FreeTypeSharp 3.0.0
dotnet add package FreeTypeSharp --version 3.0.0
NuGet\Install-Package FreeTypeSharp -Version 3.0.0
<PackageReference Include="FreeTypeSharp" Version="3.0.0" />
paket add FreeTypeSharp --version 3.0.0
#r "nuget: FreeTypeSharp, 3.0.0"
// Install FreeTypeSharp as a Cake Addin #addin nuget:?package=FreeTypeSharp&version=3.0.0 // Install FreeTypeSharp as a Cake Tool #tool nuget:?package=FreeTypeSharp&version=3.0.0
FreeTypeSharp
A modern managed FreeType2 library which has source code generated from the original C headers.
FreeTypeSharp v2+ provides cross-platform bindings for:
- netcoreapp3.1;net8.0 (Windows, Linux, macOS)
- net8.0-android
- net8.0-ios
- net8.0-tvos
- netstandard2.0
- uap10.0 (UWP)
README for release v1.X
FreeType Wrapped
FreeType 2.13.2
Native binaries are built by the CI in https://github.com/ryancheung/freetype/tree/csharp-patch
Installation
dotnet add package FreeTypeSharp
UWP target is in a seperate package
dotnet add package FreeTypeSharp.UWP
Usage
There's no magic(abstraction) based on the original C freetype API. All managed API are almost identical with the original freetype C API.
Import the namespaces like using FreeTypeSharp;
and using static FreeTypeSharp.FT;
, then you can play the font rendering as what you do in C.
Here are few sample code:
using static FreeTypeSharp.FT;
using static FreeTypeSharp.FT_LOAD;
using static FreeTypeSharp.FT_Render_Mode_;
FT_LibraryRec_* lib;
FT_FaceRec_* face;
var error = FT_Init_FreeType(&lib);
error = FT_New_Face(lib, (byte*)Marshal.StringToHGlobalAnsi("some_font_name.ttf"), 0, &face);
error = FT_Set_Char_Size(face, 0, 16 * 64, 300, 300);
var glyphIndex = FT_Get_Char_Index(face, 'F');
error = FT_Load_Glyph(face, glyphIndex, FT_LOAD_DEFAULT);
error = FT_Render_Glyph(face->glyph, FT_RENDER_MODE_NORMAL);
...
More FreeType docs: https://freetype.org/freetype2/docs/documentation.html
Credits
Special thanks to https://github.com/tonisimakov99/FreeTypeBinding for source code generator.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 is compatible. net8.0-android was computed. net8.0-android34.0 is compatible. net8.0-browser was computed. net8.0-ios was computed. net8.0-ios17.2 is compatible. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-tvos17.2 is compatible. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 is compatible. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETCoreApp 3.1
- No dependencies.
-
.NETStandard 2.0
- No dependencies.
-
net8.0
- No dependencies.
-
net8.0-android34.0
- No dependencies.
-
net8.0-ios17.2
- No dependencies.
-
net8.0-tvos17.2
- No dependencies.
NuGet packages (6)
Showing the top 5 NuGet packages that depend on FreeTypeSharp:
Package | Downloads |
---|---|
KinsonDigital.Velaptor
2D game or application development framework that provides 2D rendering, audio, keyboard and mouse input, etc. |
|
FontStashSharp.Rasterizers.FreeType
Package Description |
|
Cubic
A fast & easy cross-platform 2D & 3D game engine for C#. |
|
Pixillery.Core
The core library for the Pixillery game engine which all other Pixillery engine packages depend on. |
|
tinybuffer
Package Description |
GitHub repositories (2)
Showing the top 2 popular GitHub repositories that depend on FreeTypeSharp:
Repository | Stars |
---|---|
QL-Win/QuickLook
Bring macOS “Quick Look” feature to Windows
|
|
galister/WlxOverlay
A simple OpenVR overlay for Wayland and X11 desktops
|
Version | Downloads | Last updated |
---|---|---|
3.0.0 | 6,717 | 4/14/2024 |
2.2.0 | 1,062 | 3/20/2024 |
2.1.0 | 202 | 3/17/2024 |
2.0.0.12-ci | 1,520 | 6/26/2022 |
2.0.0.10-ci | 204 | 6/23/2022 |
2.0.0.8-ci | 1,904 | 11/20/2021 |
1.1.3 | 26,449 | 9/2/2020 |
1.1.2 | 5,055 | 5/26/2020 |
1.1.0 | 631 | 3/22/2020 |
1.0.0 | 516 | 3/21/2020 |
0.10.1 | 455 | 3/20/2020 |
0.9.0 | 540 | 3/19/2020 |