GameTimers 1.0.3.1
dotnet add package GameTimers --version 1.0.3.1
NuGet\Install-Package GameTimers -Version 1.0.3.1
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="GameTimers" Version="1.0.3.1" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add GameTimers --version 1.0.3.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: GameTimers, 1.0.3.1"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install GameTimers as a Cake Addin #addin nuget:?package=GameTimers&version=1.0.3.1 // Install GameTimers as a Cake Tool #tool nuget:?package=GameTimers&version=1.0.3.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
Here are some Game-Timers to reduce boilerplate code in your games...
There are no supported framework assets in this package.
Learn more about Target Frameworks and .NET Standard.
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- Faders (>= 1.1.1.1)
- MonoGame.Framework.Portable (>= 3.6.0.1625)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Added dependency to Fader project (nuget) instead of incorporating the code in-project.
Refactored builder-pattern (now it's really a builder pattern; not a fake one like before). So you might have to change your instantiations if you used the Builder(float) method before.