.1
                    
Install as a Cake Addin
#tool nuget:?package=Ivy.Tendril.Plugin.Doom&version=1.0.1
                    
Install as a Cake Tool

Ivy.Tendril.Plugin.Doom

DOOM (1993) running in WebAssembly as an Ivy Tendril plugin.

Features

  • Dynamic WAD loading — upload and switch between WAD files at runtime
  • Supports doom1.wad (shareware), doom.wad (registered), doom2.wad, plutonia.wad, tnt.wad
  • Pause/play/restart controls
  • Game state events piped to C#: OnStateChanged, OnWeaponFired, OnShotLanded, OnEnemyKilled
  • Optional annoying popup mode (disabled by default)

Installation

Add the plugin by extracting the Nuget package into your plugins folder, or clone this repo and point your plugin-references.yaml to doom/plugin.

WAD files

The plugin does not ship with WAD data. Place .wad files in {TendrilHome}/doom-wads/ or upload them through the UI.

Building from source

Prerequisites

  • .NET 10 SDK
  • Node.js + pnpm (for frontend build)
  • vp (vite-plus) CLI

Build

cd doom/plugin
dotnet build

Rebuilding doom.wasm

Requires Homebrew LLVM (macOS) or clang with wasm32 target + wasm-ld:

brew install llvm lld
export CC=/opt/homebrew/opt/llvm/bin/clang
export AR=/opt/homebrew/opt/llvm/bin/llvm-ar
export RANLIB=/opt/homebrew/opt/llvm/bin/llvm-ranlib
export PATH="/opt/homebrew/bin:/opt/homebrew/opt/llvm/bin:$PATH"

cd doom
cargo build --release
cp target/wasm32-unknown-unknown/release/doom.wasm plugin/frontend/public/

Publishing

NUGET_KEY=... ./publish.sh 1.0.0

Configuration

Key Type Default Description
AnnoyingPopups boolean false Enable popups that interrupt gameplay at the worst moments

License

Plugin code is MIT. See THIRD-PARTY-LICENSES for bundled third-party component licenses (DOOM engine, musl, compiler-rt).

Product Compatible and additional computed target framework versions.
.NET net10.0 is compatible.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
1.0.1 37 6/27/2026
1.0.0 40 6/27/2026