Funtom.span 0.0.5

dotnet add package Funtom.span --version 0.0.5                
NuGet\Install-Package Funtom.span -Version 0.0.5                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Funtom.span" Version="0.0.5" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Funtom.span --version 0.0.5                
#r "nuget: Funtom.span, 0.0.5"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Funtom.span as a Cake Addin
#addin nuget:?package=Funtom.span&version=0.0.5

// Install Funtom.span as a Cake Tool
#tool nuget:?package=Funtom.span&version=0.0.5                

Funtom.span

img

🔷 What's this?

Funtom.span is a library that provides functions related to memory allocation.

🔷 How to use?

1️⃣ Memory module

Memory.stackalloc<'a> size: int → nativeptr<'a>

Allocates a region of memory on the stack.

let span: nativeptr<char> = Memory.stackalloc<char> 256
Memory.stackalloca<'a> size: int → Span<'a>

Allocates a region of memory on the stack and returns value as Span<'a>.

let span: Span<char> = Memory.stackalloca<char> 256
Memory.alloc<'a> size: int → Span<'a>

Allocates a memory area on the stack or heap according to the specified size and returns the value as Span<'a>. The threshold can be changed under Memory.threshold.

Memory.threshold <- 256
let span: Span<char> = Memory.alloc<char> 256
Memory.ref<'a> span: Span<'a> → byref<'a>

Returns a reference to the element of the span at index 0.

let span: Span<char> = Memory.stackalloca<char> 256
let r: byref<char> = Memory.ref span
Memory.rent<'a> size: int → array<'a>

Retrieves a buffer that is at least the requested length.

let buf: array<char> = Memory.rent<char> 256
Memory.returns<'a> buffer: array<'a> → unit

Returns an array to the pool that was previously obtained using the Memory.rent<'a> method on the same System.Buffers.ArrayPool instance.

let buf: array<char> = Memory.rent<char> 256
Memory.returns buf

2️⃣ SpanExtensions

This extension to allow Span<'a> to be F# sliced.

let span: Span<char> = Memory.stackalloca<char> 256
let sliced: Span<char> = span[..128]

⏱️Performance

code:

#nowarn "9"

open BenchmarkDotNet.Attributes
open BenchmarkDotNet.Running
open System
open System.Text
open System.Runtime.InteropServices
open Microsoft.FSharp.NativeInterop
open Funtom.span

module Win32Api =
  [<DllImport("kernel32.dll", EntryPoint = "GetComputerNameW", CharSet = CharSet.Unicode)>]
  extern bool GetComputerNameW(StringBuilder lpBuffer, uint& lpnSize)
  [<DllImport("kernel32.dll", EntryPoint = "GetComputerNameW", CharSet = CharSet.Unicode)>]
  extern bool GetComputerNameZ(char& lpBuffer, uint& lpnSize)

type Benchmarks() =
  [<Benchmark>]
  member __.GetComputerNameW() =
    let mutable size = 256u
    let buf = StringBuilder(int size)
    Win32Api.GetComputerNameW(buf, &size) |> ignore
    buf.ToString(0, int size)

  [<Benchmark>]
  member __.GetComputerNameZ_Normal() =
    let buf =
      let p = NativePtr.stackalloc<char>(128) |> NativePtr.toVoidPtr
      Span<char>(p, 128)
    let mutable size = uint buf.Length;
    Win32Api.GetComputerNameZ(&(MemoryMarshal.GetReference(buf)), &size) |> ignore
    buf.Slice(0, int size).ToString()

  [<Benchmark>]
  member __.GetComputerNameZ_Funtom_span() =
    let buf = Memory.stackalloca<char> 128
    let mutable size = uint buf.Length;
    Win32Api.GetComputerNameZ(&(Memory.ref buf), &size) |> ignore
    buf[..int size].ToString()

BenchmarkRunner.Run<Benchmarks>() |> ignore

result:

// * Summary *

BenchmarkDotNet=v0.13.4, OS=Windows 11 (10.0.22621.1344)
11th Gen Intel Core i7-1185G7 3.00GHz, 1 CPU, 8 logical and 4 physical cores
.NET SDK=7.0.201
  [Host]     : .NET 7.0.3 (7.0.323.6910), X64 RyuJIT AVX2 DEBUG [AttachedDebugger]
  DefaultJob : .NET 7.0.3 (7.0.323.6910), X64 RyuJIT AVX2


|                       Method |      Mean |    Error |   StdDev |
|----------------------------- |----------:|---------:|---------:|
|             GetComputerNameW | 139.64 ns | 2.205 ns | 2.540 ns |
|      GetComputerNameZ_Normal |  96.04 ns | 1.972 ns | 2.025 ns |
| GetComputerNameZ_Funtom_span |  97.92 ns | 0.882 ns | 0.782 ns |
Product Compatible and additional computed target framework versions.
.NET net6.0 is compatible.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

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Version Downloads Last updated
0.0.5 103 7/12/2024
0.0.4 253 3/10/2023
0.0.3 249 2/13/2023
0.0.2 245 2/13/2023
0.0.1 234 2/13/2023